rust/src/lib/_str.rs
2011-04-27 13:06:19 -07:00

502 lines
12 KiB
Rust

import rustrt.sbuf;
import _vec.rustrt.vbuf;
native "rust" mod rustrt {
type sbuf;
fn str_buf(str s) -> sbuf;
fn str_vec(str s) -> vec[u8];
fn str_byte_len(str s) -> uint;
fn str_alloc(uint n_bytes) -> str;
fn str_from_vec(vec[mutable? u8] b) -> str;
fn str_from_cstr(sbuf cstr) -> str;
fn str_from_buf(sbuf buf, uint len) -> str;
fn str_push_byte(str s, uint byte) -> str;
fn refcount[T](str s) -> uint;
}
fn eq(&str a, &str b) -> bool {
let uint i = byte_len(a);
if (byte_len(b) != i) {
ret false;
}
while (i > 0u) {
i -= 1u;
auto cha = a.(i);
auto chb = b.(i);
if (cha != chb) {
ret false;
}
}
ret true;
}
fn lteq(&str a, &str b) -> bool {
let uint i = byte_len(a);
let uint j = byte_len(b);
let uint n = i;
if (j < n) {
n = j;
}
let uint x = 0u;
while (x < n) {
auto cha = a.(x);
auto chb = b.(x);
if (cha < chb) {
ret true;
}
else if (cha > chb) {
ret false;
}
x += 1u;
}
ret i <= j;
}
fn hash(&str s) -> uint {
// djb hash.
// FIXME: replace with murmur.
let uint u = 5381u;
for (u8 c in s) {
u *= 33u;
u += (c as uint);
}
ret u;
}
// UTF-8 tags and ranges
const u8 tag_cont_u8 = 0x80_u8;
const uint tag_cont = 0x80_u;
const uint max_one_b = 0x80_u;
const uint tag_two_b = 0xc0_u;
const uint max_two_b = 0x800_u;
const uint tag_three_b = 0xe0_u;
const uint max_three_b = 0x10000_u;
const uint tag_four_b = 0xf0_u;
const uint max_four_b = 0x200000_u;
const uint tag_five_b = 0xf8_u;
const uint max_five_b = 0x4000000_u;
const uint tag_six_b = 0xfc_u;
fn is_utf8(vec[u8] v) -> bool {
auto i = 0u;
auto total = _vec.len[u8](v);
while (i < total) {
auto chsize = utf8_char_width(v.(i));
if (chsize == 0u) {ret false;}
if (i + chsize > total) {ret false;}
i += 1u;
while (chsize > 1u) {
if (v.(i) & 0xc0_u8 != tag_cont_u8) {ret false;}
i += 1u;
chsize -= 1u;
}
}
ret true;
}
fn is_ascii(str s) -> bool {
let uint i = byte_len(s);
while (i > 0u) {
i -= 1u;
if ((s.(i) & 0x80_u8) != 0u8) {
ret false;
}
}
ret true;
}
fn alloc(uint n_bytes) -> str {
ret rustrt.str_alloc(n_bytes);
}
// Returns the number of bytes (a.k.a. UTF-8 code units) in s.
// Contrast with a function that would return the number of code
// points (char's), combining character sequences, words, etc. See
// http://icu-project.org/apiref/icu4c/classBreakIterator.html for a
// way to implement those.
