257a73ce82
This type can be built with `Arc<Unsafe<T>>` now that liballoc exists.
704 lines
27 KiB
Rust
704 lines
27 KiB
Rust
// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Named pipes implementation for windows
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//!
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//! If are unfortunate enough to be reading this code, I would like to first
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//! apologize. This was my first encounter with windows named pipes, and it
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//! didn't exactly turn out very cleanly. If you, too, are new to named pipes,
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//! read on as I'll try to explain some fun things that I ran into.
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//!
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//! # Unix pipes vs Named pipes
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//!
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//! As with everything else, named pipes on windows are pretty different from
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//! unix pipes on unix. On unix, you use one "server pipe" to accept new client
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//! pipes. So long as this server pipe is active, new children pipes can
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//! connect. On windows, you instead have a number of "server pipes", and each
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//! of these server pipes can throughout their lifetime be attached to a client
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//! or not. Once attached to a client, a server pipe may then disconnect at a
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//! later date.
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//!
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//! # Accepting clients
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//!
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//! As with most other I/O interfaces, our Listener/Acceptor/Stream interfaces
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//! are built around the unix flavors. This means that we have one "server
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//! pipe" to which many clients can connect. In order to make this compatible
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//! with the windows model, each connected client consumes ownership of a server
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//! pipe, and then a new server pipe is created for the next client.
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//!
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//! Note that the server pipes attached to clients are never given back to the
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//! listener for recycling. This could possibly be implemented with a channel so
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//! the listener half can re-use server pipes, but for now I err'd on the simple
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//! side of things. Each stream accepted by a listener will destroy the server
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//! pipe after the stream is dropped.
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//!
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//! This model ends up having a small race or two, and you can find more details
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//! on the `native_accept` method.
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//!
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//! # Simultaneous reads and writes
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//!
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//! In testing, I found that two simultaneous writes and two simultaneous reads
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//! on a pipe ended up working out just fine, but problems were encountered when
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//! a read was executed simultaneously with a write. After some googling around,
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//! it sounded like named pipes just weren't built for this kind of interaction,
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//! and the suggested solution was to use overlapped I/O.
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//!
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//! I don't realy know what overlapped I/O is, but my basic understanding after
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//! reading about it is that you have an external Event which is used to signal
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//! I/O completion, passed around in some OVERLAPPED structures. As to what this
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//! is, I'm not exactly sure.
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//!
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//! This problem implies that all named pipes are created with the
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//! FILE_FLAG_OVERLAPPED option. This means that all of their I/O is
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//! asynchronous. Each I/O operation has an associated OVERLAPPED structure, and
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//! inside of this structure is a HANDLE from CreateEvent. After the I/O is
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//! determined to be pending (may complete in the future), the
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//! GetOverlappedResult function is used to block on the event, waiting for the
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//! I/O to finish.
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//!
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//! This scheme ended up working well enough. There were two snags that I ran
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//! into, however:
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//!
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//! * Each UnixStream instance needs its own read/write events to wait on. These
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//! can't be shared among clones of the same stream because the documentation
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//! states that it unsets the event when the I/O is started (would possibly
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//! corrupt other events simultaneously waiting). For convenience's sake,
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//! these events are lazily initialized.
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//!
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//! * Each server pipe needs to be created with FILE_FLAG_OVERLAPPED in addition
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//! to all pipes created through `connect`. Notably this means that the
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//! ConnectNamedPipe function is nonblocking, implying that the Listener needs
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//! to have yet another event to do the actual blocking.
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//!
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//! # Conclusion
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//!
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//! The conclusion here is that I probably don't know the best way to work with
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//! windows named pipes, but the solution here seems to work well enough to get
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//! the test suite passing (the suite is in libstd), and that's good enough for
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//! me!
