14 lines
444 B
Rust
14 lines
444 B
Rust
// Make sure we detect when the `Global` and `System` allocators are mixed
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// (even when the default `Global` uses `System`).
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// error-pattern: which is Rust heap memory, using
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#![feature(allocator_api, slice_ptr_get)]
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use std::alloc::{Allocator, Global, System, Layout};
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fn main() {
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let l = Layout::from_size_align(1, 1).unwrap();
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let ptr = Global.allocate(l).unwrap().as_non_null_ptr();
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unsafe { System.deallocate(ptr, l); }
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}
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