daf5f5a4d1
Who doesn't like a massive renaming?
140 lines
3.6 KiB
Rust
140 lines
3.6 KiB
Rust
// Copyright 2012-2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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/*!
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# Translation of inline assembly.
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*/
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use std::c_str::ToCStr;
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use lib;
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use middle::trans::build::*;
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use middle::trans::callee;
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use middle::trans::common::*;
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use middle::trans::expr::*;
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use middle::trans::type_of::*;
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use middle::ty;
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use middle::trans::type_::Type;
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use syntax::ast;
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// Take an inline assembly expression and splat it out via LLVM
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pub fn trans_inline_asm(bcx: @mut Block, ia: &ast::inline_asm) -> @mut Block {
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let mut bcx = bcx;
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let mut constraints = ~[];
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let mut cleanups = ~[];
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let mut output_types = ~[];
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// Prepare the output operands
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let outputs = do ia.outputs.map |&(c, out)| {
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constraints.push(c);
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let out_datum = unpack_datum!(bcx, trans_to_datum(bcx, out));
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output_types.push(type_of(bcx.ccx(), out_datum.ty));
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out_datum.val
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};
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for c in cleanups.iter() {
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revoke_clean(bcx, *c);
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}
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cleanups.clear();
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// Now the input operands
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let inputs = do ia.inputs.map |&(c, input)| {
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constraints.push(c);
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unpack_result!(bcx, {
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callee::trans_arg_expr(bcx,
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expr_ty(bcx, input),
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ty::ByCopy,
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input,
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&mut cleanups,
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callee::DontAutorefArg)
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})
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};
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for c in cleanups.iter() {
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revoke_clean(bcx, *c);
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}
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let mut constraints = constraints.connect(",");
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let mut clobbers = getClobbers();
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if !ia.clobbers.is_empty() && !clobbers.is_empty() {
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clobbers = format!("{},{}", ia.clobbers, clobbers);
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} else {
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clobbers.push_str(ia.clobbers);
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}
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// Add the clobbers to our constraints list
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if clobbers.len() != 0 && constraints.len() != 0 {
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constraints.push_char(',');
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constraints.push_str(clobbers);
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} else {
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constraints.push_str(clobbers);
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}
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debug!("Asm Constraints: {:?}", constraints);
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let numOutputs = outputs.len();
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// Depending on how many outputs we have, the return type is different
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let output_type = if numOutputs == 0 {
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Type::void()
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} else if numOutputs == 1 {
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output_types[0]
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} else {
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Type::struct_(output_types, false)
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};
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let dialect = match ia.dialect {
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ast::asm_att => lib::llvm::AD_ATT,
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ast::asm_intel => lib::llvm::AD_Intel
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};
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let r = do ia.asm.with_c_str |a| {
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do constraints.with_c_str |c| {
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InlineAsmCall(bcx, a, c, inputs, output_type, ia.volatile, ia.alignstack, dialect)
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}
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};
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// Again, based on how many outputs we have
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if numOutputs == 1 {
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Store(bcx, r, outputs[0]);
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} else {
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for (i, o) in outputs.iter().enumerate() {
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let v = ExtractValue(bcx, r, i);
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Store(bcx, v, *o);
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}
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}
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return bcx;
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}
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// Default per-arch clobbers
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// Basically what clang does
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#[cfg(target_arch = "arm")]
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#[cfg(target_arch = "mips")]
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fn getClobbers() -> ~str {
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~""
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}
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#[cfg(target_arch = "x86")]
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#[cfg(target_arch = "x86_64")]
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fn getClobbers() -> ~str {
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~"~{dirflag},~{fpsr},~{flags}"
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}
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