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use alloc::arc::Arc;
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use libc;
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use std::c_str::CString;
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use std::io;
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use std::mem;
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use std::os::win32::as_utf16_p;
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use std::os;
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use std::ptr;
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use std::rt::rtio;
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use std::sync::atomics;
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use std::unstable::mutex;
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use super::IoResult;
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use super::c;
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use super::util;
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struct Event(libc::HANDLE);
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impl Event {
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fn new(manual_reset: bool, initial_state: bool) -> IoResult<Event> {
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let event = unsafe {
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libc::CreateEventW(ptr::mut_null(),
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manual_reset as libc::BOOL,
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initial_state as libc::BOOL,
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ptr::null())
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};
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if event as uint == 0 {
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Err(super::last_error())
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} else {
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Ok(Event(event))
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}
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}
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fn handle(&self) -> libc::HANDLE { let Event(handle) = *self; handle }
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}
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impl Drop for Event {
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fn drop(&mut self) {
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unsafe { let _ = libc::CloseHandle(self.handle()); }
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}
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}
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struct Inner {
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handle: libc::HANDLE,
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lock: mutex::NativeMutex,
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read_closed: atomics::AtomicBool,
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write_closed: atomics::AtomicBool,
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}
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impl Inner {
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fn new(handle: libc::HANDLE) -> Inner {
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Inner {
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handle: handle,
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lock: unsafe { mutex::NativeMutex::new() },
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read_closed: atomics::AtomicBool::new(false),
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write_closed: atomics::AtomicBool::new(false),
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}
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}
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}
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impl Drop for Inner {
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fn drop(&mut self) {
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unsafe {
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let _ = libc::FlushFileBuffers(self.handle);
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let _ = libc::CloseHandle(self.handle);
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}
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}
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}
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unsafe fn pipe(name: *u16, init: bool) -> libc::HANDLE {
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libc::CreateNamedPipeW(
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name,
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libc::PIPE_ACCESS_DUPLEX |
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if init {libc::FILE_FLAG_FIRST_PIPE_INSTANCE} else {0} |
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libc::FILE_FLAG_OVERLAPPED,
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libc::PIPE_TYPE_BYTE | libc::PIPE_READMODE_BYTE |
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libc::PIPE_WAIT,
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libc::PIPE_UNLIMITED_INSTANCES,
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65536,
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65536,
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0,
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ptr::mut_null()
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)
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}
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pub fn await(handle: libc::HANDLE, deadline: u64,
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overlapped: &mut libc::OVERLAPPED) -> bool {
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if deadline == 0 { return true }
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// If we've got a timeout, use WaitForSingleObject in tandem with CancelIo
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// to figure out if we should indeed get the result.
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let now = ::io::timer::now();
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let timeout = deadline < now || unsafe {
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let ms = (deadline - now) as libc::DWORD;
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let r = libc::WaitForSingleObject(overlapped.hEvent,
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ms);
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r != libc::WAIT_OBJECT_0
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};
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if timeout {
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unsafe { let _ = c::CancelIo(handle); }
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false
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} else {
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true
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// Unix Streams
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////////////////////////////////////////////////////////////////////////////////
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pub struct UnixStream {
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inner: Arc<Inner>,
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write: Option<Event>,
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read: Option<Event>,
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read_deadline: u64,
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write_deadline: u64,
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}
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impl UnixStream {
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fn try_connect(p: *u16) -> Option<libc::HANDLE> {
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// Note that most of this is lifted from the libuv implementation.
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// The idea is that if we fail to open a pipe in read/write mode
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// that we try afterwards in just read or just write
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let mut result = unsafe {
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libc::CreateFileW(p,
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libc::GENERIC_READ | libc::GENERIC_WRITE,
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0,
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ptr::mut_null(),
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libc::OPEN_EXISTING,
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libc::FILE_FLAG_OVERLAPPED,
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ptr::mut_null())
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};
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if result != libc::INVALID_HANDLE_VALUE as libc::HANDLE {
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return Some(result)
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}
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let err = unsafe { libc::GetLastError() };
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if err == libc::ERROR_ACCESS_DENIED as libc::DWORD {
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result = unsafe {
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libc::CreateFileW(p,
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libc::GENERIC_READ | libc::FILE_WRITE_ATTRIBUTES,
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0,
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ptr::mut_null(),
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libc::OPEN_EXISTING,
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libc::FILE_FLAG_OVERLAPPED,
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ptr::mut_null())
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};
