rust/src/libstd/sync/barrier.rs
2014-12-26 17:26:33 +01:00

125 lines
3.4 KiB
Rust

// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use kinds::{Send, Sync};
use sync::{Mutex, Condvar};
/// A barrier enables multiple tasks to synchronize the beginning
/// of some computation.
///
/// ```rust
/// use std::sync::{Arc, Barrier};
/// use std::thread::Thread;
///
/// let barrier = Arc::new(Barrier::new(10));
/// for _ in range(0u, 10) {
/// let c = barrier.clone();
/// // The same messages will be printed together.
/// // You will NOT see any interleaving.
/// Thread::spawn(move|| {
/// println!("before wait");
/// c.wait();
/// println!("after wait");
/// }).detach();
/// }
/// ```
pub struct Barrier {
lock: Mutex<BarrierState>,
cvar: Condvar,
num_threads: uint,
}
unsafe impl Send for Barrier {}
unsafe impl Sync for Barrier {}
// The inner state of a double barrier
struct BarrierState {
count: uint,
generation_id: uint,
}
unsafe impl Send for BarrierState {}
unsafe impl Sync for BarrierState {}
impl Barrier {
/// Create a new barrier that can block a given number of threads.
///
/// A barrier will block `n`-1 threads which call `wait` and then wake up
/// all threads at once when the `n`th thread calls `wait`.
pub fn new(n: uint) -> Barrier {
Barrier {
lock: Mutex::new(BarrierState {
count: 0,
generation_id: 0,
}),
cvar: Condvar::new(),
num_threads: n,
}
}
/// Block the current thread until all threads has rendezvoused here.
///
/// Barriers are re-usable after all threads have rendezvoused once, and can
/// be used continuously.
pub fn wait(&self) {
let mut lock = self.lock.lock();
let local_gen = lock.generation_id;
lock.count += 1;
if lock.count < self.num_threads {
// We need a while loop to guard against spurious wakeups.
// http://en.wikipedia.org/wiki/Spurious_wakeup
while local_gen == lock.generation_id &&
lock.count < self.num_threads {
self.cvar.wait(&lock);
}
} else {
lock.count = 0;
lock.generation_id += 1;
self.cvar.notify_all();
}
}
}
#[cfg(test)]
mod tests {
use prelude::*;
use sync::{Arc, Barrier};
use comm::Empty;
#[test]
fn test_barrier() {
let barrier = Arc::new(Barrier::new(10));
let (tx, rx) = channel();
for _ in range(0u, 9) {
let c = barrier.clone();
let tx = tx.clone();
spawn(move|| {
c.wait();
tx.send(true);
});
}
// At this point, all spawned tasks should be blocked,
// so we shouldn't get anything from the port
assert!(match rx.try_recv() {
Err(Empty) => true,
_ => false,
});
barrier.wait();
// Now, the barrier is cleared and we should get data.
for _ in range(0u, 9) {
rx.recv();
}
}
}