80a3f453db
This is a first pass on support for procedural macros that aren't hardcoded into libsyntax. It is **not yet ready to merge** but I've opened a PR to have a chance to discuss some open questions and implementation issues. Example ======= Here's a silly example showing off the basics: my_synext.rs ```rust #[feature(managed_boxes, globs, macro_registrar, macro_rules)]; extern mod syntax; use syntax::ast::{Name, token_tree}; use syntax::codemap::Span; use syntax::ext::base::*; use syntax::parse::token; #[macro_export] macro_rules! exported_macro (() => (2)) #[macro_registrar] pub fn macro_registrar(register: |Name, SyntaxExtension|) { register(token::intern(&"make_a_1"), NormalTT(@SyntaxExpanderTT { expander: SyntaxExpanderTTExpanderWithoutContext(expand_make_a_1), span: None, } as @SyntaxExpanderTTTrait, None)); } pub fn expand_make_a_1(cx: &mut ExtCtxt, sp: Span, tts: &[token_tree]) -> MacResult { if !tts.is_empty() { cx.span_fatal(sp, "make_a_1 takes no arguments"); } MRExpr(quote_expr!(cx, 1i)) } ``` main.rs: ```rust #[feature(phase)]; #[phase(syntax)] extern mod my_synext; fn main() { assert_eq!(1, make_a_1!()); assert_eq!(2, exported_macro!()); } ``` Overview ======= Crates that contain syntax extensions need to define a function with the following signature and annotation: ```rust #[macro_registrar] pub fn registrar(register: |ast::Name, ext::base::SyntaxExtension|) { ... } ``` that should call the `register` closure with each extension it defines. `macro_rules!` style macros can be tagged with `#[macro_export]` to be exported from the crate as well. Crates that wish to use externally loadable syntax extensions load them by adding the `#[phase(syntax)]` attribute to an `extern mod`. All extensions registered by the specified crate are loaded with the same scoping rules as `macro_rules!` macros. If you want to use a crate both for syntax extensions and normal linkage, you can use `#[phase(syntax, link)]`. Open questions =========== * ~~Does the `macro_crate` syntax make sense? It wraps an entire `extern mod` declaration which looks a bit weird but is nice in the sense that the crate lookup logic can be identical between normal external crates and external macro crates. If the `extern mod` syntax, changes, this will get it for free, etc.~~ Changed to a `phase` attribute. * ~~Is the magic name `macro_crate_registration` the right way to handle extension registration? It could alternatively be handled by a function annotated with `#[macro_registration]` I guess.~~ Switched to an attribute. * The crate loading logic lives inside of librustc, which means that the syntax extension infrastructure can't directly access it. I've worked around this by passing a `CrateLoader` trait object from the driver to libsyntax that can call back into the crate loading logic. It should be possible to pull things apart enough that this isn't necessary anymore, but it will be an enormous refactoring project. I think we'll need to create a couple of new libraries: libsynext libmetadata/ty and libmiddle. * Item decorator extensions can be loaded but the `deriving` decorator itself can't be extended so you'd need to do e.g. `#[deriving_MyTrait] #[deriving(Clone)]` instead of `#[deriving(MyTrait, Clone)]`. Is this something worth bothering with for now? Remaining work =========== - [x] ~~There is not yet support for rustdoc downloading and compiling referenced macro crates as it does for other referenced crates. This shouldn't be too hard I think.~~ - [x] ~~This is not testable at stage1 and sketchily testable at stages above that. The stage *n* rustc links against the stage *n-1* libsyntax and librustc. Unfortunately, crates in the test/auxiliary directory link against the stage *n* libstd, libextra, libsyntax, etc. This causes macro crates to fail to properly dynamically link into rustc since names end up being mangled slightly differently. In addition, when rustc is actually installed onto a system, there are actually do copies of libsyntax, libstd, etc: the ones that user code links against and a separate set from the previous stage that rustc itself uses. By this point in the bootstrap process, the two library versions *should probably* be binary compatible, but it doesn't seem like a sure thing. Fixing this is apparently hard, but necessary to properly cross compile as well and is being tracked in #11145.~~ The offending tests are ignored during `check-stage1-rpass` and `check-stage1-cfail`. When we get a snapshot that has this commit, I'll look into how feasible it'll be to get them working on stage1. - [x] ~~`macro_rules!` style macros aren't being exported. Now that the crate loading infrastructure is there, this should just require serializing the AST of the macros into the crate metadata and yanking them out again, but I'm not very familiar with that part of the compiler.~~ - [x] ~~The `macro_crate_registration` function isn't type-checked when it's loaded. I poked around in the `csearch` infrastructure a bit but didn't find any super obvious ways of checking the type of an item with a certain name. Fixing this may also eliminate the need to `#[no_mangle]` the registration function.~~ Now that the registration function is identified by an attribute, typechecking this will be like typechecking other annotated functions. - [x] ~~The dynamic libraries that are loaded are never unloaded. It shouldn't require too much work to tie the lifetime of the `DynamicLibrary` object to the `MapChain` that its extensions are loaded into.~~ - [x] ~~The compiler segfaults sometimes when loading external crates. The `DynamicLibrary` reference and code objects from that library are both put into the same hash table. When the table drops, due to the random ordering the library sometimes drops before the objects do. Once #11228 lands it'll be easy to fix this.~~ |
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AUTHORS.txt | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
Makefile.in | ||
README.md | ||
RELEASES.txt |
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
Windows
- Download and use the installer and MinGW.
- Read the tutorial.
- Enjoy!
Note: Windows users can read the detailed getting started notes on the wiki.
Linux / OS X
-
Make sure you have installed the dependencies:
g++
4.4 orclang++
3.xpython
2.6 or later (but not 3.x)perl
5.0 or later- GNU
make
3.81 or later curl
-
Download and build Rust:
You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O http://static.rust-lang.org/dist/rust-0.9.tar.gz $ tar -xzf rust-0.9.tar.gz $ cd rust-0.9
Or to build from the repo do:
$ git clone https://github.com/mozilla/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
Note: You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler;rustdoc
, the API-documentation tool, andrustpkg
, the Rust package manager and build system. -
Read the tutorial.
-
Enjoy!
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, Server 2008 R2), x86 only
- Linux (various distributions), x86 and x86-64
- OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is a lot more documentation in the wiki.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.