rust/src/bootstrap/util.rs
Alex Crichton 0e272de69f mk: Switch rustbuild to the default build system
This commit switches the default build system for Rust from the makefiles to
rustbuild. The rustbuild build system has been in development for almost a year
now and has become quite mature over time. This commit is an implementation of
the proposal on [internals] which slates deletion of the makefiles on
2016-01-02.

[internals]: https://internals.rust-lang.org/t/proposal-for-promoting-rustbuild-to-official-status/4368

This commit also updates various documentation in `README.md`,
`CONTRIBUTING.md`, `src/bootstrap/README.md`, and throughout the source code of
rustbuild itself.

Closes #37858
2016-12-07 00:30:23 -08:00

209 lines
6.6 KiB
Rust

// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Various utility functions used throughout rustbuild.
//!
//! Simple things like testing the various filesystem operations here and there,
//! not a lot of interesting happenings here unfortunately.
use std::env;
use std::ffi::OsString;
use std::fs;
use std::path::{Path, PathBuf};
use std::process::Command;
use std::time::Instant;
use filetime::FileTime;
/// Returns the `name` as the filename of a static library for `target`.
pub fn staticlib(name: &str, target: &str) -> String {
if target.contains("windows") {
format!("{}.lib", name)
} else {
format!("lib{}.a", name)
}
}
/// Returns the last-modified time for `path`, or zero if it doesn't exist.
pub fn mtime(path: &Path) -> FileTime {
fs::metadata(path).map(|f| {
FileTime::from_last_modification_time(&f)
}).unwrap_or(FileTime::zero())
}
/// Copies a file from `src` to `dst`, attempting to use hard links and then
/// falling back to an actually filesystem copy if necessary.
pub fn copy(src: &Path, dst: &Path) {
let res = fs::hard_link(src, dst);
let res = res.or_else(|_| fs::copy(src, dst).map(|_| ()));
if let Err(e) = res {
panic!("failed to copy `{}` to `{}`: {}", src.display(),
dst.display(), e)
}
}
/// Copies the `src` directory recursively to `dst`. Both are assumed to exist
/// when this function is called.
pub fn cp_r(src: &Path, dst: &Path) {
for f in t!(fs::read_dir(src)) {
let f = t!(f);
let path = f.path();
let name = path.file_name().unwrap();
let dst = dst.join(name);
if t!(f.file_type()).is_dir() {
t!(fs::create_dir_all(&dst));
cp_r(&path, &dst);
} else {
let _ = fs::remove_file(&dst);
copy(&path, &dst);
}
}
}
/// Copies the `src` directory recursively to `dst`. Both are assumed to exist
/// when this function is called. Unwanted files or directories can be skipped
/// by returning `false` from the filter function.
pub fn cp_filtered<F: Fn(&Path) -> bool>(src: &Path, dst: &Path, filter: &F) {
// Inner function does the actual work
fn recurse<F: Fn(&Path) -> bool>(src: &Path, dst: &Path, relative: &Path, filter: &F) {
for f in t!(fs::read_dir(src)) {
let f = t!(f);
let path = f.path();
let name = path.file_name().unwrap();
let dst = dst.join(name);
let relative = relative.join(name);
// Only copy file or directory if the filter function returns true
if filter(&relative) {
if t!(f.file_type()).is_dir() {
let _ = fs::remove_dir_all(&dst);
t!(fs::create_dir(&dst));
recurse(&path, &dst, &relative, filter);
} else {
let _ = fs::remove_file(&dst);
copy(&path, &dst);
}
}
}
}
// Immediately recurse with an empty relative path
recurse(src, dst, Path::new(""), filter)
}
/// Given an executable called `name`, return the filename for the
/// executable for a particular target.
pub fn exe(name: &str, target: &str) -> String {
if target.contains("windows") {
format!("{}.exe", name)
} else {
name.to_string()
}
}
/// Returns whether the file name given looks like a dynamic library.
pub fn is_dylib(name: &str) -> bool {
name.ends_with(".dylib") || name.ends_with(".so") || name.ends_with(".dll")
}
/// Returns the corresponding relative library directory that the compiler's
/// dylibs will be found in.
pub fn libdir(target: &str) -> &'static str {
if target.contains("windows") {"bin"} else {"lib"}
}
/// Adds a list of lookup paths to `cmd`'s dynamic library lookup path.
pub fn add_lib_path(path: Vec<PathBuf>, cmd: &mut Command) {
let mut list = dylib_path();
for path in path {
list.insert(0, path);
}
cmd.env(dylib_path_var(), t!(env::join_paths(list)));
}
/// Returns whether `dst` is up to date given that the file or files in `src`
/// are used to generate it.
///
/// Uses last-modified time checks to verify this.
pub fn up_to_date(src: &Path, dst: &Path) -> bool {
let threshold = mtime(dst);
let meta = match fs::metadata(src) {
Ok(meta) => meta,
Err(e) => panic!("source {:?} failed to get metadata: {}", src, e),
};
if meta.is_dir() {
dir_up_to_date(src, &threshold)
} else {
FileTime::from_last_modification_time(&meta) <= threshold
}
}
fn dir_up_to_date(src: &Path, threshold: &FileTime) -> bool {
t!(fs::read_dir(src)).map(|e| t!(e)).all(|e| {
let meta = t!(e.metadata());
if meta.is_dir() {
dir_up_to_date(&e.path(), threshold)
} else {
FileTime::from_last_modification_time(&meta) < *threshold
}
})
}
/// Returns the environment variable which the dynamic library lookup path
/// resides in for this platform.
pub fn dylib_path_var() -> &'static str {
if cfg!(target_os = "windows") {
"PATH"
} else if cfg!(target_os = "macos") {
"DYLD_LIBRARY_PATH"
} else {
"LD_LIBRARY_PATH"
}
}
/// Parses the `dylib_path_var()` environment variable, returning a list of
/// paths that are members of this lookup path.
pub fn dylib_path() -> Vec<PathBuf> {
env::split_paths(&env::var_os(dylib_path_var()).unwrap_or(OsString::new()))
.collect()
}
/// `push` all components to `buf`. On windows, append `.exe` to the last component.
pub fn push_exe_path(mut buf: PathBuf, components: &[&str]) -> PathBuf {
let (&file, components) = components.split_last().expect("at least one component required");
let mut file = file.to_owned();
if cfg!(windows) {
file.push_str(".exe");
}
for c in components {
buf.push(c);
}
buf.push(file);
buf
}
pub struct TimeIt(Instant);
/// Returns an RAII structure that prints out how long it took to drop.
pub fn timeit() -> TimeIt {
TimeIt(Instant::now())
}
impl Drop for TimeIt {
fn drop(&mut self) {
let time = self.0.elapsed();
println!("\tfinished in {}.{:03}",
time.as_secs(),
time.subsec_nanos() / 1_000_000);
}
}