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Ulrik Sverdrup 70269cd8ef mk: Build crates with relative paths to rustc
The path we pass to rustc will be visible in panic messages and
backtraces: they will be user visible!

Avoid junk in these paths by passing relative paths to rustc.

For most advanced users, `libcore` or `libstd` in the path will be
a clue to the location -- inside our code, not theirs.

Store both the relative path to the source as well as the absolute.
Use the relative path where it matters, compiling the main crates,
instead of changing all of the build process to cope with relative
paths.

Example output after this patch:

```
$ ./testunwrap
thread '<main>' panicked at 'called `Option::unwrap()` on a `None` value', ../src/libcore/option.rs:362
$ RUST_BACKTRACE=1 ./testunwrap
thread '<main>' panicked at 'called `Option::unwrap()` on a `None` value', ../src/libcore/option.rs:362
stack backtrace:
   1:     0x7ff59c1e9956 - sys::backtrace::write::h67a542fd2b201576des
                        at ../src/libstd/sys/unix/backtrace.rs:158
   2:     0x7ff59c1ed5b6 - panicking::on_panic::h3d21c41cdd5c12d41Xw
                        at ../src/libstd/panicking.rs:58
   3:     0x7ff59c1e7b6e - rt::unwind::begin_unwind_inner::h9f3a5440cebb8baeLDw
                        at ../src/libstd/rt/unwind/mod.rs:273
   4:     0x7ff59c1e7f84 - rt::unwind::begin_unwind_fmt::h4fe8a903e0c296b0RCw
                        at ../src/libstd/rt/unwind/mod.rs:212
   5:     0x7ff59c1eced7 - rust_begin_unwind
   6:     0x7ff59c22c11a - panicking::panic_fmt::h00b0cd49c98a9220i5B
                        at ../src/libcore/panicking.rs:64
   7:     0x7ff59c22b9e0 - panicking::panic::hf549420c0ee03339P3B
                        at ../src/libcore/panicking.rs:45
   8:     0x7ff59c1e621d - option::Option<T>::unwrap::h501963526474862829
   9:     0x7ff59c1e61b1 - main::hb5c91ce92347d1e6eaa
  10:     0x7ff59c1f1c18 - rust_try_inner
  11:     0x7ff59c1f1c05 - rust_try
  12:     0x7ff59c1ef374 - rt::lang_start::h7e51e19c6677cffe5Sw
                        at ../src/libstd/rt/unwind/mod.rs:147
                        at ../src/libstd/rt/unwind/mod.rs:130
                        at ../src/libstd/rt/mod.rs:128
  13:     0x7ff59c1e628e - main
  14:     0x7ff59b3f6b44 - __libc_start_main
  15:     0x7ff59c1e6078 - <unknown>
  16:                0x0 - <unknown>
```
2015-06-13 01:41:52 +02:00
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mk mk: Build crates with relative paths to rustc 2015-06-13 01:41:52 +02:00
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configure mk: Build crates with relative paths to rustc 2015-06-13 01:41:52 +02:00
CONTRIBUTING.md
COPYRIGHT
LICENSE-APACHE
LICENSE-MIT
Makefile.in
README.md
RELEASES.md

The Rust Programming Language

Rust is a systems programming language that is fast, memory safe and multithreaded, but does not employ a garbage collector or otherwise impose significant runtime overhead.

This repo contains the code for rustc, the Rust compiler, as well as standard libraries, tools and documentation for Rust.

Quick Start

Read "Installing Rust" from The Book.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • GNU make 3.81 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ ./configure
    $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. From the MSYS2 terminal, install the mingw64 toolchain and other required tools.

    # Choose one based on platform:
    $ pacman -S mingw-w64-i686-toolchain
    $ pacman -S mingw-w64-x86_64-toolchain
    
    $ pacman -S base-devel
    
  3. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MYSY2 (i.e. C:\msys), depending on whether you want 32-bit or 64-bit Rust.

  4. Navigate to Rust's source code, configure and build it:

    $ ./configure
    $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform \ Architecture x86 x86_64
Windows (7, 8, Server 2008 R2)
Linux (2.6.18 or later)
OSX (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust, and a good place to ask for help.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.