bors 4e77c1148f auto merge of #10966 : michaelwoerister/rust/prelude2, r=cmr
This PR improves the stepping experience in GDB. It contains some fine tuning of line information and makes *rustc* produce nearly the same IR/DWARF as Clang. The focus of the changes is function prologue handling which has caused some problems in the past (https://github.com/mozilla/rust/issues/9641).

It seems that GDB does not properly handle function prologues when the function uses segmented stacks, i.e. it does not recognize that the `__morestack` check is part of the prologue. When setting a breakpoint like `break foo` it will set the break point before the arguments of `foo()` have been loaded and still contain bogus values. For function with the #[no_split_stack] attribute this problem has never occurred for me so I'm pretty sure that segmented stacks are the cause of the problem. @jdm mentioned that segmented stack won't be completely abandoned after all. I'd be grateful if you could tell me about what the future might bring in this regard (@brson, @cmr).

Anyway, this PR should alleviate this problem at least in the case when setting breakpoints using line numbers and also make it less confusing when setting them via function names because then GDB will break *before* the first statement where one could conceivably argue that arguments need not be initialized yet.

Also, a koala: 🐨

Cheers,
Michael
2013-12-16 05:51:32 -08:00
2013-10-16 22:54:38 -04:00
2013-10-16 22:57:51 -04:00
2013-10-25 20:23:53 -07:00
2013-09-24 16:26:27 -07:00
2013-12-07 23:02:39 -08:00
2013-09-21 16:25:08 -07:00
2013-10-16 22:54:38 -04:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.

Linux / OS X

  1. Install the prerequisites (if not already installed)

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • gnu make 3.81 or later
    • curl
  2. Download and build Rust You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.8.tar.gz
     $ tar -xzf rust-0.8.tar.gz
     $ cd rust-0.8
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler; rustdoc, the API-documentation tool, and rustpkg, the Rust package manager and build system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, Server 2008 R2), x86 only
  • Linux (various distributions), x86 and x86-64
  • OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64

You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.

Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is lots more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Description
No description provided
Readme 1.4 GiB
Languages
Rust 96.2%
RenderScript 0.7%
JavaScript 0.6%
Shell 0.6%
Fluent 0.4%
Other 1.3%