bors 4ae1e79876 Auto merge of #121131 - matthiaskrgr:rollup-mo3b8nz, r=matthiaskrgr
Rollup of 10 pull requests

Successful merges:

 - #111106 (Add known issue of let binding to format_args doc)
 - #118749 (Make contributing to windows bindings easier)
 - #120982 (Add APIs for fetching foreign items )
 - #121022 (rustdoc: cross-crate re-exports: correctly render late-bound params in source order even if early-bound params are present)
 - #121082 (Clarified docs on non-atomic oprations on owned/mut refs to atomics)
 - #121084 (Make sure `tcx.create_def` also depends on the forever red node, instead of just `tcx.at(span).create_def`)
 - #121098 (Remove unnecessary else block from `thread_local!` expanded code)
 - #121105 (Do not report overflow errors on ConstArgHasType goals)
 - #121116 (Reinstate some delayed bugs.)
 - #121122 (Enforce coroutine-closure layouts are identical)

r? `@ghost`
`@rustbot` modify labels: rollup
2024-02-15 08:29:42 +00:00
2024-02-13 10:33:40 +01:00
2024-02-10 01:00:41 +09:00
2024-02-09 12:31:32 -05:00
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The Rust Programming Language

Rust Community

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.

Table of Contents

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

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