49 lines
2.2 KiB
Rust
49 lines
2.2 KiB
Rust
#![warn(clippy::transmute_undefined_repr)]
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#![allow(clippy::unit_arg)]
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fn value<T>() -> T {
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unimplemented!()
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}
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struct Empty;
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struct Ty<T>(T);
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struct Ty2<T, U>(T, U);
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#[repr(C)]
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struct Ty2C<T, U>(T, U);
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fn main() {
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unsafe {
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let _: () = core::mem::transmute(value::<Empty>());
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let _: Empty = core::mem::transmute(value::<()>());
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let _: Ty<u32> = core::mem::transmute(value::<u32>());
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let _: Ty<u32> = core::mem::transmute(value::<u32>());
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let _: Ty2C<u32, i32> = core::mem::transmute(value::<Ty2<u32, i32>>()); // Lint, Ty2 is unordered
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let _: Ty2<u32, i32> = core::mem::transmute(value::<Ty2C<u32, i32>>()); // Lint, Ty2 is unordered
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let _: Ty2<u32, i32> = core::mem::transmute(value::<Ty<Ty2<u32, i32>>>()); // Ok, Ty2 types are the same
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let _: Ty<Ty2<u32, i32>> = core::mem::transmute(value::<Ty2<u32, i32>>()); // Ok, Ty2 types are the same
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let _: Ty2<u32, f32> = core::mem::transmute(value::<Ty<Ty2<u32, i32>>>()); // Lint, different Ty2 instances
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let _: Ty<Ty2<u32, i32>> = core::mem::transmute(value::<Ty2<u32, f32>>()); // Lint, different Ty2 instances
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let _: Ty<&()> = core::mem::transmute(value::<&()>());
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let _: &() = core::mem::transmute(value::<Ty<&()>>());
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let _: &Ty2<u32, f32> = core::mem::transmute(value::<Ty<&Ty2<u32, i32>>>()); // Lint, different Ty2 instances
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let _: Ty<&Ty2<u32, i32>> = core::mem::transmute(value::<&Ty2<u32, f32>>()); // Lint, different Ty2 instances
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let _: Ty<usize> = core::mem::transmute(value::<&Ty2<u32, i32>>()); // Ok, pointer to usize conversion
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let _: &Ty2<u32, i32> = core::mem::transmute(value::<Ty<usize>>()); // Ok, pointer to usize conversion
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let _: Ty<[u8; 8]> = core::mem::transmute(value::<Ty2<u32, i32>>()); // Ok, transmute to byte array
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let _: Ty2<u32, i32> = core::mem::transmute(value::<Ty<[u8; 8]>>()); // Ok, transmute from byte array
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// issue #8417
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let _: Ty2C<Ty2<u32, i32>, ()> = core::mem::transmute(value::<Ty2<u32, i32>>()); // Ok, Ty2 types are the same
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let _: Ty2<u32, i32> = core::mem::transmute(value::<Ty2C<Ty2<u32, i32>, ()>>()); // Ok, Ty2 types are the same
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}
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}
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