rust/src
2012-03-02 13:44:40 -08:00
..
cargo std: rewrite json.rs to fix bugs and use readers/writers 2012-02-28 18:00:50 -08:00
comp emit mthd data if marked inline 2012-03-02 06:47:25 -08:00
compiletest retool inline encoding to handle methods, fix tests 2012-03-02 06:47:25 -08:00
etc restructure to better support method inlining 2012-03-02 06:47:25 -08:00
fuzzer Start next_id at 1 to make the compiler happy 2012-02-24 20:25:54 -08:00
libcore retool inline encoding to handle methods, fix tests 2012-03-02 06:47:25 -08:00
libstd std: vec::to_ptr -> vec::unsafe::to_ptr 2012-03-02 12:29:40 -08:00
libuv@1170ffba3a
llvm@d578b905de
rt retool inline encoding to handle methods, fix tests 2012-03-02 06:47:25 -08:00
rustdoc rust: xfail-fast run-pass/cci_no_inline_exe 2012-03-02 13:44:40 -08:00
rustllvm
serializer Encode/decode AST into metadata, re-instantiate inlined items 2012-02-24 20:46:27 -08:00
test rust: xfail-fast run-pass/cci_no_inline_exe 2012-03-02 13:44:40 -08:00
README.txt
snapshots.txt Register new snapshots. 2012-02-24 18:43:22 -08:00

This is preliminary version of the Rust compiler.

Source layout:

comp/              The self-hosted compiler

cargo/             The package manager

libcore/           The core library (imported and linked by default)
libstd/            The standard library (slightly more peripheral code)

rustllvm/          LLVM support code

rt/                The runtime system
rt/rust_*.cpp      - The majority of the runtime services
rt/isaac           - The PRNG used for pseudo-random choices in the runtime
rt/bigint          - The bigint library used for the 'big' type
rt/uthash          - Small hashtable-and-list library for C, used in runtime
rt/libuv           - The library used for async IO in the runtime
rt/{sync,util}     - Small utility classes for the runtime.

test/              Testsuite
test/compile-fail  - Tests that should fail to compile
test/run-fail      - Tests that should compile, run and fail
test/run-pass      - Tests that should compile, run and succeed
test/bench         - Benchmarks and miscellanea

Please be gentle, it's a work in progress.