266 lines
9.9 KiB
Rust
266 lines
9.9 KiB
Rust
// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Sanity checking performed by rustbuild before actually executing anything.
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//!
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//! This module contains the implementation of ensuring that the build
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//! environment looks reasonable before progressing. This will verify that
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//! various programs like git and python exist, along with ensuring that all C
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//! compilers for cross-compiling are found.
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//!
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//! In theory if we get past this phase it's a bug if a build fails, but in
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//! practice that's likely not true!
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use std::collections::HashMap;
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use std::env;
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use std::ffi::{OsString, OsStr};
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use std::fs::{self, File};
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use std::io::Read;
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use std::path::PathBuf;
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use std::process::Command;
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use build_helper::output;
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use Build;
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struct Finder {
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cache: HashMap<OsString, Option<PathBuf>>,
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path: OsString,
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}
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impl Finder {
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fn new() -> Self {
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Self {
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cache: HashMap::new(),
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path: env::var_os("PATH").unwrap_or_default()
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}
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}
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fn maybe_have<S: AsRef<OsStr>>(&mut self, cmd: S) -> Option<PathBuf> {
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let cmd: OsString = cmd.as_ref().into();
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let path = self.path.clone();
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self.cache.entry(cmd.clone()).or_insert_with(|| {
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for path in env::split_paths(&path) {
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let target = path.join(&cmd);
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let mut cmd_alt = cmd.clone();
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cmd_alt.push(".exe");
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if target.is_file() || // some/path/git
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target.with_extension("exe").exists() || // some/path/git.exe
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target.join(&cmd_alt).exists() { // some/path/git/git.exe
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return Some(target);
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}
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}
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None
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}).clone()
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}
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fn must_have<S: AsRef<OsStr>>(&mut self, cmd: S) -> PathBuf {
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self.maybe_have(&cmd).unwrap_or_else(|| {
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panic!("\n\ncouldn't find required command: {:?}\n\n", cmd.as_ref());
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})
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}
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}
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pub fn check(build: &mut Build) {
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let path = env::var_os("PATH").unwrap_or_default();
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// On Windows, quotes are invalid characters for filename paths, and if
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// one is present as part of the PATH then that can lead to the system
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// being unable to identify the files properly. See
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// https://github.com/rust-lang/rust/issues/34959 for more details.
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if cfg!(windows) && path.to_string_lossy().contains("\"") {
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panic!("PATH contains invalid character '\"'");
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}
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let mut cmd_finder = Finder::new();
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// If we've got a git directory we're gonna need git to update
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// submodules and learn about various other aspects.
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if build.rust_info.is_git() {
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cmd_finder.must_have("git");
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}
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// We need cmake, but only if we're actually building LLVM or sanitizers.
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let building_llvm = build.hosts.iter()
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.filter_map(|host| build.config.target_config.get(host))
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.any(|config| config.llvm_config.is_none());
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if building_llvm || build.config.sanitizers {
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cmd_finder.must_have("cmake");
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}
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// Ninja is currently only used for LLVM itself.
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if building_llvm {
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if build.config.ninja {
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// Some Linux distros rename `ninja` to `ninja-build`.
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// CMake can work with either binary name.
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if cmd_finder.maybe_have("ninja-build").is_none() {
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cmd_finder.must_have("ninja");
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}
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}
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// If ninja isn't enabled but we're building for MSVC then we try
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// doubly hard to enable it. It was realized in #43767 that the msbuild
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// CMake generator for MSVC doesn't respect configuration options like
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// disabling LLVM assertions, which can often be quite important!
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//
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// In these cases we automatically enable Ninja if we find it in the
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// environment.
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if !build.config.ninja && build.config.build.contains("msvc") {
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if cmd_finder.maybe_have("ninja").is_some() {
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build.config.ninja = true;
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}
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}
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}
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build.config.python = build.config.python.take().map(|p| cmd_finder.must_have(p))
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.or_else(|| env::var_os("BOOTSTRAP_PYTHON").map(PathBuf::from)) // set by bootstrap.py
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.or_else(|| cmd_finder.maybe_have("python2.7"))
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.or_else(|| cmd_finder.maybe_have("python2"))
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.or_else(|| Some(cmd_finder.must_have("python")));
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build.config.nodejs = build.config.nodejs.take().map(|p| cmd_finder.must_have(p))
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.or_else(|| cmd_finder.maybe_have("node"))
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.or_else(|| cmd_finder.maybe_have("nodejs"));
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build.config.gdb = build.config.gdb.take().map(|p| cmd_finder.must_have(p))
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.or_else(|| cmd_finder.maybe_have("gdb"));
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// We're gonna build some custom C code here and there, host triples
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// also build some C++ shims for LLVM so we need a C++ compiler.
