80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
// -*- c++ -*-
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#ifndef RUST_KERNEL_H
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#define RUST_KERNEL_H
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#include <map>
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#include <vector>
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#include "memory_region.h"
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#include "rust_log.h"
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struct rust_task_thread;
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class rust_scheduler;
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typedef std::map<rust_sched_id, rust_scheduler*> sched_map;
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/**
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* A global object shared by all thread domains. Most of the data structures
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* in this class are synchronized since they are accessed from multiple
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* threads.
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*/
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class rust_kernel {
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memory_region _region;
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rust_log _log;
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public:
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rust_srv *srv;
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private:
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// Protects max_task_id and task_table
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lock_and_signal task_lock;
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// The next task id
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rust_task_id max_task_id;
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hash_map<rust_task_id, rust_task *> task_table;
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lock_and_signal rval_lock;
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int rval;
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// Protects max_sched_id and sched_table, join_list
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lock_and_signal sched_lock;
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// The next scheduler id
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rust_sched_id max_sched_id;
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// A map from scheduler ids to schedulers. When this is empty
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// the kernel terminates
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sched_map sched_table;
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// A list of scheduler ids that are ready to exit
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std::vector<rust_sched_id> join_list;
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public:
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struct rust_env *env;
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rust_kernel(rust_srv *srv);
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void log(uint32_t level, char const *fmt, ...);
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void fatal(char const *fmt, ...);
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void *malloc(size_t size, const char *tag);
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void *realloc(void *mem, size_t size);
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void free(void *mem);
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memory_region *region() { return &_region; }
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void fail();
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rust_sched_id create_scheduler(size_t num_threads);
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rust_scheduler* get_scheduler_by_id(rust_sched_id id);
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// Called by a scheduler to indicate that it is terminating
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void release_scheduler_id(rust_sched_id id);
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int wait_for_schedulers();
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#ifdef __WIN32__
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void win32_require(LPCTSTR fn, BOOL ok);
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#endif
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void register_task(rust_task *task);
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rust_task *get_task_by_id(rust_task_id id);
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void release_task_id(rust_task_id tid);
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void set_exit_status(int code);
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};
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#endif /* RUST_KERNEL_H */
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