rust/tests/ui/same_item_push.rs

90 lines
1.9 KiB
Rust

#![warn(clippy::same_item_push)]
fn mutate_increment(x: &mut u8) -> u8 {
*x += 1;
*x
}
fn increment(x: u8) -> u8 {
x + 1
}
fn main() {
// Test for basic case
let mut spaces = Vec::with_capacity(10);
for _ in 0..10 {
spaces.push(vec![b' ']);
}
let mut vec2: Vec<u8> = Vec::new();
let item = 2;
for _ in 5..=20 {
vec2.push(item);
}
let mut vec3: Vec<u8> = Vec::new();
for _ in 0..15 {
let item = 2;
vec3.push(item);
}
let mut vec4: Vec<u8> = Vec::new();
for _ in 0..15 {
vec4.push(13);
}
// Suggestion should not be given as pushed variable can mutate
let mut vec5: Vec<u8> = Vec::new();
let mut item: u8 = 2;
for _ in 0..30 {
vec5.push(mutate_increment(&mut item));
}
let mut vec6: Vec<u8> = Vec::new();
let mut item: u8 = 2;
let mut item2 = &mut mutate_increment(&mut item);
for _ in 0..30 {
vec6.push(mutate_increment(item2));
}
let mut vec7: Vec<usize> = Vec::new();
for (a, b) in [0, 1, 4, 9, 16].iter().enumerate() {
vec7.push(a);
}
let mut vec8: Vec<u8> = Vec::new();
for i in 0..30 {
vec8.push(increment(i));
}
let mut vec9: Vec<u8> = Vec::new();
for i in 0..30 {
vec9.push(i + i * i);
}
// Suggestion should not be given as there are multiple pushes that are not the same
let mut vec10: Vec<u8> = Vec::new();
let item: u8 = 2;
for _ in 0..30 {
vec10.push(item);
vec10.push(item * 2);
}
// Suggestion should not be given as Vec is not involved
for _ in 0..5 {
println!("Same Item Push");
}
struct A {
kind: u32,
}
let mut vec_a: Vec<A> = Vec::new();
for i in 0..30 {
vec_a.push(A { kind: i });
}
let mut vec12: Vec<u8> = Vec::new();
for a in vec_a {
vec12.push(2u8.pow(a.kind));
}
}