rust/tests/ui/lossy_float_literal.fixed

39 lines
1.1 KiB
Rust

#![warn(clippy::lossy_float_literal)]
#![allow(overflowing_literals, unused)]
fn main() {
// Lossy whole-number float literals
let _: f32 = 16_777_216.0;
let _: f32 = 16_777_220.0;
let _: f32 = 16_777_220.0;
let _: f32 = 16_777_220.0;
let _ = 16_777_220_f32;
let _: f32 = -16_777_220.0;
let _: f64 = 9_007_199_254_740_992.0;
let _: f64 = 9_007_199_254_740_992.0;
let _: f64 = 9_007_199_254_740_992.0;
let _ = 9_007_199_254_740_992_f64;
let _: f64 = -9_007_199_254_740_992.0;
// Lossless whole number float literals
let _: f32 = 16_777_216.0;
let _: f32 = 16_777_218.0;
let _: f32 = 16_777_220.0;
let _: f32 = -16_777_216.0;
let _: f32 = -16_777_220.0;
let _: f64 = 16_777_217.0;
let _: f64 = -16_777_217.0;
let _: f64 = 9_007_199_254_740_992.0;
let _: f64 = -9_007_199_254_740_992.0;
// Ignored whole number float literals
let _: f32 = 1e25;
let _: f32 = 1E25;
let _: f64 = 1e99;
let _: f64 = 1E99;
let _: f32 = 0.1;
const INF1: f32 = 1000000000000000000000000000000000f32;
const NEG_INF1: f32 = -340282357000000000000000000000000000001_f32;
}