rust/src/test/debug-info/borrowed-managed-basic.rs
Daniel Micay c9d4ad07c4 remove the float type
It is simply defined as `f64` across every platform right now.

A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.

If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.

Closes #6592

The mailing list thread, for reference:

https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
2013-10-01 14:54:10 -04:00

108 lines
2.2 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// Gdb doesn't know about UTF-32 character encoding and will print a rust char as only
// its numerical value.
// compile-flags:-Z extra-debug-info
// debugger:rbreak zzz
// debugger:run
// debugger:finish
// debugger:print *bool_ref
// check:$1 = true
// debugger:print *int_ref
// check:$2 = -1
// debugger:print *char_ref
// check:$3 = 97
// debugger:print/d *i8_ref
// check:$4 = 68
// debugger:print *i16_ref
// check:$5 = -16
// debugger:print *i32_ref
// check:$6 = -32
// debugger:print *i64_ref
// check:$7 = -64
// debugger:print *uint_ref
// check:$8 = 1
// debugger:print/d *u8_ref
// check:$9 = 100
// debugger:print *u16_ref
// check:$10 = 16
// debugger:print *u32_ref
// check:$11 = 32
// debugger:print *u64_ref
// check:$12 = 64
// debugger:print *f32_ref
// check:$13 = 2.5
// debugger:print *f64_ref
// check:$14 = 3.5
#[allow(unused_variable)];
fn main() {
let bool_box: @bool = @true;
let bool_ref: &bool = bool_box;
let int_box: @int = @-1;
let int_ref: &int = int_box;
let char_box: @char = @'a';
let char_ref: &char = char_box;
let i8_box: @i8 = @68;
let i8_ref: &i8 = i8_box;
let i16_box: @i16 = @-16;
let i16_ref: &i16 = i16_box;
let i32_box: @i32 = @-32;
let i32_ref: &i32 = i32_box;
let i64_box: @i64 = @-64;
let i64_ref: &i64 = i64_box;
let uint_box: @uint = @1;
let uint_ref: &uint = uint_box;
let u8_box: @u8 = @100;
let u8_ref: &u8 = u8_box;
let u16_box: @u16 = @16;
let u16_ref: &u16 = u16_box;
let u32_box: @u32 = @32;
let u32_ref: &u32 = u32_box;
let u64_box: @u64 = @64;
let u64_ref: &u64 = u64_box;
let f32_box: @f32 = @2.5;
let f32_ref: &f32 = f32_box;
let f64_box: @f64 = @3.5;
let f64_ref: &f64 = f64_box;
zzz();
}
fn zzz() {()}