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if result != libc::INVALID_HANDLE_VALUE as libc::HANDLE {
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return Some(result)
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}
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}
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let err = unsafe { libc::GetLastError() };
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if err == libc::ERROR_ACCESS_DENIED as libc::DWORD {
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result = unsafe {
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libc::CreateFileW(p,
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libc::GENERIC_WRITE | libc::FILE_READ_ATTRIBUTES,
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0,
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ptr::mut_null(),
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libc::OPEN_EXISTING,
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libc::FILE_FLAG_OVERLAPPED,
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ptr::mut_null())
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};
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if result != libc::INVALID_HANDLE_VALUE as libc::HANDLE {
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return Some(result)
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}
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}
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None
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}
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pub fn connect(addr: &CString, timeout: Option<u64>) -> IoResult<UnixStream> {
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as_utf16_p(addr.as_str().unwrap(), |p| {
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let start = ::io::timer::now();
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loop {
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match UnixStream::try_connect(p) {
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Some(handle) => {
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let inner = Inner::new(handle);
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let mut mode = libc::PIPE_TYPE_BYTE |
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libc::PIPE_READMODE_BYTE |
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libc::PIPE_WAIT;
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let ret = unsafe {
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libc::SetNamedPipeHandleState(inner.handle,
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&mut mode,
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ptr::mut_null(),
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ptr::mut_null())
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};
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return if ret == 0 {
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Err(super::last_error())
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} else {
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Ok(UnixStream {
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inner: Arc::new(inner),
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read: None,
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write: None,
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read_deadline: 0,
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write_deadline: 0,
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})
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}
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}
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None => {}
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}
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// On windows, if you fail to connect, you may need to call the
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// `WaitNamedPipe` function, and this is indicated with an error
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// code of ERROR_PIPE_BUSY.
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let code = unsafe { libc::GetLastError() };
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if code as int != libc::ERROR_PIPE_BUSY as int {
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return Err(super::last_error())
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}
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match timeout {
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Some(timeout) => {
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let now = ::io::timer::now();
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let timed_out = (now - start) >= timeout || unsafe {
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let ms = (timeout - (now - start)) as libc::DWORD;
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libc::WaitNamedPipeW(p, ms) == 0
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};
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if timed_out {
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return Err(util::timeout("connect timed out"))
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}
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}
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// An example I found on microsoft's website used 20
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// seconds, libuv uses 30 seconds, hence we make the
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// obvious choice of waiting for 25 seconds.
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None => {
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if unsafe { libc::WaitNamedPipeW(p, 25000) } == 0 {
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return Err(super::last_error())
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}
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}
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}
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}
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})
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}
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fn handle(&self) -> libc::HANDLE { self.inner.handle }
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fn read_closed(&self) -> bool {
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self.inner.read_closed.load(atomics::SeqCst)
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}
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fn write_closed(&self) -> bool {
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self.inner.write_closed.load(atomics::SeqCst)
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}
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fn cancel_io(&self) -> IoResult<()> {
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match unsafe { c::CancelIoEx(self.handle(), ptr::mut_null()) } {
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0 if os::errno() == libc::ERROR_NOT_FOUND as uint => {
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Ok(())
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}
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0 => Err(super::last_error()),
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_ => Ok(())
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}
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}
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}
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impl rtio::RtioPipe for UnixStream {
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fn read(&mut self, buf: &mut [u8]) -> IoResult<uint> {
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if self.read.is_none() {
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self.read = Some(try!(Event::new(true, false)));
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}
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let mut bytes_read = 0;
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let mut overlapped: libc::OVERLAPPED = unsafe { mem::zeroed() };
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overlapped.hEvent = self.read.get_ref().handle();
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// Pre-flight check to see if the reading half has been closed. This
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// must be done before issuing the ReadFile request, but after we
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// acquire the lock.
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//
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// See comments in close_read() about why this lock is necessary.
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let guard = unsafe { self.inner.lock.lock() };
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if self.read_closed() {
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return Err(io::standard_error(io::EndOfFile))
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}
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// Issue a nonblocking requests, succeeding quickly if it happened to
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// succeed.
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let ret = unsafe {
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libc::ReadFile(self.handle(),
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buf.as_ptr() as libc::LPVOID,
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buf.len() as libc::DWORD,
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&mut bytes_read,
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&mut overlapped)
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};
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if ret != 0 { return Ok(bytes_read as uint) }
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// If our errno doesn't say that the I/O is pending, then we hit some
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// legitimate error and reeturn immediately.
