195 lines
4.3 KiB
C++
195 lines
4.3 KiB
C++
#ifndef RUST_TASK_THREAD_H
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#define RUST_TASK_THREAD_H
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#include "rust_internal.h"
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#include "sync/rust_thread.h"
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#include "rust_stack.h"
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#include "context.h"
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#ifndef _WIN32
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#include <pthread.h>
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#else
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#include <windows.h>
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#endif
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enum rust_task_state {
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task_state_newborn,
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task_state_running,
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task_state_blocked,
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task_state_dead
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};
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typedef indexed_list<rust_task> rust_task_list;
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struct rust_task_thread : public kernel_owned<rust_task_thread>,
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rust_thread
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{
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private:
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lock_and_signal lock;
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// Fields known only by the runtime:
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rust_log _log;
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const int id;
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#ifndef __WIN32__
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static pthread_key_t task_key;
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#else
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static DWORD task_key;
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#endif
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static bool tls_initialized;
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context c_context;
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bool should_exit;
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stk_seg *cached_c_stack;
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stk_seg *extra_c_stack;
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rust_task_list running_tasks;
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rust_task_list blocked_tasks;
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rust_task *dead_task;
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void prepare_c_stack(rust_task *task);
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void unprepare_c_stack();
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rust_task_list *state_list(rust_task_state state);
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const char *state_name(rust_task_state state);
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public:
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rust_kernel *kernel;
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rust_scheduler *sched;
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rust_srv *srv;
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// NB: this is used to filter *runtime-originating* debug
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// logging, on a per-scheduler basis. It's not likely what
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// you want to expose to the user in terms of per-task
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// or per-module logging control. By default all schedulers
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// are set to debug-level logging here, and filtered by
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// runtime category using the pseudo-modules ::rt::foo.
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uint32_t log_lvl;
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size_t min_stack_size;
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rust_env *env;
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randctx rctx;
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int32_t list_index;
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const char *const name;
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// Only a pointer to 'name' is kept, so it must live as long as this
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// domain.
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rust_task_thread(rust_scheduler *sched, rust_srv *srv, int id);
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void activate(rust_task *task);
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void log(rust_task *task, uint32_t level, char const *fmt, ...);
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rust_log & get_log();
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void fail();
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size_t number_of_live_tasks();
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void reap_dead_tasks();
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rust_task *schedule_task();
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void start_main_loop();
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void log_state();
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void kill_all_tasks();
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rust_task *create_task(rust_task *spawner, const char *name);
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void transition(rust_task *task,
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rust_task_state src, rust_task_state dst,
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rust_cond *cond, const char* cond_name);
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virtual void run();
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void init_tls();
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void place_task_in_tls(rust_task *task);
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static rust_task *get_task();
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// Called by each task when they are ready to be destroyed
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void release_task(rust_task *task);
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// Tells the scheduler to exit it's scheduling loop and thread
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void exit();
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// Called by tasks when they need a stack on which to run C code
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stk_seg *borrow_c_stack();
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void return_c_stack(stk_seg *stack);
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};
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inline rust_log &
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rust_task_thread::get_log() {
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return _log;
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}
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// This stuff is on the stack-switching fast path
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#ifndef __WIN32__
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inline rust_task *
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rust_task_thread::get_task() {
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if (!tls_initialized)
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return NULL;
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rust_task *task = reinterpret_cast<rust_task *>
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(pthread_getspecific(task_key));
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assert(task && "Couldn't get the task from TLS!");
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return task;
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}
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#else
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inline rust_task *
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rust_task_thread::get_task() {
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if (!tls_initialized)
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return NULL;
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rust_task *task = reinterpret_cast<rust_task *>(TlsGetValue(task_key));
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assert(task && "Couldn't get the task from TLS!");
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return task;
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}
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#endif
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// NB: Runs on the Rust stack
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inline stk_seg *
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rust_task_thread::borrow_c_stack() {
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I(this, cached_c_stack);
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stk_seg *your_stack;
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if (extra_c_stack) {
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your_stack = extra_c_stack;
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extra_c_stack = NULL;
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} else {
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your_stack = cached_c_stack;
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cached_c_stack = NULL;
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}
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return your_stack;
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}
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// NB: Runs on the Rust stack
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inline void
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rust_task_thread::return_c_stack(stk_seg *stack) {
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I(this, !extra_c_stack);
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if (!cached_c_stack) {
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cached_c_stack = stack;
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} else {
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extra_c_stack = stack;
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}
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}
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//
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// Local Variables:
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// mode: C++
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// fill-column: 78;
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// indent-tabs-mode: nil
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// c-basic-offset: 4
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// buffer-file-coding-system: utf-8-unix
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// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
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// End:
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//
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#endif /* RUST_TASK_THREAD_H */
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