rust/src/libstd/rt/thread.rs
Alex Crichton 6cad8f4f14 Test fixes and rebase conflicts
* vec::raw::to_ptr is gone
* Pausible => Pausable
* Removing @
* Calling the main task "<main>"
* Removing unused imports
* Removing unused mut
* Bringing some libextra tests up to date
* Allowing compiletest to work at stage0
* Fixing the bootstrap-from-c rmake tests
* assert => rtassert in a few cases
* printing to stderr instead of stdout in fail!()
2013-12-25 23:10:46 -08:00

266 lines
9.1 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Native os-thread management
//!
//! This modules contains bindings necessary for managing OS-level threads.
//! These functions operate outside of the rust runtime, creating threads
//! which are not used for scheduling in any way.
#[allow(non_camel_case_types)];
use cast;
use kinds::Send;
use libc;
use ops::Drop;
use option::{Option, Some, None};
use uint;
type StartFn = extern "C" fn(*libc::c_void) -> imp::rust_thread_return;
/// This struct represents a native thread's state. This is used to join on an
/// existing thread created in the join-able state.
pub struct Thread<T> {
priv native: imp::rust_thread,
priv joined: bool,
priv packet: ~Option<T>,
}
static DEFAULT_STACK_SIZE: uint = 1024 * 1024;
// This is the starting point of rust os threads. The first thing we do
// is make sure that we don't trigger __morestack (also why this has a
// no_split_stack annotation), and then we extract the main function
// and invoke it.
#[no_split_stack]
extern fn thread_start(main: *libc::c_void) -> imp::rust_thread_return {
use unstable::stack;
unsafe {
stack::record_stack_bounds(0, uint::max_value);
let f: ~proc() = cast::transmute(main);
(*f)();
cast::transmute(0 as imp::rust_thread_return)
}
}
// There are two impl blocks b/c if T were specified at the top then it's just a
// pain to specify a type parameter on Thread::spawn (which doesn't need the
// type parameter).
impl Thread<()> {
/// Starts execution of a new OS thread.
///
/// This function will not wait for the thread to join, but a handle to the
/// thread will be returned.
///
/// Note that the handle returned is used to acquire the return value of the
/// procedure `main`. The `join` function will wait for the thread to finish
/// and return the value that `main` generated.
///
/// Also note that the `Thread` returned will *always* wait for the thread
/// to finish executing. This means that even if `join` is not explicitly
/// called, when the `Thread` falls out of scope its destructor will block
/// waiting for the OS thread.
pub fn start<T: Send>(main: proc() -> T) -> Thread<T> {
Thread::start_stack(DEFAULT_STACK_SIZE, main)
}
/// Performs the same functionality as `start`, but specifies an explicit
/// stack size for the new thread.
pub fn start_stack<T: Send>(stack: uint, main: proc() -> T) -> Thread<T> {
// We need the address of the packet to fill in to be stable so when
// `main` fills it in it's still valid, so allocate an extra ~ box to do
// so.
let packet = ~None;
let packet2: *mut Option<T> = unsafe {
*cast::transmute::<&~Option<T>, **mut Option<T>>(&packet)
};
let main: proc() = proc() unsafe { *packet2 = Some(main()); };
let native = unsafe { imp::create(stack, ~main) };
Thread {
native: native,
joined: false,
packet: packet,
}
}
/// This will spawn a new thread, but it will not wait for the thread to
/// finish, nor is it possible to wait for the thread to finish.
///
/// This corresponds to creating threads in the 'detached' state on unix
/// systems. Note that platforms may not keep the main program alive even if
/// there are detached thread still running around.
pub fn spawn(main: proc()) {
Thread::spawn_stack(DEFAULT_STACK_SIZE, main)
}
/// Performs the same functionality as `spawn`, but explicitly specifies a
/// stack size for the new thread.
pub fn spawn_stack(stack: uint, main: proc()) {
unsafe {
let handle = imp::create(stack, ~main);
imp::detach(handle);
}
}
/// Relinquishes the CPU slot that this OS-thread is currently using,
/// allowing another thread to run for awhile.
pub fn yield_now() {
unsafe { imp::yield_now(); }
}
}
impl<T: Send> Thread<T> {
/// Wait for this thread to finish, returning the result of the thread's
/// calculation.
pub fn join(mut self) -> T {
assert!(!self.joined);
unsafe { imp::join(self.native) };
self.joined = true;
assert!(self.packet.is_some());
self.packet.take_unwrap()
}
}
#[unsafe_destructor]
impl<T: Send> Drop for Thread<T> {
fn drop(&mut self) {
// This is required for correctness. If this is not done then the thread
// would fill in a return box which no longer exists.