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if os::errno() != libc::ERROR_IO_PENDING as uint {
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return Err(super::last_error())
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}
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// Now that we've issued a successful nonblocking request, we need to
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// wait for it to finish. This can all be done outside the lock because
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// we'll see any invocation of CancelIoEx. We also call this in a loop
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// because we're woken up if the writing half is closed, we just need to
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// realize that the reading half wasn't closed and we go right back to
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// sleep.
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drop(guard);
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loop {
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// Process a timeout if one is pending
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let succeeded = await(self.handle(), self.read_deadline,
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&mut overlapped);
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let ret = unsafe {
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libc::GetOverlappedResult(self.handle(),
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&mut overlapped,
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&mut bytes_read,
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libc::TRUE)
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};
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// If we succeeded, or we failed for some reason other than
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// CancelIoEx, return immediately
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if ret != 0 { return Ok(bytes_read as uint) }
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if os::errno() != libc::ERROR_OPERATION_ABORTED as uint {
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return Err(super::last_error())
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}
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// If the reading half is now closed, then we're done. If we woke up
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// because the writing half was closed, keep trying.
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if !succeeded {
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return Err(io::standard_error(io::TimedOut))
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}
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if self.read_closed() {
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return Err(io::standard_error(io::EndOfFile))
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}
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}
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}
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fn write(&mut self, buf: &[u8]) -> IoResult<()> {
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if self.write.is_none() {
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self.write = Some(try!(Event::new(true, false)));
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}
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let mut offset = 0;
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let mut overlapped: libc::OVERLAPPED = unsafe { mem::zeroed() };
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overlapped.hEvent = self.write.get_ref().handle();
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while offset < buf.len() {
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let mut bytes_written = 0;
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// This sequence below is quite similar to the one found in read().
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// Some careful looping is done to ensure that if close_write() is
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// invoked we bail out early, and if close_read() is invoked we keep
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// going after we woke up.
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//
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// See comments in close_read() about why this lock is necessary.
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let guard = unsafe { self.inner.lock.lock() };
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if self.write_closed() {
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return Err(io::standard_error(io::BrokenPipe))
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}
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let ret = unsafe {
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libc::WriteFile(self.handle(),
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buf.slice_from(offset).as_ptr() as libc::LPVOID,
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(buf.len() - offset) as libc::DWORD,
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&mut bytes_written,
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&mut overlapped)
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};
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let err = os::errno();
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drop(guard);
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if ret == 0 {
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if err != libc::ERROR_IO_PENDING as uint {
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return Err(io::IoError::from_errno(err, true));
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}
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// Process a timeout if one is pending
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let succeeded = await(self.handle(), self.write_deadline,
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&mut overlapped);
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let ret = unsafe {
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libc::GetOverlappedResult(self.handle(),
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&mut overlapped,
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&mut bytes_written,
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libc::TRUE)
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};
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// If we weren't aborted, this was a legit error, if we were
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// aborted, then check to see if the write half was actually
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// closed or whether we woke up from the read half closing.
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if ret == 0 {
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if os::errno() != libc::ERROR_OPERATION_ABORTED as uint {
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return Err(super::last_error())
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}
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if !succeeded {
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let amt = offset + bytes_written as uint;
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return if amt > 0 {
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Err(io::IoError {
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kind: io::ShortWrite(amt),
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desc: "short write during write",
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detail: None,
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})
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} else {
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Err(util::timeout("write timed out"))
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}
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}
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if self.write_closed() {
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return Err(io::standard_error(io::BrokenPipe))
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}
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continue // retry
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}
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}
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offset += bytes_written as uint;
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}
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Ok(())
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}
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fn clone(&self) -> Box<rtio::RtioPipe:Send> {
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box UnixStream {
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inner: self.inner.clone(),
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read: None,
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write: None,
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read_deadline: 0,
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write_deadline: 0,
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} as Box<rtio::RtioPipe:Send>
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}
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fn close_read(&mut self) -> IoResult<()> {
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// On windows, there's no actual shutdown() method for pipes, so we're
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// forced to emulate the behavior manually at the application level. To
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// do this, we need to both cancel any pending requests, as well as
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// prevent all future requests from succeeding. These two operations are
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// not atomic with respect to one another, so we must use a lock to do
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// so.
