rust/src/test/compile-fail/dropck_misc_variants.rs
Ariel Ben-Yehuda bfbc7bc45d handle all type variants correctly in dropck
This fixes a few soundness bugs in dropck, so to anyone who relied on them,
this is a
[breaking-change]

Fixes #24086.
Fixes #25389.
Fixes #25598.
Fixes #25750.
Fixes #26641.
Fixes #26657.
Fixes #27240.
Fixes #27241.
2015-07-24 23:46:17 +03:00

48 lines
1.2 KiB
Rust

// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// check that dropck does the right thing with misc. Ty variants
use std::fmt;
struct NoisyDrop<T: fmt::Debug>(T);
impl<T: fmt::Debug> Drop for NoisyDrop<T> {
fn drop(&mut self) {
let _ = vec!["0wned"];
println!("dropping {:?}", self.0)
}
}
trait Associator {
type As;
}
impl<T: fmt::Debug> Associator for T {
type As = NoisyDrop<T>;
}
struct Wrap<A: Associator>(<A as Associator>::As);
fn projection() {
let (_w, bomb);
bomb = vec![""];
_w = Wrap::<&[&str]>(NoisyDrop(&bomb));
//~^ ERROR `bomb` does not live long enough
}
fn closure() {
let (_w,v);
v = vec![""];
_w = {
let u = NoisyDrop(&v);
//~^ ERROR `v` does not live long enough
move || u.0.len()
};
}
fn main() { closure(); projection() }