rust/src/lib/_int.rs

63 lines
1.5 KiB
Rust

fn add(int x, int y) -> int { ret x + y; }
fn sub(int x, int y) -> int { ret x - y; }
fn mul(int x, int y) -> int { ret x * y; }
fn div(int x, int y) -> int { ret x / y; }
fn rem(int x, int y) -> int { ret x % y; }
fn lt(int x, int y) -> bool { ret x < y; }
fn le(int x, int y) -> bool { ret x <= y; }
fn eq(int x, int y) -> bool { ret x == y; }
fn ne(int x, int y) -> bool { ret x != y; }
fn ge(int x, int y) -> bool { ret x >= y; }
fn gt(int x, int y) -> bool { ret x > y; }
fn positive(int x) -> bool { ret x > 0; }
fn negative(int x) -> bool { ret x < 0; }
fn nonpositive(int x) -> bool { ret x <= 0; }
fn nonnegative(int x) -> bool { ret x >= 0; }
iter range(int lo, int hi) -> int {
let int lo_ = lo;
while (lo_ < hi) {
put lo_;
lo_ += 1;
}
}
fn to_str(int n, uint radix) -> str
{
check (0u < radix && radix <= 16u);
if (n < 0) {
ret "-" + _uint.to_str((-n) as uint, radix);
} else {
ret _uint.to_str(n as uint, radix);
}
}
fn pow(int base, uint exponent) -> int {
if (exponent == 0u) {
ret 1;
} else if (base == 0) {
ret 0;
} else {
auto accum = base;
auto count = exponent;
while (count > 1u) {
accum *= base;
count -= 1u;
}
ret accum;
}
}
// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End: