rust/src/bootstrap/sanity.rs
2018-08-18 20:19:45 +03:00

266 lines
9.9 KiB
Rust

// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Sanity checking performed by rustbuild before actually executing anything.
//!
//! This module contains the implementation of ensuring that the build
//! environment looks reasonable before progressing. This will verify that
//! various programs like git and python exist, along with ensuring that all C
//! compilers for cross-compiling are found.
//!
//! In theory if we get past this phase it's a bug if a build fails, but in
//! practice that's likely not true!
use std::collections::HashMap;
use std::env;
use std::ffi::{OsString, OsStr};
use std::fs::{self, File};
use std::io::Read;
use std::path::PathBuf;
use std::process::Command;
use build_helper::output;
use Build;
struct Finder {
cache: HashMap<OsString, Option<PathBuf>>,
path: OsString,
}
impl Finder {
fn new() -> Self {
Self {
cache: HashMap::new(),
path: env::var_os("PATH").unwrap_or_default()
}
}
fn maybe_have<S: AsRef<OsStr>>(&mut self, cmd: S) -> Option<PathBuf> {
let cmd: OsString = cmd.as_ref().into();
let path = self.path.clone();
self.cache.entry(cmd.clone()).or_insert_with(|| {
for path in env::split_paths(&path) {
let target = path.join(&cmd);
let mut cmd_alt = cmd.clone();
cmd_alt.push(".exe");
if target.is_file() || // some/path/git
target.with_extension("exe").exists() || // some/path/git.exe
target.join(&cmd_alt).exists() { // some/path/git/git.exe
return Some(target);
}
}
None
}).clone()
}
fn must_have<S: AsRef<OsStr>>(&mut self, cmd: S) -> PathBuf {
self.maybe_have(&cmd).unwrap_or_else(|| {
panic!("\n\ncouldn't find required command: {:?}\n\n", cmd.as_ref());
})
}
}
pub fn check(build: &mut Build) {
let path = env::var_os("PATH").unwrap_or_default();
// On Windows, quotes are invalid characters for filename paths, and if
// one is present as part of the PATH then that can lead to the system
// being unable to identify the files properly. See
// https://github.com/rust-lang/rust/issues/34959 for more details.
if cfg!(windows) && path.to_string_lossy().contains("\"") {
panic!("PATH contains invalid character '\"'");
}
let mut cmd_finder = Finder::new();
// If we've got a git directory we're gonna need git to update
// submodules and learn about various other aspects.
if build.rust_info.is_git() {
cmd_finder.must_have("git");
}
// We need cmake, but only if we're actually building LLVM or sanitizers.
let building_llvm = build.hosts.iter()
.filter_map(|host| build.config.target_config.get(host))
.any(|config| config.llvm_config.is_none());
if building_llvm || build.config.sanitizers {
cmd_finder.must_have("cmake");
}
// Ninja is currently only used for LLVM itself.
if building_llvm {
if build.config.ninja {
// Some Linux distros rename `ninja` to `ninja-build`.
// CMake can work with either binary name.
if cmd_finder.maybe_have("ninja-build").is_none() {
cmd_finder.must_have("ninja");
}
}
// If ninja isn't enabled but we're building for MSVC then we try
// doubly hard to enable it. It was realized in #43767 that the msbuild
// CMake generator for MSVC doesn't respect configuration options like
// disabling LLVM assertions, which can often be quite important!
//
// In these cases we automatically enable Ninja if we find it in the
// environment.
if !build.config.ninja && build.config.build.contains("msvc") {
if cmd_finder.maybe_have("ninja").is_some() {
build.config.ninja = true;
}
}
}
build.config.python = build.config.python.take().map(|p| cmd_finder.must_have(p))
.or_else(|| env::var_os("BOOTSTRAP_PYTHON").map(PathBuf::from)) // set by bootstrap.py
.or_else(|| cmd_finder.maybe_have("python2.7"))
.or_else(|| cmd_finder.maybe_have("python2"))
.or_else(|| Some(cmd_finder.must_have("python")));
build.config.nodejs = build.config.nodejs.take().map(|p| cmd_finder.must_have(p))
.or_else(|| cmd_finder.maybe_have("node"))
.or_else(|| cmd_finder.maybe_have("nodejs"));
build.config.gdb = build.config.gdb.take().map(|p| cmd_finder.must_have(p))
.or_else(|| cmd_finder.maybe_have("gdb"));
// We're gonna build some custom C code here and there, host triples
// also build some C++ shims for LLVM so we need a C++ compiler.
