Update documentation for std::process::Command's new method
In the current documentation, it's not specified that when creating a Command, the .exe extension can be omitted for Windows executables. However, for other types of executable files like .bat or .cmd, the complete filename including the extension must be provided.
I encountered it by noticing that `Command::new("wt").spawn().unwrap()` succeeds on my machine while `Command::new("code").spawn().unwrap()` panics. Turns out VS Code's entrypoint is .cmd file.
`resolve_exe` method mentions this behaviour in [a comment](e7fda447e7/library/std/src/sys/windows/process.rs (L425)), but it makes sense to mention it at a more visible place.
I've added this clarification to the documentation, which should make it more accurate and helpful for Rust developers working on the Windows platform.