66e2857253
We used to have concrete types in glue functions, but the way we used to implement that broke inlining of those functions. To fix that, we converted all glue to just take an i8* and always casted to that type. The problem with the old implementation was that we made a wrong assumption about the glue functions, taking it for granted that they always take an i8*, because that's the function type expected by the TyDesc fields. Therefore, we always ended up with some kind of cast. But actually, we can initially have the glue with concrete types and only cast the functions to the generic type once we actually emit the TyDesc data. That means that for glue calls that can be statically resolved, we don't need any casts, unless the glue uses a simplified type. In that case we cast the argument. And for glue calls that are resolved at runtime, we cast the argument to i8*, because that's what the glue function in the TyDesc expects. Since most of out glue calls are static, this saves a lot of bitcasts. The size of the unoptimized librustc.ll goes down by 240k lines. |
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doc | ||
man | ||
mk | ||
src | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
AUTHORS.txt | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
Makefile.in | ||
README.md | ||
RELEASES.txt |
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Installation
The Rust compiler currently must be built from a tarball, unless you are on Windows, in which case using the installer is recommended.
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, Server 2008 R2), x86 only
- Linux (various distributions), x86 and x86-64
- OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64
You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.
Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.
To build from source you will also need the following prerequisite packages:
- g++ 4.4 or clang++ 3.x
- python 2.6 or later (but not 3.x)
- perl 5.0 or later
- gnu make 3.81 or later
- curl
Assuming you're on a relatively modern *nix system and have met the prerequisites, something along these lines should work.
$ curl -O http://static.rust-lang.org/dist/rust-0.7.tar.gz
$ tar -xzf rust-0.7.tar.gz
$ cd rust-0.7
$ ./configure
$ make && make install
You may need to use sudo make install
if you do not normally have
permission to modify the destination directory. The install locations
can be adjusted by passing a --prefix
argument to
configure
. Various other options are also supported, pass --help
for more information on them.
When complete, make install
will place several programs into
/usr/local/bin
: rustc
, the Rust compiler; rustdoc
, the
API-documentation tool, and rustpkg
, the Rust package manager and build system.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
More help
The tutorial is a good starting point.