191 lines
5.0 KiB
Rust
191 lines
5.0 KiB
Rust
//@normalize-stderr-test: "\(\d+ byte\)" -> "(N byte)"
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//@normalize-stderr-test: "\(limit: \d+ byte\)" -> "(limit: 8 byte)"
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#![deny(clippy::trivially_copy_pass_by_ref)]
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#![allow(
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clippy::disallowed_names,
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clippy::needless_lifetimes,
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clippy::redundant_field_names,
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clippy::uninlined_format_args,
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clippy::needless_pass_by_ref_mut
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)]
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//@no-rustfix
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#[derive(Copy, Clone)]
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struct Foo(u32);
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#[derive(Copy, Clone)]
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struct Bar([u8; 24]);
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#[derive(Copy, Clone)]
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pub struct Color {
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pub r: u8,
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pub g: u8,
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pub b: u8,
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pub a: u8,
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}
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struct FooRef<'a> {
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foo: &'a Foo,
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}
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type Baz = u32;
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fn good(a: &mut u32, b: u32, c: &Bar) {}
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fn good_return_implicit_lt_ref(foo: &Foo) -> &u32 {
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&foo.0
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}
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#[allow(clippy::needless_lifetimes)]
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fn good_return_explicit_lt_ref<'a>(foo: &'a Foo) -> &'a u32 {
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&foo.0
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}
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fn good_return_implicit_lt_struct(foo: &Foo) -> FooRef {
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FooRef { foo }
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}
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#[allow(clippy::needless_lifetimes)]
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fn good_return_explicit_lt_struct<'a>(foo: &'a Foo) -> FooRef<'a> {
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FooRef { foo }
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}
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fn bad(x: &u32, y: &Foo, z: &Baz) {}
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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//~| ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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impl Foo {
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fn good(self, a: &mut u32, b: u32, c: &Bar) {}
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fn good2(&mut self) {}
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fn bad(&self, x: &u32, y: &Foo, z: &Baz) {}
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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//~| ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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//~| ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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//~| ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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fn bad2(x: &u32, y: &Foo, z: &Baz) {}
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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//~| ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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//~| ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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fn bad_issue7518(self, other: &Self) {}
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if
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}
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impl AsRef<u32> for Foo {
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fn as_ref(&self) -> &u32 {
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&self.0
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}
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}
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impl Bar {
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fn good(&self, a: &mut u32, b: u32, c: &Bar) {}
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fn bad2(x: &u32, y: &Foo, z: &Baz) {}
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if
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//~| ERROR: this argument (4 byte) is passed by reference, but would be more efficient if
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//~| ERROR: this argument (4 byte) is passed by reference, but would be more efficient if
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}
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trait MyTrait {
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fn trait_method(&self, _foo: &Foo);
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if
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}
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pub trait MyTrait2 {
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fn trait_method2(&self, _color: &Color);
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}
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impl MyTrait for Foo {
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fn trait_method(&self, _foo: &Foo) {
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unimplemented!()
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}
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}
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#[allow(unused_variables)]
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mod issue3992 {
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pub trait A {
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#[allow(clippy::trivially_copy_pass_by_ref)]
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fn a(b: &u16) {}
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}
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#[allow(clippy::trivially_copy_pass_by_ref)]
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pub fn c(d: &u16) {}
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}
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mod issue5876 {
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// Don't lint here as it is always inlined
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#[inline(always)]
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fn foo_always(x: &i32) {
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println!("{}", x);
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}
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#[inline(never)]
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fn foo_never(x: &i32) {
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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println!("{}", x);
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}
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#[inline]
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fn foo(x: &i32) {
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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println!("{}", x);
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}
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}
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fn _ref_to_opt_ref_implicit(x: &u32) -> Option<&u32> {
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Some(x)
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}
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#[allow(clippy::needless_lifetimes)]
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fn _ref_to_opt_ref_explicit<'a>(x: &'a u32) -> Option<&'a u32> {
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Some(x)
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}
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fn _with_constraint<'a, 'b: 'a>(x: &'b u32, y: &'a u32) -> &'a u32 {
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if true { x } else { y }
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}
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async fn _async_implicit(x: &u32) -> &u32 {
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x
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}
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#[allow(clippy::needless_lifetimes)]
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async fn _async_explicit<'a>(x: &'a u32) -> &'a u32 {
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x
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}
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fn _unrelated_lifetimes<'a, 'b>(_x: &'a u32, y: &'b u32) -> &'b u32 {
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//~^ ERROR: this argument (4 byte) is passed by reference, but would be more efficient if passed by
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y
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}
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fn _return_ptr(x: &u32) -> *const u32 {
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x
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}
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fn _return_field_ptr(x: &(u32, u32)) -> *const u32 {
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&x.0
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}
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fn _return_field_ptr_addr_of(x: &(u32, u32)) -> *const u32 {
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core::ptr::addr_of!(x.0)
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}
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fn main() {
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let (mut foo, bar) = (Foo(0), Bar([0; 24]));
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let (mut a, b, c, x, y, z) = (0, 0, Bar([0; 24]), 0, Foo(0), 0);
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good(&mut a, b, &c);
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good_return_implicit_lt_ref(&y);
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good_return_explicit_lt_ref(&y);
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bad(&x, &y, &z);
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foo.good(&mut a, b, &c);
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foo.good2();
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foo.bad(&x, &y, &z);
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Foo::bad2(&x, &y, &z);
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bar.good(&mut a, b, &c);
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Bar::bad2(&x, &y, &z);
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foo.as_ref();
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}
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