Edit some things, make sure all code runs.
5.4 KiB
Argument passing
Rust datatypes are not trivial to copy (the way, for example, JavaScript values can be copied by simply taking one or two machine words and plunking them somewhere else). Shared boxes require reference count updates, big records, tags, or unique pointers require an arbitrary amount of data to be copied (plus updating the reference counts of shared boxes hanging off them).
For this reason, the default calling convention for Rust functions leaves ownership of the arguments with the caller. The caller guarantees that the arguments will outlive the call, the callee merely gets access to them.
Safe references
There is one catch with this approach: sometimes the compiler can not statically guarantee that the argument value at the caller side will survive to the end of the call. Another argument might indirectly refer to it and be used to overwrite it, or a closure might assign a new value to it.
Fortunately, Rust tasks are single-threaded worlds, which share no data with other tasks, and that most data is immutable. This allows most argument-passing situations to be proved safe without further difficulty.
Take the following program:
# fn get_really_big_record() -> int { 1 }
# fn myfunc(a: int) {}
fn main() {
let x = get_really_big_record();
myfunc(x);
}
Here we know for sure that no one else has access to the x
variable
in main
, so we're good. But the call could also look like this:
# fn myfunc(a: int, b: block()) {}
# fn get_another_record() -> int { 1 }
# let x = 1;
myfunc(x, {|| x = get_another_record(); });
Now, if myfunc
first calls its second argument and then accesses its
first argument, it will see a different value from the one that was
passed to it.
In such a case, the compiler will insert an implicit copy of x
,
except if x
contains something mutable, in which case a copy would
result in code that behaves differently. If copying x
might be
expensive (for example, if it holds a vector), the compiler will emit
a warning.
There are even more tricky cases, in which the Rust compiler is forced to pessimistically assume a value will get mutated, even though it is not sure.
fn for_each(v: [mutable @int], iter: block(@int)) {
for elt in v { iter(elt); }
}
For all this function knows, calling iter
(which is a closure that
might have access to the vector that's passed as v
) could cause the
elements in the vector to be mutated, with the effect that it can not
guarantee that the boxes will live for the duration of the call. So it
has to copy them. In this case, this will happen implicitly (bumping a
reference count is considered cheap enough to not warn about it).
The copy operator
If the for_each
function given above were to take a vector of
{mutable a: int}
instead of @int
, it would not be able to
implicitly copy, since if the iter
function changes a copy of a
mutable record, the changes won't be visible in the record itself. If
we do want to allow copies there, we have to explicitly allow it
with the copy
operator:
type mutrec = {mutable x: int};
fn for_each(v: [mutable mutrec], iter: block(mutrec)) {
for elt in v { iter(copy elt); }
}
Adding a copy
operator is also the way to muffle warnings about
implicit copies.
Other uses of safe references
Safe references are not only used for argument passing. When you
destructure on a value in an alt
expression, or loop over a vector
with for
, variables bound to the inside of the given data structure
will use safe references, not copies. This means such references are
very cheap, but you'll occasionally have to copy them to ensure
safety.
let my_rec = {a: 4, b: [1, 2, 3]};
alt my_rec {
{a, b} {
log(info, b); // This is okay
my_rec = {a: a + 1, b: b + [a]};
log(info, b); // Here reference b has become invalid
}
}
Argument passing styles
The fact that arguments are conceptually passed by safe reference does not mean all arguments are passed by pointer. Composite types like records and tags are passed by pointer, but single-word values, like integers and pointers, are simply passed by value. Most of the time, the programmer does not have to worry about this, as the compiler will simply pick the most efficient passing style. There is one exception, which will be described in the section on generics.
To explicitly set the passing-style for a parameter, you prefix the
argument name with a sigil. There are two special passing styles that
are often useful. The first is by-mutable-pointer, written with a
single &
:
fn vec_push(&v: [int], elt: int) {
v += [elt];
}
This allows the function to mutate the value of the argument, in the caller's context. Clearly, you are only allowed to pass things that can actually be mutated to such a function.
Then there is the by-copy style, written +
. This indicates that the
function wants to take ownership of the argument value. If the caller
does not use the argument after the call, it will be 'given' to the
callee. Otherwise a copy will be made. This mode is mostly used for
functions that construct data structures. The argument will end up
being owned by the data structure, so if that can be done without a
copy, that's a win.
type person = {name: str, address: str};
fn make_person(+name: str, +address: str) -> person {
ret {name: name, address: address};
}