rust/src/rt/rust_internal.h

603 lines
13 KiB
C++

#ifndef RUST_INTERNAL_H
#define RUST_INTERNAL_H
#define __STDC_LIMIT_MACROS 1
#define __STDC_CONSTANT_MACROS 1
#define __STDC_FORMAT_MACROS 1
#define ERROR 0
#include <stdlib.h>
#include <stdint.h>
#include <inttypes.h>
#include <stdio.h>
#include <string.h>
#include "rust.h"
#include "rand.h"
#include "rust_log.h"
#include "uthash.h"
#if defined(__WIN32__)
extern "C" {
#include <windows.h>
#include <tchar.h>
#include <wincrypt.h>
}
#elif defined(__GNUC__)
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <dlfcn.h>
#include <pthread.h>
#include <errno.h>
#else
#error "Platform not supported."
#endif
#include "sync/sync.h"
#include "sync/condition_variable.h"
#ifndef __i386__
#error "Target CPU not supported."
#endif
#define I(dom, e) ((e) ? (void)0 : \
(dom)->srv->fatal(#e, __FILE__, __LINE__))
#define W(dom, e, s) ((e) ? (void)0 : \
(dom)->srv->warning(#e " : " #s, __FILE__, __LINE__))
#define A(dom, e, s) ((e) ? (void)0 : \
(dom)->srv->fatal(#e " : " #s, __FILE__, __LINE__))
struct rust_task;
struct rust_port;
class rust_chan;
struct rust_token;
struct rust_dom;
class rust_crate;
class rust_crate_cache;
// class lockfree_queue;
struct stk_seg;
struct type_desc;
struct frame_glue_fns;
// This drives our preemption scheme.
static size_t const TIME_SLICE_IN_MS = 10;
// Every reference counted object should derive from this base class.
template <typename T>
struct
rc_base
{
int32_t ref_count;
void ref() {
++ref_count;
}
void deref() {
if (--ref_count == 0) {
delete (T*)this;
}
}
rc_base();
~rc_base();
};
template <typename T>
struct
dom_owned
{
rust_dom *get_dom() const {
return ((T*)this)->dom;
}
void operator delete(void *ptr) {
((T *)ptr)->dom->free(ptr);
}
};
template <typename T>
struct
task_owned
{
rust_dom *get_dom() const {
return ((T *)this)->task->dom;
}
void operator delete(void *ptr) {
((T *)ptr)->task->dom->free(ptr);
}
};
// A cond(ition) is something we can block on. This can be a channel
// (writing), a port (reading) or a task (waiting).
struct
rust_cond
{
};
// Helper class used regularly elsewhere.
template <typename T>
class
ptr_vec : public dom_owned<ptr_vec<T> >
{
static const size_t INIT_SIZE = 8;
rust_dom *dom;
size_t alloc;
size_t fill;
T **data;
public:
ptr_vec(rust_dom *dom);
~ptr_vec();
size_t length() {
return fill;
}
bool is_empty() {
return fill == 0;
}
T *& operator[](size_t offset);
void push(T *p);
T *pop();
T *peek();
void trim(size_t fill);
void swap_delete(T* p);
};
#include "rust_dom.h"
template <typename T> inline T
check_null(rust_dom *dom, T value, char const *expr,
char const *file, size_t line) {
if (value == NULL) {
dom->srv->fatal(expr, file, line);
}
return value;
}
#define CHECK_NULL(dom, e) (check_null(dom, e, #e, __FILE__, __LINE__))
inline void *operator new(size_t sz, void *mem) {
return mem;
}
inline void *operator new(size_t sz, rust_dom *dom) {
return dom->malloc(sz);
}
inline void *operator new[](size_t sz, rust_dom *dom) {
return dom->malloc(sz);
}
inline void *operator new(size_t sz, rust_dom &dom) {
return dom.malloc(sz);
}
inline void *operator new[](size_t sz, rust_dom &dom) {
return dom.malloc(sz);
}
struct
rust_timer
{
// FIXME: This will probably eventually need replacement
// with something more sophisticated and integrated with
// an IO event-handling library, when we have such a thing.
