64d58dcac2
After the library successfully called `fork(2)`, the child does several setup works such as setting UID, GID and current directory before it calls `exec(2)`. When those setup works failed, the child exits but the parent didn't call `waitpid(2)` and left it as a zombie. This patch also add several sanity checks. They shouldn't make any noticeable impact to runtime performance. The new test case in `libstd/io/process.rs` calls the ps command to check if the new code can really reap a zombie. The output of `ps -A -o pid,sid,command` should look like this: ``` PID SID COMMAND 1 1 /sbin/init 2 0 [kthreadd] 3 0 [ksoftirqd/0] ... 12562 9237 ./spawn-failure 12563 9237 [spawn-failure] <defunct> 12564 9237 [spawn-failure] <defunct> ... 12592 9237 [spawn-failure] <defunct> 12593 9237 ps -A -o pid,sid,command 12884 12884 /bin/zsh 12922 12922 /bin/zsh ... ``` where `./spawn-failure` is my test program which intentionally leaves many zombies. Filtering the output with the "SID" (session ID) column is a quick way to tell if a process (zombie) was spawned by my own test program. Then the number of "defunct" lines is the number of zombie children. |
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man | ||
mk | ||
src | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
.travis.yml | ||
AUTHORS.txt | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
Makefile.in | ||
README.md | ||
RELEASES.md |
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
- Download a binary installer for your platform.
- Read the guide.
- Enjoy!
Note: Windows users can read the detailed using Rust on Windows notes on the wiki.
Building from Source
-
Make sure you have installed the dependencies:
g++
4.7 orclang++
3.xpython
2.6 or later (but not 3.x)perl
5.0 or later- GNU
make
3.81 or later curl
git
-
Download and build Rust:
You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O https://static.rust-lang.org/dist/rust-nightly.tar.gz $ tar -xzf rust-nightly.tar.gz $ cd rust-nightly
Or to build from the repo do:
$ git clone https://github.com/rust-lang/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
Note: You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. -
Read the guide.
-
Enjoy!
Building on Windows
To easily build on windows we can use MSYS2:
-
Grab the latest MSYS2 installer and go through the installer.
-
Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other tools we need.
$ pacman -S mingw-w64-i686-toolchain $ pacman -S base-devel
-
With that now start
mingw32_shell.bat
from where you installed MSYS2 (i.e.C:\msys
). -
From there just navigate to where you have Rust's source code, configure and build it:
$ ./configure $ make && make install
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, 8, Server 2008 R2), x86 and x86-64 (64-bit support added in Rust 0.12.0)
- Linux (2.6.18 or later, various distributions), x86 and x86-64
- OSX 10.7 (Lion) or greater, x86 and x86-64
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is a lot more documentation in the wiki.
Getting help and getting involved
The Rust community congregates in a few places:
- StackOverflow - Get help here.
- /r/rust - General discussion.
- discuss.rust-lang.org - For development of the Rust language itself.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.