I've noticed a bunch of "main loop too long" warnings in console when typing in Cargo.toml. Profiling showed that the culprit is `rustc --print cfg` call. I moved it to the background project loading phase, where it belongs. This highlighted a problem: we generally use single `cfg`, while it really should be per crate.
35 lines
1.1 KiB
Rust
35 lines
1.1 KiB
Rust
//! Runs `rustc --print cfg` to get built-in cfg flags.
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use std::process::Command;
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use crate::{cfg_flag::CfgFlag, utf8_stdout};
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pub(crate) fn get(target: Option<&str>) -> Vec<CfgFlag> {
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let _p = profile::span("rustc_cfg::get");
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let mut res = Vec::new();
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// Some nightly-only cfgs, which are required for stdlib
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res.push(CfgFlag::Atom("target_thread_local".into()));
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for &ty in ["8", "16", "32", "64", "cas", "ptr"].iter() {
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for &key in ["target_has_atomic", "target_has_atomic_load_store"].iter() {
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res.push(CfgFlag::KeyValue { key: key.to_string(), value: ty.into() });
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}
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}
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let rustc_cfgs = {
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let mut cmd = Command::new(toolchain::rustc());
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cmd.args(&["--print", "cfg", "-O"]);
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if let Some(target) = target {
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cmd.args(&["--target", target]);
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}
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utf8_stdout(cmd)
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};
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match rustc_cfgs {
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Ok(rustc_cfgs) => res.extend(rustc_cfgs.lines().map(|it| it.parse().unwrap())),
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Err(e) => log::error!("failed to get rustc cfgs: {:#}", e),
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}
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res
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}
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