Nicholas Nethercote 62c32aeeab Construct SourceMap at the same time as SessionGlobals.
Currently `SourceMap` is constructed slightly later than
`SessionGlobals`, and inserted. This commit changes things so they are
done at the same time.

Benefits:
- `SessionGlobals::source_map` changes from
  `Lock<Option<Lrc<SourceMap>>>` to `Option<Lrc<SourceMap>>`. It's still
  optional, but mutability isn't required because it's initialized at
  construction.
- `set_source_map` is removed, simplifying `run_compiler`, which is
  good because that's a critical function and it's nice to make it
  simpler.

This requires moving things around a bit, so the necessary inputs are
available when `SessionGlobals` is created, in particular the `loader`
and `hash_kind`, which are no longer computed by `build_session`. These
inputs are captured by the new `SourceMapInputs` type, which is threaded
through various places.
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

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The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

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