60e8ab6ba8
Set "symbol name" in raw-dylib import libraries to the decorated name `windows-rs` received a bug report that mixing raw-dylib generated and the Windows SDK import libraries was causing linker failures: <https://github.com/microsoft/windows-rs/issues/3285> The root cause turned out to be #124958, that is we are not including the decorated name in the import library and so the import name type is also not being correctly set. This change modifies the generation of import libraries to set the "symbol name" to the fully decorated name and correctly marks the import as being data vs function. Note that this also required some changes to how the symbol is named within Rust: for MSVC we now need to use the decorated name but for MinGW we still need to use partially decorated (or undecorated) name. Fixes #124958 Passing i686 MSVC and MinGW build: <https://github.com/rust-lang/rust/actions/runs/11000433888?pr=130586> r? `@ChrisDenton` |
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
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The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.