26 lines
1.1 KiB
Rust
26 lines
1.1 KiB
Rust
// ignore-tidy-linelength
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#![feature(abi_vectorcall)]
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#![feature(c_unwind)]
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// @is "$.index[*][?(@.name=='AbiRust')].inner.type.inner.header.abi" \"Rust\"
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pub type AbiRust = fn();
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// @is "$.index[*][?(@.name=='AbiC')].inner.type.inner.header.abi" '{"C": {"unwind": false}}'
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pub type AbiC = extern "C" fn();
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// @is "$.index[*][?(@.name=='AbiSystem')].inner.type.inner.header.abi" '{"System": {"unwind": false}}'
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pub type AbiSystem = extern "system" fn();
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// @is "$.index[*][?(@.name=='AbiCUnwind')].inner.type.inner.header.abi" '{"C": {"unwind": true}}'
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pub type AbiCUnwind = extern "C-unwind" fn();
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// @is "$.index[*][?(@.name=='AbiSystemUnwind')].inner.type.inner.header.abi" '{"System": {"unwind": true}}'
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pub type AbiSystemUnwind = extern "system-unwind" fn();
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// @is "$.index[*][?(@.name=='AbiVecorcall')].inner.type.inner.header.abi.Other" '"\"vectorcall\""'
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pub type AbiVecorcall = extern "vectorcall" fn();
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// @is "$.index[*][?(@.name=='AbiVecorcallUnwind')].inner.type.inner.header.abi.Other" '"\"vectorcall-unwind\""'
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pub type AbiVecorcallUnwind = extern "vectorcall-unwind" fn();
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