fn byte_len(str s) -> uint {
ret rustrt.str_byte_len(s);
}
fn buf(str s) -> sbuf {
ret rustrt.str_buf(s);
}
fn bytes(str s) -> vec[u8] {
ret rustrt.str_vec(s);
}
fn from_bytes(vec[u8] v) : is_utf8(v) -> str {
ret rustrt.str_from_vec(v);
}
// FIXME temp thing
fn unsafe_from_bytes(vec[mutable? u8] v) -> str {
ret rustrt.str_from_vec(v);
}
// FIXME even temp-er thing; rustc can use "unsafe_from_bytes" above
fn unsafe_from_mutable_bytes(vec[mutable u8] mv) -> str {
let vec[u8] v = vec();
for (mutable u8 b in mv) {
v += vec(b);
}
ret rustrt.str_from_vec(v);
}
fn unsafe_from_byte(u8 u) -> str {
ret rustrt.str_from_vec(vec(u));
}
fn str_from_cstr(sbuf cstr) -> str {
ret rustrt.str_from_cstr(cstr);
}
fn str_from_buf(sbuf buf, uint len) -> str {
ret rustrt.str_from_buf(buf, len);
}
fn push_utf8_bytes(&mutable str s, char ch) {
auto code = ch as uint;
if (code < max_one_b) {
s = rustrt.str_push_byte(s, code);
} else if (code < max_two_b) {
s = rustrt.str_push_byte(s, ((code >> 6u) & 0x1f_u) | tag_two_b);
s = rustrt.str_push_byte(s, (code & 0x3f_u) | tag_cont);
} else if (code < max_three_b) {
s = rustrt.str_push_byte(s, ((code >> 12u) & 0x0f_u) | tag_three_b);
s = rustrt.str_push_byte(s, ((code >> 6u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, (code & 0x3f_u) | tag_cont);
} else if (code < max_four_b) {
s = rustrt.str_push_byte(s, ((code >> 18u) & 0x07_u) | tag_four_b);
s = rustrt.str_push_byte(s, ((code >> 12u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, ((code >> 6u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, (code & 0x3f_u) | tag_cont);
} else if (code < max_five_b) {
s = rustrt.str_push_byte(s, ((code >> 24u) & 0x03_u) | tag_five_b);
s = rustrt.str_push_byte(s, ((code >> 18u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, ((code >> 12u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, ((code >> 6u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, (code & 0x3f_u) | tag_cont);
} else {
s = rustrt.str_push_byte(s, ((code >> 30u) & 0x01_u) | tag_six_b);
s = rustrt.str_push_byte(s, ((code >> 24u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, ((code >> 18u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, ((code >> 12u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, ((code >> 6u) & 0x3f_u) | tag_cont);
s = rustrt.str_push_byte(s, (code & 0x3f_u) | tag_cont);
}
}
fn from_char(char ch) -> str {
auto buf = "";
push_utf8_bytes(buf, ch);
ret buf;
}
fn from_chars(vec[char] chs) -> str {
auto buf = "";
for (char ch in chs) {push_utf8_bytes(buf, ch);}
ret buf;
}
fn utf8_char_width(u8 b) -> uint {
let uint byte = b as uint;
if (byte < 0x80_u) {ret 1u;}
if (byte < 0xc0_u) {ret 0u;} // Not a valid start byte
if (byte < 0xe0_u) {ret 2u;}
if (byte < 0xf0_u) {ret 3u;}
if (byte < 0xf8_u) {ret 4u;}
if (byte < 0xfc_u) {ret 5u;}
ret 6u;
}
fn char_range_at(str s, uint i) -> tup(char, uint) {
auto b0 = s.(i);
auto w = utf8_char_width(b0);
check(w != 0u);
if (w == 1u) {ret tup(b0 as char, i + 1u);}
auto val = 0u;
auto end = i + w;
i += 1u;
while (i < end) {
auto byte = s.(i);
check(byte & 0xc0_u8 == tag_cont_u8);
val <<= 6u;
val += (byte & 0x3f_u8) as uint;
i += 1u;
}
// Clunky way to get the right bits from the first byte. Uses two shifts,
// the first to clip off the marker bits at the left of the byte, and then
// a second (as uint) to get it to the right position.
val += ((b0 << ((w + 1u) as u8)) as uint) << ((w - 1u) * 6u - w - 1u);
ret tup(val as char, i);
}
fn char_at(str s, uint i) -> char {
ret char_range_at(s, i)._0;
}
fn char_len(str s) -> uint {
auto i = 0u;
auto len = 0u;
auto total = byte_len(s);
while (i < total) {
auto chsize = utf8_char_width(s.(i));
check(chsize > 0u);
len += 1u;
i += chsize;
}
check(i == total);
ret len;
}
fn to_chars(str s) -> vec[char] {
let vec[char] buf = vec();
auto i = 0u;
auto len = byte_len(s);
while (i < len) {
auto cur = char_range_at(s, i);
_vec.push[char](buf, cur._0);
i = cur._1;
}
ret buf;
}
fn push_char(&mutable str s, char ch) {
s += from_char(ch);
}
fn pop_char(&mutable str s) -> char {
auto end = byte_len(s);
while (end > 0u && s.(end - 1u) & 0xc0_u8 == tag_cont_u8) {end -= 1u;}
check(end > 0u);
auto ch = char_at(s, end - 1u);
s = substr(s, 0u, end - 1u);
ret ch;
}
fn shift_char(&mutable str s) -> char {
auto r = char_range_at(s, 0u);
s = substr(s, r._1, byte_len(s) - r._1);
ret r._0;
}
fn unshift_char(&mutable str s, char ch) {
// Workaround for rustboot order-of-evaluation issue -- if I put s
// directly after the +, the string ends up containing (only) the
// character, twice.
