32d0dbd49a
enumerations that implement the `Drop` trait. This breaks code like: struct Struct { f: String, g: String, } impl Drop for Struct { ... } fn main() { let x = Struct { ... }; drop(x); x.f = ...; } Change this code to not create partially-initialized structures. For example: struct Struct { f: String, g: String, } impl Drop for Struct { ... } fn main() { let x = Struct { ... }; drop(x); x = Struct { f: ..., g: ..., } } Closes #18571. [breaking-change] ---- (Joint authorship by pcwalton and Ryman; thanks all!)
50 lines
1.1 KiB
Rust
50 lines
1.1 KiB
Rust
// Copyright 2014-2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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struct Test;
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struct Test2 {
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b: Option<Test>,
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}
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struct Test3(Option<Test>);
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impl Drop for Test {
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fn drop(&mut self) {
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println!("dropping!");
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}
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}
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impl Drop for Test2 {
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fn drop(&mut self) {}
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}
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impl Drop for Test3 {
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fn drop(&mut self) {}
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}
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fn stuff() {
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let mut t = Test2 { b: None };
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let u = Test;
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drop(t);
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t.b = Some(u);
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//~^ ERROR partial reinitialization of uninitialized structure `t`
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let mut t = Test3(None);
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let u = Test;
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drop(t);
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t.0 = Some(u);
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//~^ ERROR partial reinitialization of uninitialized structure `t`
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}
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fn main() {
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stuff()
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}
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