96 lines
1.7 KiB
Rust
96 lines
1.7 KiB
Rust
#![allow(dead_code)]
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#![deny(clippy::if_same_then_else, clippy::branches_sharing_code)]
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use std::sync::Mutex;
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// ##################################
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// # Issue clippy#7369
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// ##################################
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#[derive(Debug)]
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pub struct FooBar {
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foo: Vec<u32>,
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}
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impl FooBar {
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pub fn bar(&mut self) {
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if true {
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self.foo.pop();
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} else {
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self.baz();
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self.foo.pop();
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self.baz()
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}
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}
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fn baz(&mut self) {}
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}
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fn foo(x: u32, y: u32) -> u32 {
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x / y
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}
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fn main() {
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let x = (1, 2);
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let _ = if true {
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let (x, y) = x;
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foo(x, y)
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} else {
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let (y, x) = x;
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foo(x, y)
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};
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let m = Mutex::new(0u32);
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let l = m.lock().unwrap();
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let _ = if true {
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drop(l);
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println!("foo");
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m.lock().unwrap();
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0
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} else if *l == 0 {
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drop(l);
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println!("foo");
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println!("bar");
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m.lock().unwrap();
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1
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} else {
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drop(l);
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println!("foo");
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println!("baz");
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m.lock().unwrap();
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2
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};
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if true {
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let _guard = m.lock();
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println!("foo");
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} else {
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println!("foo");
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}
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if true {
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let _guard = m.lock();
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println!("foo");
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println!("bar");
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} else {
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let _guard = m.lock();
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println!("foo");
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println!("baz");
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}
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let mut c = 0;
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for _ in 0..5 {
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if c == 0 {
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c += 1;
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println!("0");
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} else if c == 1 {
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c += 1;
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println!("1");
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} else {
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c += 1;
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println!("more");
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}
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}
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}
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