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for target in &build.targets {
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// On emscripten we don't actually need the C compiler to just
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// build the target artifacts, only for testing. For the sake
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// of easier bot configuration, just skip detection.
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if target.contains("emscripten") {
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continue;
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}
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if !build.config.dry_run {
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cmd_finder.must_have(build.cc(*target));
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if let Some(ar) = build.ar(*target) {
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cmd_finder.must_have(ar);
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}
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}
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}
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for host in &build.hosts {
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if !build.config.dry_run {
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cmd_finder.must_have(build.cxx(*host).unwrap());
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}
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// The msvc hosts don't use jemalloc, turn it off globally to
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// avoid packaging the dummy liballoc_jemalloc on that platform.
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if host.contains("msvc") {
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build.config.use_jemalloc = false;
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}
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}
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// Externally configured LLVM requires FileCheck to exist
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let filecheck = build.llvm_filecheck(build.build);
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if !filecheck.starts_with(&build.out) && !filecheck.exists() && build.config.codegen_tests {
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panic!("FileCheck executable {:?} does not exist", filecheck);
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}
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for target in &build.targets {
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// Can't compile for iOS unless we're on macOS
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if target.contains("apple-ios") &&
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!build.build.contains("apple-darwin") {
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panic!("the iOS target is only supported on macOS");
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}
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if target.contains("-none-") {
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if build.no_std(*target).is_none() {
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let target = build.config.target_config.entry(target.clone())
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.or_default();
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target.no_std = true;
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}
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if build.no_std(*target) == Some(false) {
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panic!("All the *-none-* targets are no-std targets")
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}
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}
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// Make sure musl-root is valid
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if target.contains("musl") {
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// If this is a native target (host is also musl) and no musl-root is given,
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// fall back to the system toolchain in /usr before giving up
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if build.musl_root(*target).is_none() && build.config.build == *target {
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let target = build.config.target_config.entry(target.clone())
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.or_default();
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target.musl_root = Some("/usr".into());
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}
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match build.musl_root(*target) {
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Some(root) => {
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if fs::metadata(root.join("lib/libc.a")).is_err() {
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panic!("couldn't find libc.a in musl dir: {}",
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root.join("lib").display());
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}
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if fs::metadata(root.join("lib/libunwind.a")).is_err() {
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panic!("couldn't find libunwind.a in musl dir: {}",
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root.join("lib").display());
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}
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}
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None => {
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panic!("when targeting MUSL either the rust.musl-root \
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option or the target.$TARGET.musl-root option must \
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be specified in config.toml")
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}
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}
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}
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if target.contains("msvc") {
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// There are three builds of cmake on windows: MSVC, MinGW, and
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// Cygwin. The Cygwin build does not have generators for Visual
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// Studio, so detect that here and error.
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let out = output(Command::new("cmake").arg("--help"));
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if !out.contains("Visual Studio") {
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panic!("
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cmake does not support Visual Studio generators.
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This is likely due to it being an msys/cygwin build of cmake,
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rather than the required windows version, built using MinGW
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or Visual Studio.
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If you are building under msys2 try installing the mingw-w64-x86_64-cmake
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package instead of cmake:
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$ pacman -R cmake && pacman -S mingw-w64-x86_64-cmake
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");
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}
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}
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}
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let run = |cmd: &mut Command| {
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cmd.output().map(|output| {
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String::from_utf8_lossy(&output.stdout)
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.lines().next().unwrap_or_else(|| {
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panic!("{:?} failed {:?}", cmd, output)
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}).to_string()
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})
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};
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build.lldb_version = run(Command::new("lldb").arg("--version")).ok();
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if build.lldb_version.is_some() {
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build.lldb_python_dir = run(Command::new("lldb").arg("-P")).ok();
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}
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if let Some(ref s) = build.config.ccache {
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cmd_finder.must_have(s);
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}
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if build.config.channel == "stable" {
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let mut stage0 = String::new();
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t!(t!(File::open(build.src.join("src/stage0.txt")))
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.read_to_string(&mut stage0));
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if stage0.contains("\ndev:") {
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panic!("bootstrapping from a dev compiler in a stable release, but \
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should only be bootstrapping from a released compiler!");
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}
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}
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}
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