// For now it's just the most basic "thread that can interrupt
// its associated domain-thread" device, so that we have
// *some* form of task-preemption.
rust_dom *dom;
uintptr_t exit_flag;
#if defined(__WIN32__)
HANDLE thread;
#else
pthread_attr_t attr;
pthread_t thread;
#endif
rust_timer(rust_dom *dom);
~rust_timer();
};
#include "rust_util.h"
// Crates.
template<typename T> T*
crate_rel(rust_crate const *crate, T *t) {
return (T*)(((uintptr_t)crate) + ((ptrdiff_t)t));
}
template<typename T> T const*
crate_rel(rust_crate const *crate, T const *t) {
return (T const*)(((uintptr_t)crate) + ((ptrdiff_t)t));
}
typedef void CDECL (*activate_glue_ty)(rust_task *);
class
rust_crate
{
// The following fields are emitted by the compiler for the static
// rust_crate object inside each compiled crate.
ptrdiff_t image_base_off; // (Loaded image base) - this.
uintptr_t self_addr; // Un-relocated addres of 'this'.
ptrdiff_t debug_abbrev_off; // Offset from this to .debug_abbrev.
size_t debug_abbrev_sz; // Size of .debug_abbrev.
ptrdiff_t debug_info_off; // Offset from this to .debug_info.
size_t debug_info_sz; // Size of .debug_info.
ptrdiff_t activate_glue_off;
ptrdiff_t yield_glue_off;
ptrdiff_t unwind_glue_off;
ptrdiff_t gc_glue_off;
ptrdiff_t exit_task_glue_off;
public:
size_t n_rust_syms;
size_t n_c_syms;
size_t n_libs;
// Crates are immutable, constructed by the compiler.
uintptr_t get_image_base() const;
ptrdiff_t get_relocation_diff() const;
activate_glue_ty get_activate_glue() const;
uintptr_t get_yield_glue() const;
uintptr_t get_unwind_glue() const;
uintptr_t get_gc_glue() const;
uintptr_t get_exit_task_glue() const;
struct mem_area
{
rust_dom *dom;
uintptr_t base;
uintptr_t lim;
mem_area(rust_dom *dom, uintptr_t pos, size_t sz);
};
mem_area get_debug_info(rust_dom *dom) const;
mem_area get_debug_abbrev(rust_dom *dom) const;
};
struct type_desc {
// First part of type_desc is known to compiler.
// first_param = &descs[1] if dynamic, null if static.
const type_desc **first_param;
size_t size;
size_t align;
uintptr_t copy_glue_off;
uintptr_t drop_glue_off;
uintptr_t free_glue_off;
uintptr_t sever_glue_off; // For GC.
uintptr_t mark_glue_off; // For GC.
uintptr_t obj_drop_glue_off; // For custom destructors.
uintptr_t is_stateful;
// Residual fields past here are known only to runtime.
UT_hash_handle hh;
size_t n_descs;
const type_desc *descs[];
};
class
rust_crate_cache : public dom_owned<rust_crate_cache>,
public rc_base<rust_crate_cache>
{
public:
class lib :
public rc_base<lib>, public dom_owned<lib>
{
uintptr_t handle;
public:
rust_dom *dom;
lib(rust_dom *dom, char const *name);
uintptr_t get_handle();
~lib();
};
class c_sym :
public rc_base<c_sym>, public dom_owned<c_sym>
{
uintptr_t val;
lib *library;
public:
rust_dom *dom;
c_sym(rust_dom *dom, lib *library, char const *name);
uintptr_t get_val();
~c_sym();
};
class rust_sym :
public rc_base<rust_sym>, public dom_owned<rust_sym>
{
uintptr_t val;
c_sym *crate_sym;
public:
rust_dom *dom;
rust_sym(rust_dom *dom, rust_crate const *curr_crate,
c_sym *crate_sym, char const **path);
uintptr_t get_val();
~rust_sym();
};
lib *get_lib(size_t n, char const *name);
c_sym *get_c_sym(size_t n, lib *library, char const *name);
rust_sym *get_rust_sym(size_t n,
rust_dom *dom,
rust_crate const *curr_crate,
c_sym *crate_sym,
char const **path);
type_desc *get_type_desc(size_t size,
size_t align,
size_t n_descs,
type_desc const **descs);
private:
rust_sym **rust_syms;
c_sym **c_syms;
lib **libs;
type_desc *type_descs;
public:
rust_crate const *crate;
rust_dom *dom;
size_t idx;
rust_crate_cache(rust_dom *dom,
rust_crate const *crate);
~rust_crate_cache();
void flush();
};
#include "rust_dwarf.h"
