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Merge #2479
2479: Add expansion infrastructure for derive macros r=matklad a=flodiebold

I thought I'd experiment a bit with attribute macro/derive expansion, and here's what I've got so far. It has dummy implementations of the Copy / Clone derives, to show that the approach works; it doesn't add any attribute macro support, but I think that fits into the architecture.

Basically, during raw item collection, we look at the attributes and generate macro calls for them if necessary. Currently I only do this for derives, and just add the derive macro calls as separate calls next to the item. I think for derives, it's important that they don't obscure the actual item, since they can't actually change it (e.g. sending the item token tree through macro expansion unnecessarily might make completion within it more complicated).

Attribute macros would have to be recognized at that stage and replace the item (i.e., the raw item collector will just emit an attribute macro call, and not the item). I think when we implement this, we should try to recognize known inert attributes, so that we don't do macro expansion unnecessarily; anything that isn't known needs to be treated as a possible attribute macro call (since the raw item collector can't resolve the macro yet).

There's basically no name resolution for attribute macros implemented, I just hardcoded the built-in derives. In the future, the built-ins should work within the normal name resolution infrastructure; the problem there is that the builtin stubs in `std` use macros 2.0, which we don't support yet (and adding support is outside the scope of this).

One aspect that I don't really have a solution for, but I don't know how important it is, is removing the attribute itself from its input. I'm pretty sure rustc leaves out the attribute macro from the input, but to do that, we'd have to create a completely new syntax node. I guess we could do it when / after converting to a token tree.

Co-authored-by: Florian Diebold <flodiebold@gmail.com>
2019-12-05 20:00:20 +00:00
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Rust Analyzer

Rust Analyzer is an experimental modular compiler frontend for the Rust language. It is a part of a larger rls-2.0 effort to create excellent IDE support for Rust. If you want to get involved, check the rls-2.0 working group in the compiler-team repository:

https://github.com/rust-lang/compiler-team/tree/master/content/working-groups/rls-2.0

Work on the Rust Analyzer is sponsored by

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Language Server Quick Start

Rust Analyzer is a work-in-progress, so you'll have to build it from source, and you might encounter critical bugs. That said, it is complete enough to provide a useful IDE experience and some people use it as a daily driver.

To build rust-analyzer, you need:

  • latest stable rust for language server itself
  • latest stable npm and VS Code for VS Code extension

To quickly install rust-analyzer with VS Code extension with standard setup (code and cargo in $PATH, etc), use this:

# clone the repo
$ git clone https://github.com/rust-analyzer/rust-analyzer && cd rust-analyzer

# install both the language server and VS Code extension
$ cargo xtask install

# alternatively, install only the server. Binary name is `ra_lsp_server`.
$ cargo xtask install --server

For non-standard setup of VS Code and other editors, see ./docs/user.

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If you want to contribute to rust-analyzer or just curious about how things work under the hood, check the ./docs/dev folder.

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