if !self.joined {
unsafe { imp::join(self.native) };
}
}
}
#[cfg(windows)]
mod imp {
use cast;
use libc;
use libc::types::os::arch::extra::{LPSECURITY_ATTRIBUTES, SIZE_T, BOOL,
LPVOID, DWORD, LPDWORD, HANDLE};
use ptr;
pub type rust_thread = HANDLE;
pub type rust_thread_return = DWORD;
pub unsafe fn create(stack: uint, p: ~proc()) -> rust_thread {
let arg: *mut libc::c_void = cast::transmute(p);
CreateThread(ptr::mut_null(), stack as libc::size_t, super::thread_start,
arg, 0, ptr::mut_null())
}
pub unsafe fn join(native: rust_thread) {
use libc::consts::os::extra::INFINITE;
WaitForSingleObject(native, INFINITE);
}
pub unsafe fn detach(native: rust_thread) {
assert!(libc::CloseHandle(native) != 0);
}
pub unsafe fn yield_now() {
// This function will return 0 if there are no other threads to execute,
// but this also means that the yield was useless so this isn't really a
// case that needs to be worried about.
SwitchToThread();
}
extern "system" {
fn CreateThread(lpThreadAttributes: LPSECURITY_ATTRIBUTES,
dwStackSize: SIZE_T,
lpStartAddress: super::StartFn,
lpParameter: LPVOID,
dwCreationFlags: DWORD,
lpThreadId: LPDWORD) -> HANDLE;
fn WaitForSingleObject(hHandle: HANDLE, dwMilliseconds: DWORD) -> DWORD;
fn SwitchToThread() -> BOOL;
}
}
#[cfg(unix)]
mod imp {
use cast;
use libc::consts::os::posix01::PTHREAD_CREATE_JOINABLE;
use libc;
use ptr;
use unstable::intrinsics;
pub type rust_thread = libc::pthread_t;
pub type rust_thread_return = *libc::c_void;
pub unsafe fn create(stack: uint, p: ~proc()) -> rust_thread {
let mut native: libc::pthread_t = intrinsics::uninit();
let mut attr: libc::pthread_attr_t = intrinsics::uninit();
assert_eq!(pthread_attr_init(&mut attr), 0);
assert_eq!(pthread_attr_setstacksize(&mut attr,
stack as libc::size_t), 0);
assert_eq!(pthread_attr_setdetachstate(&mut attr,
PTHREAD_CREATE_JOINABLE), 0);
let arg: *libc::c_void = cast::transmute(p);
assert_eq!(pthread_create(&mut native, &attr,
super::thread_start, arg), 0);
native
}
pub unsafe fn join(native: rust_thread) {
assert_eq!(pthread_join(native, ptr::null()), 0);
}
pub unsafe fn detach(native: rust_thread) {
assert_eq!(pthread_detach(native), 0);
}
#[cfg(target_os = "macos")]
#[cfg(target_os = "android")]
pub unsafe fn yield_now() { assert_eq!(sched_yield(), 0); }
#[cfg(not(target_os = "macos"), not(target_os = "android"))]
pub unsafe fn yield_now() { assert_eq!(pthread_yield(), 0); }
extern {
fn pthread_create(native: *mut libc::pthread_t,
attr: *libc::pthread_attr_t,
f: super::StartFn,
value: *libc::c_void) -> libc::c_int;
fn pthread_join(native: libc::pthread_t,
value: **libc::c_void) -> libc::c_int;
fn pthread_attr_init(attr: *mut libc::pthread_attr_t) -> libc::c_int;
fn pthread_attr_setstacksize(attr: *mut libc::pthread_attr_t,
stack_size: libc::size_t) -> libc::c_int;
fn pthread_attr_setdetachstate(attr: *mut libc::pthread_attr_t,
state: libc::c_int) -> libc::c_int;
fn pthread_detach(thread: libc::pthread_t) -> libc::c_int;
#[cfg(target_os = "macos")]
#[cfg(target_os = "android")]
fn sched_yield() -> libc::c_int;
#[cfg(not(target_os = "macos"), not(target_os = "android"))]
fn pthread_yield() -> libc::c_int;
}
}
#[cfg(test)]
mod tests {
use super::Thread;
#[test]
fn smoke() { do Thread::start {}.join(); }
#[test]
fn data() { assert_eq!(do Thread::start { 1 }.join(), 1); }
#[test]
fn detached() { do Thread::spawn {} }
}