5b7ffa1a63
* Only check the name of a single field * Don't lint in macros * Check for side effects * Don't use a binary heap
60 lines
1.2 KiB
Rust
60 lines
1.2 KiB
Rust
#![warn(clippy::init_numbered_fields)]
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#[derive(Default)]
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struct TupleStruct(u32, u32, u8);
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// This shouldn't lint because it's in a macro
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macro_rules! tuple_struct_init {
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() => {
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TupleStruct { 0: 0, 1: 1, 2: 2 }
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};
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}
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fn main() {
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let tuple_struct = TupleStruct::default();
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// This should lint
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let _ = TupleStruct {
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0: 1u32,
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1: 42,
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2: 23u8,
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};
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// This should also lint and order the fields correctly
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let _ = TupleStruct {
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0: 1u32,
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2: 2u8,
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1: 3u32,
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};
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// Ok because of default initializer
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let _ = TupleStruct { 0: 42, ..tuple_struct };
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let _ = TupleStruct {
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1: 23,
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..TupleStruct::default()
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};
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// Ok because it's in macro
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let _ = tuple_struct_init!();
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type Alias = TupleStruct;
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// Aliases can't be tuple constructed #8638
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let _ = Alias { 0: 0, 1: 1, 2: 2 };
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// Issue #12367
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struct TupleStructVec(Vec<usize>);
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let _ = TupleStructVec { 0: vec![0, 1, 2, 3] };
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{
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struct S(i32, i32);
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let mut iter = [1i32, 1i32].into_iter();
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let _ = S {
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1: iter.next().unwrap(),
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0: iter.next().unwrap(),
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};
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}
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}
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