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NODA, Kai 74fb798a20 libstd/sys/unix/process.rs: reap a zombie who didn't get through to exec(2).
After the library successfully called fork(2), the child does several
setup works such as setting UID, GID and current directory before it
calls exec(2).  When those setup works failed, the child exits but the
parent didn't call waitpid(2) and left it as a zombie.

This patch also add several sanity checks.  They shouldn't make any
noticeable impact to runtime performance.

The new test case run-pass/wait-forked-but-failed-child.rs calls the ps
command to check if the new code can really reap a zombie.  When
I intentionally create many zombies with my test program
./spawn-failure, The output of "ps -A -o pid,sid,command" should look
like this:

  PID   SID COMMAND
    1     1 /sbin/init
    2     0 [kthreadd]
    3     0 [ksoftirqd/0]
...
12562  9237 ./spawn-failure
12563  9237 [spawn-failure] <defunct>
12564  9237 [spawn-failure] <defunct>
...
12592  9237 [spawn-failure] <defunct>
12593  9237 ps -A -o pid,sid,command
12884 12884 /bin/zsh
12922 12922 /bin/zsh
...

Filtering the output with the "SID" (session ID) column is a quick way
to tell if a process (zombie) was spawned by my own test program.  Then
the number of "defunct" lines is the number of zombie children.

Signed-off-by: NODA, Kai <nodakai@gmail.com>
2014-12-05 10:04:06 +08:00
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mk auto merge of #18613 : steveklabnik/rust/ownership_guide, r=huonw 2014-12-04 04:52:37 +00:00
src libstd/sys/unix/process.rs: reap a zombie who didn't get through to exec(2). 2014-12-05 10:04:06 +08:00
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The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the guide.
  3. Enjoy!

Note: Windows users can read the detailed using Rust on Windows notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O https://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/rust-lang/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool.

  3. Read the guide.

  4. Enjoy!

Building on Windows

To easily build on windows we can use MSYS2:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other tools we need.

     $ pacman -S mingw-w64-i686-toolchain
     $ pacman -S base-devel
    
  3. With that now start mingw32_shell.bat from where you installed MSYS2 (i.e. C:\msys).

  4. From there just navigate to where you have Rust's source code, configure and build it:

     $ ./configure
     $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 and x86-64 (64-bit support added in Rust 0.12.0)
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

Getting help and getting involved

The Rust community congregates in a few places:

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.