rust/compiler/rustc_data_structures/src/jobserver.rs

41 lines
1.3 KiB
Rust

pub use jobserver_crate::Client;
use std::sync::LazyLock;
// We can only call `from_env` once per process
// Note that this is unsafe because it may misinterpret file descriptors
// on Unix as jobserver file descriptors. We hopefully execute this near
// the beginning of the process though to ensure we don't get false
// positives, or in other words we try to execute this before we open
// any file descriptors ourselves.
//
// Pick a "reasonable maximum" if we don't otherwise have
// a jobserver in our environment, capping out at 32 so we
// don't take everything down by hogging the process run queue.
// The fixed number is used to have deterministic compilation
// across machines.
//
// Also note that we stick this in a global because there could be
// multiple rustc instances in this process, and the jobserver is
// per-process.
static GLOBAL_CLIENT: LazyLock<Client> = LazyLock::new(|| unsafe {
Client::from_env().unwrap_or_else(|| {
let client = Client::new(32).expect("failed to create jobserver");
// Acquire a token for the main thread which we can release later
client.acquire_raw().ok();
client
})
});
pub fn client() -> Client {
GLOBAL_CLIENT.clone()
}
pub fn acquire_thread() {
GLOBAL_CLIENT.acquire_raw().ok();
}
pub fn release_thread() {
GLOBAL_CLIENT.release_raw().ok();
}