4e25765aa2
This adds a special code path for impls which are listed as default impls to ensure that they're loaded correctly.
245 lines
6.1 KiB
Rust
245 lines
6.1 KiB
Rust
// Copyright 2012-2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! This module is used to store stuff from Rust's AST in a more convenient
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//! manner (and with prettier names) before cleaning.
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pub use self::StructType::*;
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pub use self::TypeBound::*;
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use syntax;
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use syntax::codemap::Span;
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use syntax::ast;
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use syntax::attr;
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use syntax::ast::{Ident, NodeId};
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use syntax::ptr::P;
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pub struct Module {
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pub name: Option<Ident>,
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pub attrs: Vec<ast::Attribute>,
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pub where_outer: Span,
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pub where_inner: Span,
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pub extern_crates: Vec<ExternCrate>,
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pub imports: Vec<Import>,
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pub structs: Vec<Struct>,
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pub enums: Vec<Enum>,
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pub fns: Vec<Function>,
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pub mods: Vec<Module>,
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pub id: NodeId,
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pub typedefs: Vec<Typedef>,
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pub statics: Vec<Static>,
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pub constants: Vec<Constant>,
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pub traits: Vec<Trait>,
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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pub impls: Vec<Impl>,
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pub def_traits: Vec<DefaultImpl>,
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pub foreigns: Vec<ast::ForeignMod>,
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pub macros: Vec<Macro>,
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pub is_crate: bool,
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}
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impl Module {
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pub fn new(name: Option<Ident>) -> Module {
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Module {
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name : name,
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id: 0,
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vis: ast::Inherited,
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stab: None,
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where_outer: syntax::codemap::DUMMY_SP,
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where_inner: syntax::codemap::DUMMY_SP,
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attrs : Vec::new(),
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extern_crates: Vec::new(),
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imports : Vec::new(),
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structs : Vec::new(),
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enums : Vec::new(),
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fns : Vec::new(),
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mods : Vec::new(),
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typedefs : Vec::new(),
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statics : Vec::new(),
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constants : Vec::new(),
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traits : Vec::new(),
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impls : Vec::new(),
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def_traits : Vec::new(),
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foreigns : Vec::new(),
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macros : Vec::new(),
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is_crate : false,
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}
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}
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}
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#[derive(Debug, Clone, RustcEncodable, RustcDecodable, Copy)]
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pub enum StructType {
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/// A normal struct
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Plain,
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/// A tuple struct
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Tuple,
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/// A newtype struct (tuple struct with one element)
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Newtype,
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/// A unit struct
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Unit
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}
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pub enum TypeBound {
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RegionBound,
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TraitBound(ast::TraitRef)
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}
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pub struct Struct {
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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pub id: NodeId,
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pub struct_type: StructType,
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pub name: Ident,
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pub generics: ast::Generics,
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pub attrs: Vec<ast::Attribute>,
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pub fields: Vec<ast::StructField>,
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pub whence: Span,
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}
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pub struct Enum {
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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pub variants: Vec<Variant>,
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pub generics: ast::Generics,
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pub attrs: Vec<ast::Attribute>,
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pub id: NodeId,
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pub whence: Span,
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pub name: Ident,
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}
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pub struct Variant {
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pub name: Ident,
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pub attrs: Vec<ast::Attribute>,
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pub kind: ast::VariantKind,
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pub id: ast::NodeId,
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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pub whence: Span,
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}
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pub struct Function {
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pub decl: ast::FnDecl,
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pub attrs: Vec<ast::Attribute>,
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pub id: NodeId,
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pub name: Ident,
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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pub unsafety: ast::Unsafety,
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pub whence: Span,
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pub generics: ast::Generics,
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}
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pub struct Typedef {
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pub ty: P<ast::Ty>,
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pub gen: ast::Generics,
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pub name: Ident,
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pub id: ast::NodeId,
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pub attrs: Vec<ast::Attribute>,
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pub whence: Span,
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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}
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#[derive(Debug)]
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pub struct Static {
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pub type_: P<ast::Ty>,
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pub mutability: ast::Mutability,
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pub expr: P<ast::Expr>,
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pub name: Ident,
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pub attrs: Vec<ast::Attribute>,
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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pub id: ast::NodeId,
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pub whence: Span,
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}
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pub struct Constant {
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pub type_: P<ast::Ty>,
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pub expr: P<ast::Expr>,
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pub name: Ident,
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pub attrs: Vec<ast::Attribute>,
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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pub id: ast::NodeId,
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pub whence: Span,
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}
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pub struct Trait {
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pub unsafety: ast::Unsafety,
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pub name: Ident,
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pub items: Vec<P<ast::TraitItem>>, //should be TraitItem
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pub generics: ast::Generics,
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pub bounds: Vec<ast::TyParamBound>,
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pub attrs: Vec<ast::Attribute>,
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pub id: ast::NodeId,
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pub whence: Span,
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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}
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pub struct Impl {
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pub unsafety: ast::Unsafety,
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pub polarity: ast::ImplPolarity,
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pub generics: ast::Generics,
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pub trait_: Option<ast::TraitRef>,
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pub for_: P<ast::Ty>,
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pub items: Vec<P<ast::ImplItem>>,
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pub attrs: Vec<ast::Attribute>,
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pub whence: Span,
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pub vis: ast::Visibility,
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pub stab: Option<attr::Stability>,
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pub id: ast::NodeId,
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}
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pub struct DefaultImpl {
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pub unsafety: ast::Unsafety,
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pub trait_: ast::TraitRef,
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pub id: ast::NodeId,
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pub attrs: Vec<ast::Attribute>,
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pub whence: Span,
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}
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pub struct Macro {
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pub name: Ident,
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pub id: ast::NodeId,
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pub attrs: Vec<ast::Attribute>,
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pub whence: Span,
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pub stab: Option<attr::Stability>,
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}
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pub struct ExternCrate {
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pub name: Ident,
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pub path: Option<String>,
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pub vis: ast::Visibility,
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pub attrs: Vec<ast::Attribute>,
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pub whence: Span,
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}
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pub struct Import {
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pub id: NodeId,
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pub vis: ast::Visibility,
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pub attrs: Vec<ast::Attribute>,
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pub node: ast::ViewPath_,
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pub whence: Span,
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}
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pub fn struct_type_from_def(sd: &ast::StructDef) -> StructType {
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if sd.ctor_id.is_some() {
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// We are in a tuple-struct
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match sd.fields.len() {
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0 => Unit,
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1 => Newtype,
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_ => Tuple
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}
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} else {
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Plain
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}
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}
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