for target in &build.targets {
// On emscripten we don't actually need the C compiler to just
// build the target artifacts, only for testing. For the sake
// of easier bot configuration, just skip detection.
if target.contains("emscripten") {
continue;
}
if !build.config.dry_run {
cmd_finder.must_have(build.cc(*target));
if let Some(ar) = build.ar(*target) {
cmd_finder.must_have(ar);
}
}
}
for host in &build.hosts {
if !build.config.dry_run {
cmd_finder.must_have(build.cxx(*host).unwrap());
}
// The msvc hosts don't use jemalloc, turn it off globally to
// avoid packaging the dummy liballoc_jemalloc on that platform.
if host.contains("msvc") {
build.config.use_jemalloc = false;
}
}
// Externally configured LLVM requires FileCheck to exist
let filecheck = build.llvm_filecheck(build.build);
if !filecheck.starts_with(&build.out) && !filecheck.exists() && build.config.codegen_tests {
panic!("FileCheck executable {:?} does not exist", filecheck);
}
for target in &build.targets {
// Can't compile for iOS unless we're on macOS
if target.contains("apple-ios") &&
!build.build.contains("apple-darwin") {
panic!("the iOS target is only supported on macOS");
}
if target.contains("-none-") {
if build.no_std(*target).is_none() {
let target = build.config.target_config.entry(target.clone())
.or_default();
target.no_std = true;
}
if build.no_std(*target) == Some(false) {
panic!("All the *-none-* targets are no-std targets")
}
}
// Make sure musl-root is valid
if target.contains("musl") {
// If this is a native target (host is also musl) and no musl-root is given,
// fall back to the system toolchain in /usr before giving up
if build.musl_root(*target).is_none() && build.config.build == *target {
let target = build.config.target_config.entry(target.clone())
.or_default();
target.musl_root = Some("/usr".into());
}
match build.musl_root(*target) {
Some(root) => {
if fs::metadata(root.join("lib/libc.a")).is_err() {
panic!("couldn't find libc.a in musl dir: {}",
root.join("lib").display());
}
if fs::metadata(root.join("lib/libunwind.a")).is_err() {
panic!("couldn't find libunwind.a in musl dir: {}",
root.join("lib").display());
}
}
None => {
panic!("when targeting MUSL either the rust.musl-root \
option or the target.$TARGET.musl-root option must \
be specified in config.toml")
}
}
}
if target.contains("msvc") {
// There are three builds of cmake on windows: MSVC, MinGW, and
// Cygwin. The Cygwin build does not have generators for Visual
// Studio, so detect that here and error.
let out = output(Command::new("cmake").arg("--help"));
if !out.contains("Visual Studio") {
panic!("
cmake does not support Visual Studio generators.
This is likely due to it being an msys/cygwin build of cmake,
rather than the required windows version, built using MinGW
or Visual Studio.
If you are building under msys2 try installing the mingw-w64-x86_64-cmake
package instead of cmake:
$ pacman -R cmake && pacman -S mingw-w64-x86_64-cmake
");
}
}
}
let run = |cmd: &mut Command| {
cmd.output().map(|output| {
String::from_utf8_lossy(&output.stdout)
.lines().next().unwrap_or_else(|| {
panic!("{:?} failed {:?}", cmd, output)
}).to_string()
})
};
build.lldb_version = run(Command::new("lldb").arg("--version")).ok();
if build.lldb_version.is_some() {
build.lldb_python_dir = run(Command::new("lldb").arg("-P")).ok();
}
if let Some(ref s) = build.config.ccache {
cmd_finder.must_have(s);
}
if build.config.channel == "stable" {
let mut stage0 = String::new();
t!(t!(File::open(build.src.join("src/stage0.txt")))
.read_to_string(&mut stage0));
if stage0.contains("\ndev:") {
panic!("bootstrapping from a dev compiler in a stable release, but \
should only be bootstrapping from a released compiler!");
}
}
}