e6c82c0375
Also remove as many uses as possible of vec::cast_to_mut and cast_from_mut
85 lines
2.0 KiB
Rust
85 lines
2.0 KiB
Rust
// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// Based on spectalnorm.gcc by Sebastien Loisel
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extern mod std;
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fn eval_A(i: uint, j: uint) -> float {
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1.0/(((i+j)*(i+j+1u)/2u+i+1u) as float)
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}
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fn eval_A_times_u(u: &[const float], Au: &mut [float]) {
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let N = vec::len(u);
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let mut i = 0u;
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while i < N {
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Au[i] = 0.0;
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let mut j = 0u;
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while j < N {
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Au[i] += eval_A(i, j) * u[j];
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j += 1u;
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}
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i += 1u;
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}
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}
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fn eval_At_times_u(u: &[const float], Au: &mut [float]) {
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let N = vec::len(u);
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let mut i = 0u;
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while i < N {
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Au[i] = 0.0;
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let mut j = 0u;
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while j < N {
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Au[i] += eval_A(j, i) * u[j];
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j += 1u;
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}
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i += 1u;
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}
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}
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fn eval_AtA_times_u(u: &[const float], AtAu: &mut [float]) {
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let mut v = vec::from_elem(vec::len(u), 0.0);
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eval_A_times_u(u, v);
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eval_At_times_u(v, AtAu);
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}
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fn main() {
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let args = os::args();
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let args = if os::getenv(~"RUST_BENCH").is_some() {
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~[~"", ~"2000"]
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} else if args.len() <= 1u {
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~[~"", ~"1000"]
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} else {
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args
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};
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let N = uint::from_str(args[1]).get();
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let mut u = vec::from_elem(N, 1.0);
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let mut v = vec::from_elem(N, 0.0);
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let mut i = 0u;
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while i < 10u {
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eval_AtA_times_u(u, v);
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eval_AtA_times_u(v, u);
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i += 1u;
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}
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let mut vBv = 0.0;
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let mut vv = 0.0;
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let mut i = 0u;
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while i < N {
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vBv += u[i] * v[i];
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vv += v[i] * v[i];
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i += 1u;
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}
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io::println(fmt!("%0.9f\n", float::sqrt(vBv / vv)));
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}
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