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//
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// The read() code looks like:
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//
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// 1. Make sure the pipe is still open
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// 2. Submit a read request
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// 3. Wait for the read request to finish
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//
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// The race this lock is preventing is if another thread invokes
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// close_read() between steps 1 and 2. By atomically executing steps 1
|
|
// and 2 with a lock with respect to close_read(), we're guaranteed that
|
|
// no thread will erroneously sit in a read forever.
|
|
let _guard = unsafe { self.inner.lock.lock() };
|
|
self.inner.read_closed.store(true, atomics::SeqCst);
|
|
self.cancel_io()
|
|
}
|
|
|
|
fn close_write(&mut self) -> IoResult<()> {
|
|
// see comments in close_read() for why this lock is necessary
|
|
let _guard = unsafe { self.inner.lock.lock() };
|
|
self.inner.write_closed.store(true, atomics::SeqCst);
|
|
self.cancel_io()
|
|
}
|
|
|
|
fn set_timeout(&mut self, timeout: Option<u64>) {
|
|
let deadline = timeout.map(|a| ::io::timer::now() + a).unwrap_or(0);
|
|
self.read_deadline = deadline;
|
|
self.write_deadline = deadline;
|
|
}
|
|
fn set_read_timeout(&mut self, timeout: Option<u64>) {
|
|
self.read_deadline = timeout.map(|a| ::io::timer::now() + a).unwrap_or(0);
|
|
}
|
|
fn set_write_timeout(&mut self, timeout: Option<u64>) {
|
|
self.write_deadline = timeout.map(|a| ::io::timer::now() + a).unwrap_or(0);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Unix Listener
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
pub struct UnixListener {
|
|
handle: libc::HANDLE,
|
|
name: CString,
|
|
}
|
|
|
|
impl UnixListener {
|
|
pub fn bind(addr: &CString) -> IoResult<UnixListener> {
|
|
// Although we technically don't need the pipe until much later, we
|
|
// create the initial handle up front to test the validity of the name
|
|
// and such.
|
|
as_utf16_p(addr.as_str().unwrap(), |p| {
|
|
let ret = unsafe { pipe(p, true) };
|
|
if ret == libc::INVALID_HANDLE_VALUE as libc::HANDLE {
|
|
Err(super::last_error())
|
|
} else {
|
|
Ok(UnixListener { handle: ret, name: addr.clone() })
|
|
}
|
|
})
|
|
}
|
|
|
|
pub fn native_listen(self) -> IoResult<UnixAcceptor> {
|
|
Ok(UnixAcceptor {
|
|
listener: self,
|
|
event: try!(Event::new(true, false)),
|
|
deadline: 0,
|
|
})
|
|
}
|
|
}
|
|
|
|
impl Drop for UnixListener {
|
|
fn drop(&mut self) {
|
|
unsafe { let _ = libc::CloseHandle(self.handle); }
|
|
}
|
|
}
|
|
|
|
impl rtio::RtioUnixListener for UnixListener {
|
|
fn listen(~self) -> IoResult<Box<rtio::RtioUnixAcceptor:Send>> {
|
|
self.native_listen().map(|a| {
|
|
box a as Box<rtio::RtioUnixAcceptor:Send>
|
|
})
|
|
}
|
|
}
|
|
|
|
pub struct UnixAcceptor {
|
|
listener: UnixListener,
|
|
event: Event,
|
|
deadline: u64,
|
|
}
|
|
|
|
impl UnixAcceptor {
|
|
pub fn native_accept(&mut self) -> IoResult<UnixStream> {
|
|
// This function has some funky implementation details when working with
|
|
// unix pipes. On windows, each server named pipe handle can be
|
|
// connected to a one or zero clients. To the best of my knowledge, a
|
|
// named server is considered active and present if there exists at
|
|
// least one server named pipe for it.
|
|
//
|
|
// The model of this function is to take the current known server
|
|
// handle, connect a client to it, and then transfer ownership to the
|
|
// UnixStream instance. The next time accept() is invoked, it'll need a
|
|
// different server handle to connect a client to.
|
|
//
|
|
// Note that there is a possible race here. Once our server pipe is
|
|
// handed off to a `UnixStream` object, the stream could be closed,
|
|
// meaning that there would be no active server pipes, hence even though
|
|
// we have a valid `UnixAcceptor`, no one can connect to it. For this
|
|
// reason, we generate the next accept call's server pipe at the end of
|
|
// this function call.
