5419b2ca2c
This unifies the `non_snake_case_functions` and `uppercase_variables` lints into one lint, `non_snake_case`. It also now checks for non-snake-case modules. This also extends the non-camel-case types lint to check type parameters, and merges the `non_uppercase_pattern_statics` lint into the `non_uppercase_statics` lint. Because the `uppercase_variables` lint is now part of the `non_snake_case` lint, all non-snake-case variables that start with lowercase characters (such as `fooBar`) will now trigger the `non_snake_case` lint. New code should be updated to use the new `non_snake_case` lint instead of the previous `non_snake_case_functions` and `uppercase_variables` lints. All use of the `non_uppercase_pattern_statics` should be replaced with the `non_uppercase_statics` lint. Any code that previously contained non-snake-case module or variable names should be updated to use snake case names or disable the `non_snake_case` lint. Any code with non-camel-case type parameters should be changed to use camel case or disable the `non_camel_case_types` lint. This also adds support for lint groups to the compiler. Lint groups are a way of grouping a number of lints together under one name. For example, this also defines a default lint for naming conventions, named `bad_style`. Writing `#[allow(bad_style)]` is equivalent to writing `#[allow(non_camel_case_types, non_snake_case, non_uppercase_statics)]`. These lint groups can also be defined as a compiler plugin using the new `Registry::register_lint_group` method. This also adds two built-in lint groups, `bad_style` and `unused`. The contents of these groups can be seen by running `rustc -W help`. [breaking-change] |
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man | ||
mk | ||
src | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
.travis.yml | ||
AUTHORS.txt | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
Makefile.in | ||
README.md | ||
RELEASES.txt |
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
- Download a binary installer for your platform.
- Read the tutorial.
- Enjoy!
Note: Windows users can read the detailed getting started notes on the wiki.
Building from Source
-
Make sure you have installed the dependencies:
g++
4.7 orclang++
3.xpython
2.6 or later (but not 3.x)perl
5.0 or later- GNU
make
3.81 or later curl
git
-
Download and build Rust:
You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O https://static.rust-lang.org/dist/rust-nightly.tar.gz $ tar -xzf rust-nightly.tar.gz $ cd rust-nightly
Or to build from the repo do:
$ git clone https://github.com/rust-lang/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
Note: You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. -
Read the tutorial.
-
Enjoy!
Building on Windows
To easily build on windows we can use MSYS2:
-
Grab the latest MSYS2 installer and go through the installer.
-
Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other tools we need.
$ pacman -S mingw-w64-i686-toolchain $ pacman -S base-devel
-
With that now start
mingw32_shell.bat
from where you installed MSYS2 (i.e.C:\msys
). -
From there just navigate to where you have Rust's source code, configure and build it:
$ ./configure $ make && make install
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, 8, Server 2008 R2), x86 only
- Linux (2.6.18 or later, various distributions), x86 and x86-64
- OSX 10.7 (Lion) or greater, x86 and x86-64
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is a lot more documentation in the wiki.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.