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Alex Crichton 6a585375a0 std: Recreate a collections module
As with the previous commit with `librand`, this commit shuffles around some
`collections` code. The new state of the world is similar to that of librand:

* The libcollections crate now only depends on libcore and liballoc.
* The standard library has a new module, `std::collections`. All functionality
  of libcollections is reexported through this module.

I would like to stress that this change is purely cosmetic. There are very few
alterations to these primitives.

There are a number of notable points about the new organization:

* std::{str, slice, string, vec} all moved to libcollections. There is no reason
  that these primitives shouldn't be necessarily usable in a freestanding
  context that has allocation. These are all reexported in their usual places in
  the standard library.

* The `hashmap`, and transitively the `lru_cache`, modules no longer reside in
  `libcollections`, but rather in libstd. The reason for this is because the
  `HashMap::new` contructor requires access to the OSRng for initially seeding
  the hash map. Beyond this requirement, there is no reason that the hashmap
  could not move to libcollections.

  I do, however, have a plan to move the hash map to the collections module. The
  `HashMap::new` function could be altered to require that the `H` hasher
  parameter ascribe to the `Default` trait, allowing the entire `hashmap` module
  to live in libcollections. The key idea would be that the default hasher would
  be different in libstd. Something along the lines of:

      // src/libstd/collections/mod.rs

      pub type HashMap<K, V, H = RandomizedSipHasher> =
            core_collections::HashMap<K, V, H>;

  This is not possible today because you cannot invoke static methods through
  type aliases. If we modified the compiler, however, to allow invocation of
  static methods through type aliases, then this type definition would
  essentially be switching the default hasher from `SipHasher` in libcollections
  to a libstd-defined `RandomizedSipHasher` type. This type's `Default`
  implementation would randomly seed the `SipHasher` instance, and otherwise
  perform the same as `SipHasher`.

  This future state doesn't seem incredibly far off, but until that time comes,
  the hashmap module will live in libstd to not compromise on functionality.

* In preparation for the hashmap moving to libcollections, the `hash` module has
  moved from libstd to libcollections. A previously snapshotted commit enables a
  distinct `Writer` trait to live in the `hash` module which `Hash`
  implementations are now parameterized over.

  Due to using a custom trait, the `SipHasher` implementation has lost its
  specialized methods for writing integers. These can be re-added
  backwards-compatibly in the future via default methods if necessary, but the
  FNV hashing should satisfy much of the need for speedier hashing.

A list of breaking changes:

* HashMap::{get, get_mut} no longer fails with the key formatted into the error
  message with `{:?}`, instead, a generic message is printed. With backtraces,
  it should still be not-too-hard to track down errors.

* The HashMap, HashSet, and LruCache types are now available through
  std::collections instead of the collections crate.

* Manual implementations of hash should be parameterized over `hash::Writer`
  instead of just `Writer`.

[breaking-change]
2014-06-05 13:55:10 -07:00
man Get rid of the android-cross-path flag to rustc. 2014-05-14 02:16:14 -04:00
mk std: Recreate a collections module 2014-06-05 13:55:10 -07:00
src std: Recreate a collections module 2014-06-05 13:55:10 -07:00
.gitattributes make sure jemalloc valgrind support is enabled 2014-05-11 20:05:22 -04:00
.gitignore Ignore /build even if it’s a symlink, but only at top-level. 2014-05-30 11:37:31 -07:00
.gitmodules add back jemalloc to the tree 2014-05-10 19:58:17 -04:00
.mailmap
.travis.yml
AUTHORS.txt
configure Don't enable libcpp for llvm by default. 2014-05-28 19:54:58 -07:00
CONTRIBUTING.md Change static.rust-lang.org to doc.rust-lang.org 2014-05-21 19:55:39 -07:00
COPYRIGHT
LICENSE-APACHE
LICENSE-MIT
Makefile.in mk: Don't run benchmarks with make check 2014-05-15 13:50:14 -07:00
README.md Change static.rust-lang.org to doc.rust-lang.org 2014-05-21 19:55:39 -07:00
RELEASES.txt

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.