|
|
//
|
|
// This provides us an invariant that we always have at least one server
|
|
// connection open at a time, meaning that all connects to this acceptor
|
|
// should succeed while this is active.
|
|
//
|
|
// The actual implementation of doing this is a little tricky. Once a
|
|
// server pipe is created, a client can connect to it at any time. I
|
|
// assume that which server a client connects to is nondeterministic, so
|
|
// we also need to guarantee that the only server able to be connected
|
|
// to is the one that we're calling ConnectNamedPipe on. This means that
|
|
// we have to create the second server pipe *after* we've already
|
|
// accepted a connection. In order to at least somewhat gracefully
|
|
// handle errors, this means that if the second server pipe creation
|
|
// fails that we disconnect the connected client and then just keep
|
|
// using the original server pipe.
|
|
let handle = self.listener.handle;
|
|
|
|
// Once we've got a "server handle", we need to wait for a client to
|
|
// connect. The ConnectNamedPipe function will block this thread until
|
|
// someone on the other end connects. This function can "fail" if a
|
|
// client connects after we created the pipe but before we got down
|
|
// here. Thanks windows.
|
|
let mut overlapped: libc::OVERLAPPED = unsafe { mem::zeroed() };
|
|
overlapped.hEvent = self.event.handle();
|
|
if unsafe { libc::ConnectNamedPipe(handle, &mut overlapped) == 0 } {
|
|
let mut err = unsafe { libc::GetLastError() };
|
|
|
|
if err == libc::ERROR_IO_PENDING as libc::DWORD {
|
|
// Process a timeout if one is pending
|
|
let _ = await(handle, self.deadline, &mut overlapped);
|
|
|
|
// This will block until the overlapped I/O is completed. The
|
|
// timeout was previously handled, so this will either block in
|
|
// the normal case or succeed very quickly in the timeout case.
|
|
let ret = unsafe {
|
|
let mut transfer = 0;
|
|
libc::GetOverlappedResult(handle,
|
|
&mut overlapped,
|
|
&mut transfer,
|
|
libc::TRUE)
|
|
};
|
|
if ret == 0 {
|
|
err = unsafe { libc::GetLastError() };
|
|
} else {
|
|
// we succeeded, bypass the check below
|
|
err = libc::ERROR_PIPE_CONNECTED as libc::DWORD;
|
|
}
|
|
}
|
|
if err != libc::ERROR_PIPE_CONNECTED as libc::DWORD {
|
|
return Err(super::last_error())
|
|
}
|
|
}
|
|
|
|
// Now that we've got a connected client to our handle, we need to
|
|
// create a second server pipe. If this fails, we disconnect the
|
|
// connected client and return an error (see comments above).
|
|
let new_handle = as_utf16_p(self.listener.name.as_str().unwrap(), |p| {
|
|
unsafe { pipe(p, false) }
|
|
});
|
|
if new_handle == libc::INVALID_HANDLE_VALUE as libc::HANDLE {
|
|
let ret = Err(super::last_error());
|
|
// If our disconnection fails, then there's not really a whole lot
|
|
// that we can do, so fail the task.
|
|
let err = unsafe { libc::DisconnectNamedPipe(handle) };
|
|
assert!(err != 0);
|
|
return ret;
|
|
} else {
|
|
self.listener.handle = new_handle;
|
|
}
|
|
|
|
// Transfer ownership of our handle into this stream
|
|
Ok(UnixStream {
|
|
inner: Arc::new(Inner::new(handle)),
|
|
read: None,
|
|
write: None,
|
|
read_deadline: 0,
|
|
write_deadline: 0,
|
|
})
|
|
}
|
|
}
|
|
|
|
impl rtio::RtioUnixAcceptor for UnixAcceptor {
|
|
fn accept(&mut self) -> IoResult<Box<rtio::RtioPipe:Send>> {
|
|
self.native_accept().map(|s| box s as Box<rtio::RtioPipe:Send>)
|
|
}
|
|
fn set_timeout(&mut self, timeout: Option<u64>) {
|
|
self.deadline = timeout.map(|i| i + ::io::timer::now()).unwrap_or(0);
|
|
}
|
|
}
|
|
|