rust/tests/pass/heap_allocator.rs
2022-06-21 22:57:47 -07:00

129 lines
4.2 KiB
Rust

#![feature(allocator_api, slice_ptr_get)]
use std::alloc::{Allocator, Global, Layout, System};
use std::ptr::NonNull;
use std::slice;
fn check_alloc<T: Allocator>(allocator: T) {
unsafe {
for &align in &[4, 8, 16, 32] {
let layout_20 = Layout::from_size_align(20, align).unwrap();
let layout_40 = Layout::from_size_align(40, 4 * align).unwrap();
let layout_10 = Layout::from_size_align(10, align / 2).unwrap();
for _ in 0..32 {
let a = allocator.allocate(layout_20).unwrap().as_non_null_ptr();
assert_eq!(
a.as_ptr() as usize % layout_20.align(),
0,
"pointer is incorrectly aligned"
);
allocator.deallocate(a, layout_20);
}
let p1 = allocator.allocate_zeroed(layout_20).unwrap().as_non_null_ptr();
assert_eq!(
p1.as_ptr() as usize % layout_20.align(),
0,
"pointer is incorrectly aligned"
);
assert_eq!(*p1.as_ptr(), 0);
// old size < new size
let p2 = allocator.grow(p1, layout_20, layout_40).unwrap().as_non_null_ptr();
assert_eq!(
p2.as_ptr() as usize % layout_40.align(),
0,
"pointer is incorrectly aligned"
);
let slice = slice::from_raw_parts(p2.as_ptr(), 20);
assert_eq!(&slice, &[0_u8; 20]);
// old size == new size
let p3 = allocator.grow(p2, layout_40, layout_40).unwrap().as_non_null_ptr();
assert_eq!(
p3.as_ptr() as usize % layout_40.align(),
0,
"pointer is incorrectly aligned"
);
let slice = slice::from_raw_parts(p3.as_ptr(), 20);
assert_eq!(&slice, &[0_u8; 20]);
// old size > new size
let p4 = allocator.shrink(p3, layout_40, layout_10).unwrap().as_non_null_ptr();
assert_eq!(
p4.as_ptr() as usize % layout_10.align(),
0,
"pointer is incorrectly aligned"
);
let slice = slice::from_raw_parts(p4.as_ptr(), 10);
assert_eq!(&slice, &[0_u8; 10]);
allocator.deallocate(p4, layout_10);
}
}
}
fn check_align_requests<T: Allocator>(allocator: T) {
for &size in &[2, 8, 64] {
// size less than and bigger than alignment
for &align in &[4, 8, 16, 32] {
// Be sure to cover less than and bigger than `MIN_ALIGN` for all architectures
let iterations = 32;
unsafe {
let pointers: Vec<_> = (0..iterations)
.map(|_| {
allocator
.allocate(Layout::from_size_align(size, align).unwrap())
.unwrap()
.as_non_null_ptr()
})
.collect();
for &ptr in &pointers {
assert_eq!(
(ptr.as_ptr() as usize) % align,
0,
"Got a pointer less aligned than requested"
)
}
// Clean up.
for &ptr in &pointers {
allocator.deallocate(ptr, Layout::from_size_align(size, align).unwrap())
}
}
}
}
}
fn global_to_box() {
type T = [i32; 4];
let l = Layout::new::<T>();
// allocate manually with global allocator, then turn into Box and free there
unsafe {
let ptr = Global.allocate(l).unwrap().as_non_null_ptr().as_ptr() as *mut T;
let b = Box::from_raw(ptr);
drop(b);
}
}
fn box_to_global() {
type T = [i32; 4];
let l = Layout::new::<T>();
// allocate with the Box, then deallocate manually with global allocator
unsafe {
let b = Box::new(T::default());
let ptr = Box::into_raw(b);
Global.deallocate(NonNull::new(ptr as *mut u8).unwrap(), l);
}
}
fn main() {
check_alloc(System);
check_alloc(Global);
check_align_requests(System);
check_align_requests(Global);
global_to_box();
box_to_global();
}