rust/src/rt/libuv/test/test-getsockname.c
Erick Tryzelaar 5f066e06b9 Update to libuv commit 3ca382.
This patch changes libuv's gyp build system to
make it's own makefiles. To generate them for rust,
run these commands. They requires python 2.x to
work:

$ mkdir -p src/rt/libuv/build
$ svn co http://gyp.googlecode.com/svn src/rt/libuv/build/gyp
$ ./etc/src/gyp_uv
2011-09-23 16:53:06 -07:00

343 lines
8.3 KiB
C

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static const int server_port = TEST_PORT;
/* Will be updated right after making the uv_connect_call */
static int connect_port = -1;
static int getsocknamecount = 0;
static int getpeernamecount = 0;
static uv_loop_t* loop;
static uv_tcp_t tcp;
static uv_udp_t udp;
static uv_connect_t connect_req;
static uv_tcp_t tcpServer;
static uv_udp_t udpServer;
static uv_udp_send_t send_req;
static uv_buf_t alloc(uv_handle_t* handle, size_t suggested_size) {
uv_buf_t buf;
buf.base = (char*) malloc(suggested_size);
buf.len = suggested_size;
return buf;
}
static void on_close(uv_handle_t* peer) {
free(peer);
uv_close((uv_handle_t*)&tcpServer, NULL);
}
static void after_shutdown(uv_shutdown_t* req, int status) {
uv_close((uv_handle_t*) req->handle, on_close);
free(req);
}
static void after_read(uv_stream_t* handle, ssize_t nread, uv_buf_t buf) {
uv_shutdown_t* req;
int r;
if (buf.base) {
free(buf.base);
}
req = (uv_shutdown_t*) malloc(sizeof *req);
r = uv_shutdown(req, handle, after_shutdown);
ASSERT(r == 0);
}
static void check_sockname(struct sockaddr* addr, const char* compare_ip,
int compare_port, const char* context) {
struct sockaddr_in check_addr = *(struct sockaddr_in*) addr;
struct sockaddr_in compare_addr = uv_ip4_addr(compare_ip, compare_port);
char check_ip[17];
int r;
/* Both adresses should be ipv4 */
ASSERT(check_addr.sin_family == AF_INET);
ASSERT(compare_addr.sin_family == AF_INET);
/* Check if the ip matches */
ASSERT(memcmp(&check_addr.sin_addr,
&compare_addr.sin_addr,
sizeof compare_addr.sin_addr) == 0);
/* Check if the port matches. If port == 0 anything goes. */
ASSERT(compare_port == 0 || check_addr.sin_port == compare_addr.sin_port);
r = uv_ip4_name(&check_addr, (char*) check_ip, sizeof check_ip);
ASSERT(r == 0);
printf("%s: %s:%d\n", context, check_ip, ntohs(check_addr.sin_port));
}
static void on_connection(uv_stream_t* server, int status) {
struct sockaddr sockname, peername;
int namelen;
uv_handle_t* handle;
int r;
if (status != 0) {
fprintf(stderr, "Connect error %d\n",
uv_last_error(loop).code);
}
ASSERT(status == 0);
handle = (uv_handle_t*) malloc(sizeof(uv_tcp_t));
ASSERT(handle != NULL);
r = uv_tcp_init(loop, (uv_tcp_t*)handle);
ASSERT(r == 0);
/* associate server with stream */
handle->data = server;
r = uv_accept(server, (uv_stream_t*)handle);
ASSERT(r == 0);
namelen = sizeof sockname;
r = uv_tcp_getsockname((uv_tcp_t*) handle, &sockname, &namelen);
ASSERT(r == 0);
check_sockname(&sockname, "127.0.0.1", server_port, "accepted socket");
getsocknamecount++;
namelen = sizeof peername;
r = uv_tcp_getpeername((uv_tcp_t*) handle, &peername, &namelen);
ASSERT(r == 0);
check_sockname(&peername, "127.0.0.1", connect_port, "accepted socket peer");
getpeernamecount++;
r = uv_read_start((uv_stream_t*)handle, alloc, after_read);
ASSERT(r == 0);
}
static void on_connect(uv_connect_t* req, int status) {
struct sockaddr sockname, peername;
int r, namelen;
ASSERT(status == 0);
namelen = sizeof sockname;
r = uv_tcp_getsockname((uv_tcp_t*) req->handle, &sockname, &namelen);
ASSERT(r == 0);
check_sockname(&sockname, "127.0.0.1", 0, "connected socket");
