071ee96277
Move them all behind a new -C switch. This migrates some -Z flags and some top-level flags behind this -C codegen option. The -C flag takes values of the form "-C name=value" where the "=value" is optional for some flags. Flags affected: * --llvm-args => -C llvm-args * --passes => -C passes * --ar => -C ar * --linker => -C linker * --link-args => -C link-args * --target-cpu => -C target-cpu * --target-feature => -C target-fature * --android-cross-path => -C android-cross-path * --save-temps => -C save-temps * --no-rpath => -C no-rpath * -Z no-prepopulate => -C no-prepopulate-passes * -Z no-vectorize-loops => -C no-vectorize-loops * -Z no-vectorize-slp => -C no-vectorize-slp * -Z soft-float => -C soft-float * -Z gen-crate-map => -C gen-crate-map * -Z prefer-dynamic => -C prefer-dynamic * -Z no-integrated-as => -C no-integrated-as As a bonus, this also promotes the -Z extra-debug-info flag to a first class -g or --debuginfo flag. * -Z debug-info => removed * -Z extra-debug-info => -g or --debuginfo Closes #9770 Closes #12000
211 lines
4.1 KiB
Rust
211 lines
4.1 KiB
Rust
// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// xfail-android: FIXME(#10381)
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// compile-flags:-g
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// debugger:rbreak zzz
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// debugger:run
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// debugger:finish
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// debugger:print a
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// check:$1 = 1
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// debugger:print b
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// check:$2 = false
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// debugger:print c
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// check:$3 = 2
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// debugger:print d
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// check:$4 = 3
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// debugger:print e
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// check:$5 = 4
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// debugger:print f
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// check:$6 = 5
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// debugger:print g
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// check:$7 = {6, 7}
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// debugger:print h
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// check:$8 = 8
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// debugger:print i
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// check:$9 = {a = 9, b = 10}
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// debugger:print j
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// check:$10 = 11
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// debugger:print k
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// check:$11 = 12
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// debugger:print l
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// check:$12 = 13
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// debugger:print m
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// check:$13 = 14
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// debugger:print n
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// check:$14 = 16
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// debugger:print o
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// check:$15 = 18
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// debugger:print p
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// check:$16 = 19
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// debugger:print q
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// check:$17 = 20
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// debugger:print r
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// check:$18 = {a = 21, b = 22}
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// debugger:print s
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// check:$19 = 24
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// debugger:print t
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// check:$20 = 23
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// debugger:print u
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// check:$21 = 25
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// debugger:print v
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// check:$22 = 26
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// debugger:print w
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// check:$23 = 27
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// debugger:print x
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// check:$24 = 28
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// debugger:print y
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// check:$25 = 29
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// debugger:print z
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// check:$26 = 30
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// debugger:print ae
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// check:$27 = 31
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// debugger:print oe
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// check:$28 = 32
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// debugger:print ue
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// check:$29 = 33
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// debugger:print aa
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// check:$30 = {34, 35}
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// debugger:print bb
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// check:$31 = {36, 37}
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// debugger:print cc
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// check:$32 = 38
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// debugger:print dd
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// check:$33 = {40, 41, 42}
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// debugger:print *ee
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// check:$34 = {43, 44, 45}
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// debugger:print *ff
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// check:$35 = 46
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// debugger:print gg
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// check:$36 = {47, 48}
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// debugger:print *hh
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// check:$37 = 50
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// debugger:print ii
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// check:$38 = 51
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// debugger:print *jj
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// check:$39 = 52
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// debugger:print kk
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// check:$40 = 53
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// debugger:print ll
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// check:$41 = 54
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// debugger:print mm
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// check:$42 = 55
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// debugger:print *nn
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// check:$43 = 56
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#[allow(unused_variable)];
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struct Struct {
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a: i64,
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b: i32
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}
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enum Univariant {
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Unit(i32)
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}
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struct TupleStruct (f64, int);
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fn main() {
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// simple tuple
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let (a, b) : (int, bool) = (1, false);
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// nested tuple
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let (c, (d, e)) : (int, (u16, u16)) = (2, (3, 4));
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// bind tuple-typed value to one name (destructure only first level)
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let (f, g) : (int, (u32, u32)) = (5, (6, 7));
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// struct as tuple element
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let (h, i, j) : (i16, Struct, i16) = (8, Struct { a: 9, b: 10 }, 11);
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// struct pattern
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let Struct { a: k, b: l } = Struct { a: 12, b: 13 };
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// ignored tuple element
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let (m, _, n) = (14, 15, 16);
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// ignored struct field
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let Struct { b: o, .. } = Struct { a: 17, b: 18 };
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// one struct destructured, one not
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let (Struct { a: p, b: q }, r) = (Struct { a: 19, b: 20 }, Struct { a: 21, b: 22 });
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// different order of struct fields
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let Struct { b: s, a: t } = Struct { a: 23, b: 24 };
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// complex nesting
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let ((u, v), ((w, (x, Struct { a: y, b: z})), Struct { a: ae, b: oe }), ue) =
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((25, 26), ((27, (28, Struct { a: 29, b: 30})), Struct { a: 31, b: 32 }), 33);
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// reference
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let &aa = &(34, 35);
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// reference
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let &bb = &(36, 37);
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// contained reference
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let (&cc, _) = (&38, 39);
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// unique pointer
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let ~dd = ~(40, 41, 42);
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// ref binding
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let ref ee = (43, 44, 45);
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// ref binding in tuple
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let (ref ff, gg) = (46, (47, 48));
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// ref binding in struct
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let Struct { b: ref hh, .. } = Struct { a: 49, b: 50 };
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// univariant enum
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let Unit(ii) = Unit(51);
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// univariant enum with ref binding
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let &Unit(ref jj) = &Unit(52);
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// tuple struct
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let &TupleStruct(kk, ll) = &TupleStruct(53.0, 54);
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// tuple struct with ref binding
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let &TupleStruct(mm, ref nn) = &TupleStruct(55.0, 56);
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zzz();
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}
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fn zzz() {()}
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