auto x = s;
s = from_char(ch) + x;
}
fn refcount(str s) -> uint {
auto r = rustrt.refcount[u8](s);
if (r == dbg.const_refcount) {
ret r;
} else {
// -1 because calling this function incremented the refcount.
ret r - 1u;
}
}
// Standard bits from the world of string libraries.
fn index(str s, u8 c) -> int {
let int i = 0;
for (u8 k in s) {
if (k == c) {
ret i;
}
i += 1;
}
ret -1;
}
fn rindex(str s, u8 c) -> int {
let int n = _str.byte_len(s) as int;
while (n >= 0) {
if (s.(n) == c) {
ret n;
}
n -= 1;
}
ret n;
}
fn find(str haystack, str needle) -> int {
let int haystack_len = byte_len(haystack) as int;
let int needle_len = byte_len(needle) as int;
if (needle_len == 0) {
ret 0;
}
fn match_at(&str haystack,
&str needle,
int i) -> bool {
let int j = i;
for (u8 c in needle) {
if (haystack.(j) != c) {
ret false;
}
j += 1;
}
ret true;
}
let int i = 0;
while (i <= haystack_len - needle_len) {
if (match_at(haystack, needle, i)) {
ret i;
}
i += 1;
}
ret -1;
}
fn starts_with(str haystack, str needle) -> bool {
let uint haystack_len = byte_len(haystack);
let uint needle_len = byte_len(needle);
if (needle_len == 0u) {
ret true;
}
if (needle_len > haystack_len) {
ret false;
}
ret eq(substr(haystack, 0u, needle_len), needle);
}
fn ends_with(str haystack, str needle) -> bool {
let uint haystack_len = byte_len(haystack);
let uint needle_len = byte_len(needle);
if (needle_len == 0u) {
ret true;
}
if (needle_len > haystack_len) {
ret false;
}
ret eq(substr(haystack,
haystack_len - needle_len,
needle_len),
needle);
}
fn substr(str s, uint begin, uint len) -> str {
ret slice(s, begin, begin + len);
}
fn slice(str s, uint begin, uint end) -> str {
let str accum = "";
let uint i = begin;
while (i < end) {
push_byte(accum, s.(i));
i += 1u;
}
ret accum;
}
fn shift_byte(&mutable str s) -> u8 {
auto len = byte_len(s);
check(len > 0u);
auto b = s.(0);
s = substr(s, 1u, len - 1u);
ret b;
}
fn pop_byte(&mutable str s) -> u8 {
auto len = byte_len(s);
check(len > 0u);
auto b = s.(len - 1u);
s = substr(s, 0u, len - 1u);
ret b;
}
fn push_byte(&mutable str s, u8 b) {
s = rustrt.str_push_byte(s, b as uint);
}
fn unshift_byte(&mutable str s, u8 b) {
auto res = alloc(byte_len(s) + 1u);
res += unsafe_from_byte(b);
res += s;
s = res;
}
fn split(str s, u8 sep) -> vec[str] {
let vec[str] v = vec();
let str accum = "";
let bool ends_with_sep = false;
for (u8 c in s) {
if (c == sep) {
v += vec(accum);
accum = "";
ends_with_sep = true;
} else {
accum += unsafe_from_byte(c);
ends_with_sep = false;
}
}
if (_str.byte_len(accum) != 0u ||
ends_with_sep) {
v += vec(accum);
}
ret v;
}
fn concat(vec[str] v) -> str {
let str s = "";
for (str ss in v) {
s += ss;
}
ret s;
}
fn connect(vec[str] v, str sep) -> str {
let str s = "";
let bool first = true;
for (str ss in v) {
if (first) {
first = false;
} else {
s += sep;
}
s += ss;
}
ret s;
}
// FIXME: This only handles ASCII
fn to_upper(str s) -> str {
auto outstr = "";
auto ascii_a = 'a' as u8;
auto ascii_z = 'z' as u8;
auto diff = 32u8;
for (u8 byte in s) {
auto next;
if (ascii_a <= byte && byte <= ascii_z) {
next = byte - diff;
} else {
next = byte;
}
push_byte(outstr, next);
}
ret outstr;
}
// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End: