465412aeff
also whitespace cleanup .. for now, the test just spins up the server and listens for messages, echoing them back to an output port. there's a "kill" msg that it will listen for. need to point the tcp client and server test impls at each other for a loopback server/client test, like how its done in uv::ll once ipv6 parse/format lands, i can add another test using the entirely same codebase, but substituting an ip_addr ipv6 varient for the ipv4 varient used in the existing code still need some other plumbing to get the client/server tests to work together.
10 lines
130 B
Rust
10 lines
130 B
Rust
#[doc="
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Top-level module for network-related functionality
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"];
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import tcp = net_tcp;
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export tcp;
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import ip = net_ip;
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export ip;
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