Dylan DPC 689978c176
Rollup merge of #80733 - steffahn:prettify_pin_links, r=jyn514
Improve links in inline code in `core::pin`.

## Context

So I recently opened #80720. That PR uses HTML-based `<code>foo</code>` syntax in place of `` `foo` `` for some inline code. It looks like usage of `<code>` tags in doc comments is without precedent in the standard library, but the HTML-based syntax has an important advantage:

You can write something like
```
<code>[Box]<[Option]\<T>></code>
```
which becomes: <code>[Box]<[Option]\<T>></code>, whereas with ordinary backtick syntax, you cannot create links for a substring of an inline code block.

## Problem
I recalled (from my own experience) that a way to partially work around this limitation is to do something like
```
[`Box`]`<`[`Option`]`<T>>`
```
which looks like this: [`Box`]`<`[`Option`]`<T>>` _(admitted, it looks even worse on GitHub than in `rustdoc`’s CSS)_.

[Box]: https://doc.rust-lang.org/std/boxed/struct.Box.html "Box"
[`Box`]: https://doc.rust-lang.org/std/boxed/struct.Box.html "Box"
[Option]: https://doc.rust-lang.org/std/option/enum.Option.html "Option"
[`Option`]: https://doc.rust-lang.org/std/option/enum.Option.html "Option"
[Pin]: https://doc.rust-lang.org/std/pin/struct.Pin.html "Pin"
[&mut]: https://doc.rust-lang.org/std/primitive.reference.html "mutable reference"

So I searched the standard library and found that e.g. the [std::pin](https://doc.rust-lang.org/std/pin/index.html) module documentation uses this hack/workaround quite a bit, with types like <code>[Pin]<[Box]\<T>></code> or <code>[Pin]<[&mut] T>></code>. Although the way they look like in this sentence is what I would like them to look like, not what they currently look.

### Status Quo

Here’s a screenshot of what it currently looks like:
![Screenshot_20210105_202751](https://user-images.githubusercontent.com/3986214/103692608-4a978780-4f98-11eb-9451-e13622b2e3c0.png)

With a few HTML-style code blocks, we can fix all the spacing issues in the above screenshot that are due usage of this hack/workaround of putting multiple code blocks right next to each other being used.

### after d3915c555ee016b11ce288e107e46dbab9f78c4f:
![Screenshot_20210105_202932](https://user-images.githubusercontent.com/3986214/103692688-6f8bfa80-4f98-11eb-9be5-9b370eaef644.png)

There’s still a problem of inconsistency. Especially in a sentence such as
> A [`Pin<P>`][Pin] where `P: Deref` should be considered as a "`P`-style pointer" to _[...]_

looks weird with the variable `P` having different colors (and `Deref` has a different color from before where it was a link, too). Or compare the difference of <code>[Pin]<[Box]\<T>></code> vs [`Box<T>`][Box] where one time the variable is part of the link and the other time it isn’t.

_Note: Color differences show even **more strongly** when the ayu theme is used, while they are a bit less prominent in the light theme than they are in the dark theme, which is the one used for these screenshots._

This is why I’ve added the next commit
### after ceaeb249a3813a78bd81fa3890e27e8843a58262
![Screenshot_20210105_203113](https://user-images.githubusercontent.com/3986214/103693496-ab738f80-4f99-11eb-942d-29dace459734.png)
pulling all the type parameters out of their links, and also the last commit with clearly visible changes
### after 87ac118ba3d0c8268e043fadbd63b51e06904795
![Screenshot_20210105_203252](https://user-images.githubusercontent.com/3986214/103693625-e5dd2c80-4f99-11eb-91b7-470c37934e7e.png)
where more links are added, removing e.g. the inconsistency with `Deref`’s color in e.g. `P: Deref` that I already mentioned above.

## Discussion

I am aware that this PR may very well be overkill. If for now only the first commit (plus the fix for the `Drop` link in e65385fbfa72995b27ec64aa54f330cf503dfc03, the link titles 684edf7a70d2e90466ae74e7a321670259bf3fd9 as far as they apply, and a few of the line-break changes) are wanted, I can reduce this PR to just those changes. I personally find the rendered result with all these changes very nice though. On the other hand, all these `<code>` tags are not very nice in the source code, I’ll admit.

Perhaps alternative solutions could be preferred, such as `rustdoc` support for merging subsequent inline code blocks so that all the cases that currently use workarounds rendered as [`Box`]`<`[`Option`]`<T>>` automatically become <code>[Box]<[Option]\<T>></code> without any need for further changes. Even in this case, having a properly formatted, better looking example in the standard library docs could help motivate such a change to `rustdoc` by prodiving an example of the expected results and also the already existing alternative (i.e. using `<code>`). On the other hand, `` [`Box`]`<`[`Option`]`<T>>` `` isn’t particularly nice-looking source code either. I’m not even sure if I wouldn’t actually find the version `<code>[Box]<[Option]\<T>></code>` cleaner to read.

`@rustbot` modify labels: T-doc, T-rustdoc
2021-04-08 20:29:54 +02:00
2021-04-06 13:20:48 +02:00

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read the Getting Started section of the rustc-dev-guide instead.

Quick Start

Read "Installation" from The Book.

Installing from Source

The Rust build system uses a Python script called x.py to build the compiler, which manages the bootstrapping process. More information about it can be found by running ./x.py --help or reading the rustc dev guide.

Building on a Unix-like system

  1. Make sure you have installed the dependencies:

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  2. Clone the source with git:

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  1. Configure the build settings:

    The Rust build system uses a file named config.toml in the root of the source tree to determine various configuration settings for the build. Copy the default config.toml.example to config.toml to get started.

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Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
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    # to fail with these packages.
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                make \
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  4. Navigate to Rust's source code (or clone it), then build it:

    ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2017 (or later) so rustc can use its linker. The simplest way is to get the Visual Studio, check the “C++ build tools” and “Windows 10 SDK” workload.

(If you're installing cmake yourself, be careful that “C++ CMake tools for Windows” doesn't get included under “Individual components”.)

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

python x.py build

Currently, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed and the build system doesn't understand, you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
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The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Installing From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

./configure
make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

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