30 lines
873 B
Rust
30 lines
873 B
Rust
#![allow(dead_code)]
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// We use packed structs to get around alignment restrictions
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#[repr(packed)]
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struct Data {
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pad: u8,
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ptr: &'static i32,
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}
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// But we need to gurantee some alignment
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struct Wrapper {
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align: u64,
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data: Data,
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}
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static G : i32 = 0;
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fn main() {
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let mut w = Wrapper { align: 0, data: Data { pad: 0, ptr: &G } };
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// Get a pointer to the beginning of the Data struct (one u8 byte, then the pointer bytes).
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// Thanks to the wrapper, we know this is aligned-enough to perform a load at ptr size.
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// We load at pointer type, so having a relocation is okay -- but here, the relocation
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// starts 1 byte to the right, so using it would actually be wrong!
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let d_alias = &mut w.data as *mut _ as *mut *const u8;
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unsafe {
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let _x = *d_alias; //~ ERROR: tried to access part of a pointer value as raw bytes
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}
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}
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