getsocknamecount++;
namelen = sizeof peername;
r = uv_tcp_getpeername((uv_tcp_t*) req->handle, &peername, &namelen);
ASSERT(r == 0);
check_sockname(&peername, "127.0.0.1", server_port, "connected socket peer");
getpeernamecount++;
uv_close((uv_handle_t*)&tcp, NULL);
}
static int tcp_listener() {
struct sockaddr_in addr = uv_ip4_addr("0.0.0.0", server_port);
struct sockaddr sockname, peername;
int namelen;
int r;
r = uv_tcp_init(loop, &tcpServer);
if (r) {
fprintf(stderr, "Socket creation error\n");
return 1;
}
r = uv_tcp_bind(&tcpServer, addr);
if (r) {
fprintf(stderr, "Bind error\n");
return 1;
}
r = uv_listen((uv_stream_t*)&tcpServer, 128, on_connection);
if (r) {
fprintf(stderr, "Listen error\n");
return 1;
}
memset(&sockname, -1, sizeof sockname);
namelen = sizeof sockname;
r = uv_tcp_getsockname(&tcpServer, &sockname, &namelen);
ASSERT(r == 0);
check_sockname(&sockname, "0.0.0.0", server_port, "server socket");
getsocknamecount++;
namelen = sizeof sockname;
r = uv_tcp_getpeername(&tcpServer, &peername, &namelen);
ASSERT(r == -1);
ASSERT(uv_last_error(loop).code == UV_ENOTCONN);
getpeernamecount++;
return 0;
}
static void tcp_connector() {
struct sockaddr_in server_addr = uv_ip4_addr("127.0.0.1", server_port);
struct sockaddr sockname;
int r, namelen;
r = uv_tcp_init(loop, &tcp);
tcp.data = &connect_req;
ASSERT(!r);
r = uv_tcp_connect(&connect_req, &tcp, server_addr, on_connect);
ASSERT(!r);
/* Fetch the actual port used by the connecting socket. */
namelen = sizeof sockname;
r = uv_tcp_getsockname(&tcp, &sockname, &namelen);
ASSERT(!r);
ASSERT(sockname.sa_family == AF_INET);
connect_port = ntohs(((struct sockaddr_in*) &sockname)->sin_port);
ASSERT(connect_port > 0);
}
static void udp_recv(uv_udp_t* handle,
ssize_t nread,
uv_buf_t buf,
struct sockaddr* addr,
unsigned flags) {
struct sockaddr sockname;
int namelen;
int r;
ASSERT(nread >= 0);
if (nread == 0) {
free(buf.base);
return;
}
memset(&sockname, -1, sizeof sockname);
namelen = sizeof(sockname);
r = uv_udp_getsockname(&udp, &sockname, &namelen);
ASSERT(r == 0);
check_sockname(&sockname, "0.0.0.0", 0, "udp receiving socket");
getsocknamecount++;
uv_close((uv_handle_t*) &udp, NULL);
uv_close((uv_handle_t*) handle, NULL);
}
static void udp_send(uv_udp_send_t* req, int status) {
}
static int udp_listener() {
struct sockaddr_in addr = uv_ip4_addr("0.0.0.0", server_port);
struct sockaddr sockname;
int namelen;
int r;
r = uv_udp_init(loop, &udpServer);
if (r) {
fprintf(stderr, "Socket creation error\n");
return 1;
}
r = uv_udp_bind(&udpServer, addr, 0);
if (r) {
fprintf(stderr, "Bind error\n");
return 1;
}
memset(&sockname, -1, sizeof sockname);
namelen = sizeof sockname;
r = uv_udp_getsockname(&udpServer, &sockname, &namelen);
ASSERT(r == 0);
check_sockname(&sockname, "0.0.0.0", server_port, "udp listener socket");
getsocknamecount++;
r = uv_udp_recv_start(&udpServer, alloc, udp_recv);
ASSERT(r == 0);
return 0;
}
static void udp_sender(void) {
struct sockaddr_in server_addr;
uv_buf_t buf;
int r;
r = uv_udp_init(loop, &udp);
ASSERT(!r);
buf = uv_buf_init("PING", 4);
server_addr = uv_ip4_addr("127.0.0.1", server_port);
r = uv_udp_send(&send_req, &udp, &buf, 1, server_addr, udp_send);
ASSERT(!r);
}
TEST_IMPL(getsockname_tcp) {
loop = uv_default_loop();
if (tcp_listener())
return 1;
tcp_connector();
uv_run(loop);
ASSERT(getsocknamecount == 3);
ASSERT(getpeernamecount == 3);
return 0;
}
TEST_IMPL(getsockname_udp) {
loop = uv_default_loop();
if (udp_listener())
return 1;
udp_sender();
uv_run(loop);
ASSERT(getsocknamecount == 2);
return 0;
}