54 lines
2.2 KiB
Rust
54 lines
2.2 KiB
Rust
// MIR for `main` after GVN
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fn main() -> () {
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let mut _0: ();
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let _1: &Packed;
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let mut _2: &&Packed;
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bb0: {
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StorageLive(_1);
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nop;
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_2 = const {ALLOC2: &&Packed};
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_1 = (*_2);
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nop;
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StorageDead(_1);
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_0 = const ();
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return;
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}
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}
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ALLOC2 (static: FOO, size: 8, align: 8) {
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╾ALLOC0<imm>╼ │ ╾──────╼
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}
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ALLOC0 (size: 180, align: 1) {
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0x00 │ ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab │ ................
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0x10 │ ab ab ab ab ab ab ab ab ab ab ab ab ╾ALLOC3<imm> (8 ptr bytes) │ ............╾───
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0x20 │ ──────────╼ 01 ef cd ab 00 00 00 00 00 00 00 00 │ ───╼............
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0x30 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x40 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x50 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x60 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x70 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x80 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ╾──── │ ..............╾─
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0x90 │ ─────ALLOC4─────╼ 00 00 ╾ALLOC1+0x63<imm>╼ │ ─────╼..╾──────╼
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0xa0 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0xb0 │ 00 00 00 00 │ ....
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}
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ALLOC3 (size: 4, align: 4) {
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2a 00 00 00 │ *...
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}
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ALLOC4 (fn: main)
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ALLOC1 (size: 100, align: 1) {
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0x00 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x10 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x20 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x30 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x40 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x50 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
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0x60 │ 00 00 00 00 │ ....
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}
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