5d9a5b7d55
make it harder to use the wrong one.
277 lines
6.4 KiB
C++
277 lines
6.4 KiB
C++
#ifndef RUST_INTERNAL_H
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#define RUST_INTERNAL_H
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#ifndef GLOBALS_H
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// these are defined in two files, and GCC complains.
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#define __STDC_LIMIT_MACROS 1
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#define __STDC_CONSTANT_MACROS 1
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#define __STDC_FORMAT_MACROS 1
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#endif
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#define ERROR 0
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#include <stdlib.h>
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#include <stdint.h>
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#include <inttypes.h>
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#include <stdarg.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <stdio.h>
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#include <string.h>
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#include <fcntl.h>
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#include <math.h>
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#include "rust.h"
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#include "rand.h"
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#include "uthash.h"
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#if defined(__WIN32__)
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extern "C" {
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#include <windows.h>
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#include <tchar.h>
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#include <wincrypt.h>
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}
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#elif defined(__GNUC__)
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#include <unistd.h>
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#include <dlfcn.h>
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#include <pthread.h>
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#include <errno.h>
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#include <dirent.h>
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#else
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#error "Platform not supported."
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#endif
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#include "util/array_list.h"
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#include "util/indexed_list.h"
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#include "util/synchronized_indexed_list.h"
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#include "util/hash_map.h"
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#include "sync/sync.h"
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#include "sync/timer.h"
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#include "sync/lock_and_signal.h"
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#include "sync/lock_free_queue.h"
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struct rust_scheduler;
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struct rust_task;
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class rust_log;
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class rust_port;
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class rust_chan;
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struct rust_token;
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class rust_kernel;
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class rust_crate_cache;
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struct stk_seg;
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struct type_desc;
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struct frame_glue_fns;
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#ifndef __i386__
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#error "Target CPU not supported."
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#endif
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#define I(dom, e) ((e) ? (void)0 : \
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(dom)->srv->fatal(#e, __FILE__, __LINE__, ""))
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#define W(dom, e, s, ...) ((e) ? (void)0 : \
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(dom)->srv->warning(#e, __FILE__, __LINE__, s, ## __VA_ARGS__))
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#define A(dom, e, s, ...) ((e) ? (void)0 : \
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(dom)->srv->fatal(#e, __FILE__, __LINE__, s, ## __VA_ARGS__))
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#define K(srv, e, s, ...) ((e) ? (void)0 : \
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srv->fatal(#e, __FILE__, __LINE__, s, ## __VA_ARGS__))
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#define PTR "0x%" PRIxPTR
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// This drives our preemption scheme.
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static size_t const TIME_SLICE_IN_MS = 10;
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// Since every refcounted object is > 4 bytes, any refcount with any of the
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// top two bits set is invalid. We reserve a particular bit pattern in this
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// set for indicating objects that are "constant" as far as the memory model
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// knows.
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static intptr_t const CONST_REFCOUNT = 0x7badface;
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// This accounts for logging buffers.
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static size_t const BUF_BYTES = 2048;
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// Every reference counted object should derive from this base class.
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// Or use this macro. The macro is preferred as the base class will be
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// disappearing.
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#define RUST_REFCOUNTED(T) \
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RUST_REFCOUNTED_WITH_DTOR(T, delete (T*)this)
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#define RUST_REFCOUNTED_WITH_DTOR(T, dtor) \
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intptr_t ref_count; \
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void ref() { ++ref_count; } \
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void deref() { if (--ref_count == 0) { dtor; } }
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template <typename T> struct rc_base {
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RUST_REFCOUNTED(T)
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rc_base();
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~rc_base();
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};
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template <typename T> struct task_owned {
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inline void *operator new(size_t size, rust_task *task);
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inline void *operator new[](size_t size, rust_task *task);
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inline void *operator new(size_t size, rust_task &task);
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inline void *operator new[](size_t size, rust_task &task);
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void operator delete(void *ptr) {
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((T *)ptr)->task->free(ptr);
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}
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};
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template <typename T> struct kernel_owned {
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inline void *operator new(size_t size, rust_kernel *kernel);
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void operator delete(void *ptr) {
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((T *)ptr)->kernel->free(ptr);
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}
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};
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template <typename T> struct region_owned {
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void operator delete(void *ptr) {
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((T *)ptr)->region->free(ptr);
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}
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};
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#include "rust_task_list.h"
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// A cond(ition) is something we can block on. This can be a channel
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// (writing), a port (reading) or a task (waiting).
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struct rust_cond { };
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// Helper class used regularly elsewhere.
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template <typename T> class ptr_vec : public task_owned<ptr_vec<T> > {
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static const size_t INIT_SIZE = 8;
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rust_task *task;
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size_t alloc;
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size_t fill;
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T **data;
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public:
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ptr_vec(rust_task *task);
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~ptr_vec();
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size_t length() {
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return fill;
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}
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bool is_empty() {
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return fill == 0;
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}
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T *& operator[](size_t offset);
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void push(T *p);
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T *pop();
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T *peek();
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void trim(size_t fill);
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void swap_delete(T* p);
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};
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#include "memory_region.h"
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#include "rust_srv.h"
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#include "rust_log.h"
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#include "rust_proxy.h"
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#include "rust_kernel.h"
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#include "rust_message.h"
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#include "rust_scheduler.h"
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struct rust_timer {
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// FIXME: This will probably eventually need replacement
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// with something more sophisticated and integrated with
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// an IO event-handling library, when we have such a thing.
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// For now it's just the most basic "thread that can interrupt
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// its associated domain-thread" device, so that we have
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// *some* form of task-preemption.
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rust_scheduler *sched;
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uintptr_t exit_flag;
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#if defined(__WIN32__)
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HANDLE thread;
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#else
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pthread_attr_t attr;
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pthread_t thread;
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#endif
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rust_timer(rust_scheduler *sched);
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~rust_timer();
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};
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#include "rust_util.h"
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typedef void CDECL (glue_fn)(void *, rust_task *, void *,
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const type_desc **, void *);
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typedef void CDECL (cmp_glue_fn)(void *, rust_task *, void *,
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const type_desc **,
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void *, void *, int8_t);
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struct type_desc {
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// First part of type_desc is known to compiler.
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// first_param = &descs[1] if dynamic, null if static.
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const type_desc **first_param;
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size_t size;
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size_t align;
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glue_fn *copy_glue;
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glue_fn *drop_glue;
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glue_fn *free_glue;
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glue_fn *sever_glue; // For GC.
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glue_fn *mark_glue; // For GC.
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glue_fn *obj_drop_glue; // For custom destructors.
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uintptr_t is_stateful;
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cmp_glue_fn *cmp_glue;
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// Residual fields past here are known only to runtime.
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UT_hash_handle hh;
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size_t n_descs;
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const type_desc *descs[];
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};
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// An alarm can be put into a wait queue and the task will be notified
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// when the wait queue is flushed.
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struct
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rust_alarm
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{
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rust_task *receiver;
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size_t idx;
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rust_alarm(rust_task *receiver);
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};
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typedef ptr_vec<rust_alarm> rust_wait_queue;
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#include "circular_buffer.h"
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#include "rust_task.h"
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#include "rust_chan.h"
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#include "rust_port.h"
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#include "memory.h"
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#include "test/rust_test_harness.h"
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#include "test/rust_test_util.h"
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#include "test/rust_test_runtime.h"
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//
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// Local Variables:
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// mode: C++
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// fill-column: 78;
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// indent-tabs-mode: nil
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// c-basic-offset: 4
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// buffer-file-coding-system: utf-8-unix
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// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
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// End:
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//
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#endif
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