class
rust_crate_reader
{
struct mem_reader
{
rust_crate::mem_area &mem;
bool ok;
uintptr_t pos;
bool is_ok();
bool at_end();
void fail();
void reset();
mem_reader(rust_crate::mem_area &m);
size_t tell_abs();
size_t tell_off();
void seek_abs(uintptr_t p);
void seek_off(uintptr_t p);
template<typename T>
void get(T &out) {
if (pos < mem.base
|| pos >= mem.lim
|| pos + sizeof(T) > mem.lim)
ok = false;
if (!ok)
return;
out = *((T*)(pos));
pos += sizeof(T);
ok &= !at_end();
I(mem.dom, at_end() || (mem.base <= pos && pos < mem.lim));
}
template<typename T>
void get_uleb(T &out) {
out = T(0);
for (size_t i = 0; i < sizeof(T) && ok; ++i) {
uint8_t byte;
get(byte);
out <<= 7;
out |= byte & 0x7f;
if (!(byte & 0x80))
break;
}
I(mem.dom, at_end() || (mem.base <= pos && pos < mem.lim));
}
template<typename T>
void adv_sizeof(T &) {
adv(sizeof(T));
}
bool adv_zstr(size_t sz);
bool get_zstr(char const *&c, size_t &sz);
void adv(size_t amt);
};
struct
abbrev : dom_owned<abbrev>
{
rust_dom *dom;
uintptr_t body_off;
size_t body_sz;
uintptr_t tag;
uint8_t has_children;
size_t idx;
abbrev(rust_dom *dom, uintptr_t body_off, size_t body_sz,
uintptr_t tag, uint8_t has_children);
};
class
abbrev_reader : public mem_reader
{
ptr_vec<abbrev> abbrevs;
public:
abbrev_reader(rust_crate::mem_area &abbrev_mem);
abbrev *get_abbrev(size_t i);
bool step_attr_form_pair(uintptr_t &attr, uintptr_t &form);
~abbrev_reader();
};
rust_dom *dom;
size_t idx;
rust_crate const *crate;
rust_crate::mem_area abbrev_mem;
abbrev_reader abbrevs;
rust_crate::mem_area die_mem;
public:
struct
attr
{
dw_form form;
dw_at at;
union {
struct {
char const *s;
size_t sz;
} str;
uintptr_t num;
} val;
bool is_numeric() const;
bool is_string() const;
size_t get_ssz(rust_dom *dom) const;
char const *get_str(rust_dom *dom) const;
uintptr_t get_num(rust_dom *dom) const;
bool is_unknown() const;
};
struct die_reader;
struct
die
{
die_reader *rdr;
uintptr_t off;
abbrev *ab;
bool using_rdr;
die(die_reader *rdr, uintptr_t off);
bool is_null() const;
bool has_children() const;
dw_tag tag() const;
bool start_attrs() const;
bool step_attr(attr &a) const;
bool find_str_attr(dw_at at, char const *&c);
bool find_num_attr(dw_at at, uintptr_t &n);
bool is_transparent();
bool find_child_by_name(char const *c, die &child,
bool exact=false);
bool find_child_by_tag(dw_tag tag, die &child);
die next() const;
die next_sibling() const;
};
struct
rdr_sess
{
die_reader *rdr;
rdr_sess(die_reader *rdr);
~rdr_sess();
};
struct
die_reader : public mem_reader
{
abbrev_reader &abbrevs;
uint32_t cu_unit_length;
uintptr_t cu_base;
uint16_t dwarf_vers;
uint32_t cu_abbrev_off;
uint8_t sizeof_addr;
bool in_use;
die first_die();
void dump();
die_reader(rust_crate::mem_area &die_mem,
abbrev_reader &abbrevs);
~die_reader();
};
die_reader dies;
rust_crate_reader(rust_dom *dom, rust_crate const *crate);
};
// An alarm can be put into a wait queue and the task will be notified
// when the wait queue is flushed.
struct
rust_alarm
{
rust_task *receiver;
size_t idx;
rust_alarm(rust_task *receiver);
};
typedef ptr_vec<rust_alarm> rust_wait_queue;
struct stk_seg {
unsigned int valgrind_id;
uintptr_t limit;
uint8_t data[];
};
struct frame_glue_fns {
uintptr_t mark_glue_off;
uintptr_t drop_glue_off;
uintptr_t reloc_glue_off;
};
struct gc_alloc {
gc_alloc *prev;
gc_alloc *next;
uintptr_t ctrl_word;
uint8_t data[];
bool mark() {
if (ctrl_word & 1)
return false;
ctrl_word |= 1;
return true;
}
};
#include "circular_buffer.h"
#include "rust_proxy.h"
#include "rust_task.h"
#include "rust_chan.h"
#include "rust_port.h"
//
// Local Variables:
// mode: C++
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End:
//
#endif