rust/x.sh
Joshua Nelson 775c3c0493 Add x.sh and x.ps1 shell scripts
This is a more ambitious version of https://github.com/rust-lang/rust/pull/98716.
It still changes the shebang back to python3, for compatibility with non-Unix systems,
but also adds alternative entrypoints for systems without `python3` installed.

These scripts will be necessary for the rust entrypoint (#94829), so I see
little downside in adding them early.
2022-08-08 14:48:11 -05:00

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#!/bin/sh
# Modern Linux and macOS systems commonly only have a thing called `python3` and
# not `python`, while Windows commonly does not have `python3`, so we cannot
# directly use python in the x.py shebang and have it consistently work. Instead we
# have a shell script to look for a python to run x.py.
set -eu
realpath() {
if [ -d "$1" ]; then
CDPATH='' command cd "$1" && pwd -P
else
echo "$(realpath "$(dirname "$1")")/$(basename "$1")"
fi
}
xpy=$(dirname "$(realpath "$0")")/x.py
# On Windows, `py -3` sometimes works. We need to try it first because `python3`
# sometimes tries to launch the app store on Windows.
for SEARCH_PYTHON in py python3 python python2; do
if python=$(command -v $SEARCH_PYTHON) && [ -x "$python" ]; then
if [ $SEARCH_PYTHON = py ]; then
extra_arg="-3"
else
extra_arg=""
fi
exec "$python" $extra_arg "$xpy" "$@"
fi
done
echo "$0: error: did not find python installed" >&2
exit 1